ON:PC/MAC EoS: Is a unique mix of survival, defense, exploration, station building, Man vs Environment, Reactive World, Dynamic Sandbox
WE ARE DOING A 24/7 LIVE STREAM DEVELOPMENT TILL END OF KICKSTARTER!!
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If successful, set to launch IN AUGUST this YEAR.
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New Weapon / New Mob
Showing a little Mech Action!
BETA INFO********* BETA WILL LAUNCH AT THE END OF THE KICKSTARTER
EDGE OF SPACE!
[All in-game shots are alpha and do not necessarily reflect final product.]
Edge Of Space is a dynamic, open world sandbox survival adventure game. Where you build, create, mold, and work to survive and change the area around you. ON: PC/MAC
Edge of Space is about the journey of surviving in the deepest, darkest, weirdest, and possibly most interesting part of the known universe. How long have you been in cryo-sleep? No one really knows, and we doubt you will be thinking about that as you try to explore, scavenge, build, survive, and fight rocket-powered, cybernetically-enhanced laser sharks wanting to feed on you.
Edge of Space is the story about—wait, that's not quite right. It's a journey of the proud men and women of ArkCo. Going where no one has wanted to go or was technically “meant” to go. You were one of the few, the proud, and the lucky to be on the ship that found this lonely, Bermuda Triangle-like area in the depths of space.
May it be luck, fate, reasons unknown, or perhaps an unsigned int. This ship has chosen an extremely volatile habitat as the perfect place to colonize..
- Launching on both PC and Mac
- Multiplayer from the ground up
- Male or Female character choice
- Vaulted characters stored server side or open servers allowing you to bring characters in
- Vehicles (Mechs and more)
- A dynamically-generated world
- An open world sandbox
- Fully modifiable world
- Epic bosses
- Loads of enemies
- Automated turrets
- Loads of armors, weapons, and variations
- High quality art
- Treasure chests
- Rare enemies
- Fast paced combat
Mod support soon after launch
Hi, my name is Jake and I am one of two of the core team of HandyMan Studios. Paul and I have worked in the industry for 6+ years. My most notable jobs were working on Fallen Earth and EVE Online. Paul has worked on Fallen Earth, Gamebryo Engine Development, and Gamebryo Networking Development. We started a work-for-hire entertainment software company to eventually head in the direction of starting a game company the good old fashion way—working ourselves until we drop, getting up the next day, and then doing it again. With ramen and energy drinks as the fuel of choice. We have been making things for others to feed ourselves while we spend our spare time after work to make this happen.
This game is one of our dream games and we’ve been able to gracefully get help from friends where we've needed it. Two of which can be seen at our home page. But now it's time we want to kick into high gear. We've pushed the game into alpha, but now we need a boost to focus in, hunker down, and make this game a reality. We want to put our full attention to this game for release, and we don't want to have to go to any producer/investor for the money to do so.
The amount we are asking for is the minimum amount we need in order to facilitate what we lack: a music/sfx artist, paying those who have donated their time to the project to continue helping, and have the ability to focus all our time into this project.
We have the experience to ensure that this project reaches completion. At the end of the successful kickstarter, we will open up the game to those who receive that donation reward. We already have a working alpha, and you can see active gameplay.
With your help, we feel that your pledges will allow us to give our full focus to the project. That means we can launch in August. Every dollar more that we get from that minimum will allow use to bring more resources in and guarantee free content upgrades soon after release. We want this game to turn into something more. This part is just the beginning.
[Some Rewards such as Beta Access will be given out after a successful Kickstarter campaign. While others will wait till around the release of the game]
[Vanity Dreadnought armor concept]
Have a question? If the info above doesn't help, you can ask the project creator directly.
pledged of $25,000 goal
seconds to go
May 9, 2012 - Jun 8, 2012 (30 days)
Pledge $10 or more
DRM-free copy of the game for Windows and Mac, plus a special forum tag.Estimated delivery: Aug 2012
Pledge $15 or more
All the previously listed rewards, plus voting privileges (ex: able to vote on new pets in the game for example), the in-Game pet space cat, your name in the credits as a Cadet, and beta test access.Estimated delivery: Aug 2012
Pledge $20 or more
All the previously listed rewards, plus a digital PDF of concept art, the digital download of the in game music, and your name in the credits as a Lieutenant.Estimated delivery: Aug 2012
Pledge $25 or more
All the previously listed rewards, plus a high-council IRC beta chat with the developers live during beta test feeling like part of the team, Special forum access, as well as your name in the credits as a Commander.Estimated delivery: Aug 2012
Pledge $35 or more
All the previously listed rewards, plus a special in-Game pet, a space platypus, space raptor, or a facehugger, a forum tag of XenoMaster, and your name in the credits as a Captain.Estimated delivery: Aug 2012
Pledge $50 or more
All previously listed rewards, plus exclusive wallpaper, the Dreadnaught vanity armor, as well as your name in the credits as a Vice Admiral.Estimated delivery: Aug 2012
Pledge $75 or more
All previously listed rewards, plus limited edition print of the official game poster signed by all the devs, and your name in credits as an Admiral.Estimated delivery: Aug 2012
Pledge $100 or more
33 backers Limited (217 of 250 left)
All previously listed rewards, plus a t-shirt: "I survived a laser shark."Estimated delivery: Aug 2012
Pledge $250 or more
10 backers Limited (115 of 125 left)
All the previously listed rewards, plus your likeness drawn into one of Aluminum, Carbon Helix, or Titanium armor sets and framed just for you.Estimated delivery: Aug 2012
Pledge $500 or more
5 backers Limited (15 of 20 left)
All previously listed rewards, plus a custom-tailored in-Game helmet just for you (with our discretion).Estimated delivery: Aug 2012
Pledge $1,000 or more
2 backers Limited (18 of 20 left)
All previously listed rewards, plus you get to help design an in-Game weapon (with our discretion).Estimated delivery: Aug 2012
Pledge $2,500 or more
0 backers Limited (10 of 10 left)
All previously listed rewards, plus you get to help design an in-Game vanity armor set (with our discretion).Estimated delivery: Aug 2012
Pledge $5,000 or more
0 backers Limited (5 of 5 left)
All previously listed rewards, plus an accessory named after you, and you get to help design and name a creature (with our discretion). Also, you get to participate in an episode of the "Let's Play with HERO" on YouTube.Estimated delivery: Aug 2012
Pledge $10,000 or more
0 backers Limited (3 of 3 left)
All previously listed rewards, plus a domestic round trip flight to spend two days with the devs, go over brainstorm sessions and vision talks, lunch and dinner with the devs covered, as well as your hotel covered.Estimated delivery: Aug 2012