My turn. I add a new level. Your turn. You add new story. Growing a game, is the game. It's our turn.
UPDATE: Holy cow, we did it guys!
We were able to get passed the 100% mark for Craftyy! Thank you all so so much! We're incredibly humbled by all the amazing support we've received in the past month, and are incredibly happy that we can keep working on this crazy idea of ours.
In the meantime, also check out the alpha demo for the game we're building using a more fully fledged version of Craftyy that'll be out in the next few weeks to come!
Made with the Craftyy engine, we're going to be releasing this full standalone game before the campaign ends, on Chrome Web Store, Pokki, and Kongregate. Don't worry, we'll update the credits with the new $25+ Backers, but you'd better hurry, coz the campaign's almost over!
Check our other updates:
- 01 Days Left: We did it!!!
- 02 Days Left: Dawn of the Second Day
- 08 Days Left: Herd of Mouth
- 11 Days Left: Featuring You! (yeah you)
- 14 Days Left: Watch the remixes grow!
- 28 Days Left: A Big Thank You
Game development gets collaborative
Craftyy began with a simple idea. What if you could remix other people’s games? Over the many decades that video game development has been around, people have been iterating and building upon ideas to help grow the industry. We want to take this idea and run with it, incorporating the ability to remix another person’s game, build upon it, and send it back out to the web instantly.
No need to download a program, no need to know how to program – suddenly game development becomes accessible and collaborative with Craftyy, and we think that’s pretty cool!
Try it out right now!
While the Craftyy is still in the beta stages, we’d love to get you guys building and remixing games right now!
Or head right into one of the games from the video!
We believe that giving anyone the ability to shape games and share it with their friends will help show the natural progression of video game genealogy. The game you make today could create inspiration for many others and lead to an experience that no one person could have dreamed up.
The entire experience on one site
We’re aiming Craftyy to house everything you’ll need to not only build your games, but also to share them on the web just like any of your favourite gaming portal sites. The advantage here is how the entire process of building and distributing your game is incredibly easy.
No converting your game to a format that’s supported, no need to wait for long upload times – simply share your game and voila, it creates its very own webpage on the Craftyy website.
Craftyy will be released and supported on Google Chrome, Mozilla Firefox and Safari.
- Share your game! The Craftyy homepage will act as a gaming portal where you can distribute your game, and play other's games!
- Remix your favourite games. In the spirit of crowdsourced creation, you can remix others games and build upon them before pushing them back out to the community. Watch games evolve and branch out over time!
- Account system. Keep track of your drafts, games, and who has remixed your works through a simple to use account system.
- Comment and rate. You'll be able to comment and rate other people's games, in order to see what's great, and what needs to be improved!
- Community discussion. We'll have a forum that'll let you talk and organize with other crafters, as well as give direct feedback on what you want to see improved upon with the site
Well this all sounds dandy, but why Kickstarter?
Kickstarter seemed like the right kind of venue to get this project up and running. The idea behind Craftyy was to create a crowdsource friendly game dev environment, and that mentality seemed to fit really well with what Kickstarter is all about with its crowdfunding.
While we have been able to develop a demo of the editor and basic remixing, the project is far from complete in our minds. With your help, these funds would allow us to continue development for the rest of the year and create a platform that would include a more realized editor, as well as the fully featured game portal site that all these games will live on.
It also allows us to meet you, the awesome backers, and hear what you’d like to see in Craftyy. Just like how the site will work, we want this to be a collaborative experience where you help us shape what Craftyy becomes, in order for it to be exactly what you want.
If we can get funded, the entire experience of Craftyy will be 100% free to use and experience for anyone who wishes to play with it. We want to make sure that you, the backers, are properly rewarded for being amazing people and helping us out.
Premium accounts will give you access to beta builds of new features that won’t be accessible to regular users. On top of this, you’ll never see ads while using the Craftyy website! We also have lots more personal rewards that you should definitely check out.
We want you to know that regardless of how much you donate, we whole-heartedly appreciate the support. We really couldn't do this without you guys.
Who we are.
We both met each other through the Pokki 1Up Contest, and teamed up on the initial idea for Craftyy at Startup Weekend. After winning 1st Place, we knew we had to expand upon it, with the help of the community.
From there we got mentorship and guidance from former EA producer, now turned Indie, Ethan Levy.
Nick Liow -- Better known as NutcaseNightmare, I've been making games since I was nine. My most popular work is the :The Game: series, which won a Mochis 2012 award. (http://www.flashgamingsummit.com/awards.html) Afterwards, I migrated from Flash to HTML5, and won the $30K grand prize for my game, 4 Horsemen. (https://www.pokki.com/1up)
Jason Church -- I've been studying interactive design and media structures for a number of years now, and have been a long time gamer and hobbyist filmmaker with a hit series on channels like Machinima (http://www.youtube.com/roboboots). More recently, I delved into HTML5 game development and created a popular pet game called Mini Morphs (https://www.pokki.com/app/Mini-Morphs)
In the coming weeks and months, we will be opening up the engine's code for more tech-savvy users to tinker with and build their own actions and game mechanics!
This feature is definitely next on our roadmap! In fact, because Craftyy's game engine is built on the Adobe-sponsored CreateJS libraries, you'll be able to import crisp vector animations from Flash!
You'll get to use beta features - both in the editor and in the portal - before anyone else. Because they're beta, your feedback will greatly impact how they shape out.
You get to determine not only what you get, but what everyone else will too! On top of this, ads will never appear on the site for you.
And you shouldn't! Game creation tools of the past may have expected you to work entirely solo, with collaboration at best an afterthought. Pressure only spreads you thin.
We encourage you to make small changes to games at a time -- some new art, one more level, a new mechanic... That way, not only is your work more focused, but also so that others can see every small step that is explored.
All these small steps, will add up to a giant leap.
IP management will be the Creative Commons. Everyone will be allowed to keep remixing and building upon games under the scope of attribution and sharing that is non-commercial.
Users will always be given the credit they deserve. The way remixing works is that it adds a branch onto the existing tree of that game's history -- kind of like how Github works. So even if a game is remixed 15 times, everyone will always be able to see where the game's genealogy lays. We are working on making this evident through visual means on the portal aspect of the website.
We've gotten this question/suggestion, a sugquestion, a few times! Now, it's been nibbling away at the back of our minds, and we're definitely considering it. There are online interactive tutorials for game *programming*, (Code Academy, Khan Academy) but not much yet for game *design*.
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