Game #4: Crazy Naughts
Insanity has been defined as doing the same thing and expecting different results. In this game, we have to do the same thing and expect the same crazy and fun results! The objective is to release all the crazies (cards) from your hand. The craziest, of course, are the zeroes or the naughts.
Game Start: Each player gets eight cards. The rest of the cards are placed face down as the asylum, the source of the crazies. The first crazy is then revealed to start the game.
Game Play: Players release cards by matching the symbol or one away from the number of the current crazy. If a player is unable to release a crazy from their hand, they pick a crazy from the asylum until they release one. If the asylum runs out of crazies then the game ends. Player with the most crazies lose. Naughts are counted as 4 crazies, the Zero in Yang (discord) count as 8.
The Fun Part: Specific numbers and symbols have special consequences when they are played.

For example, if Anne releases the 2 in Space. The next player, Bob, loses his turn, and Chris (next player after Bob) takes 2 crazies. Chris can then release a crazy from his hand with a 1 or 3, or a crazy in Space, or a wild Avatar. If no crazies are released, then Chris takes a crazy from the asylum until he releases one.
The Zero in Yin reminds us that there will be times of discord and craziness. It might be a good chance to have fun and enjoy the chaos.

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Funding Unsuccessful This project reached the deadline without achieving its funding goal on November 30, 2011.
Funding period
Oct 1, 2011 -
Nov 30, 2011
(60 days)
- First created · 1 backed
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Quick Followers: You see the changing trend and you hop on. Have a great ride! You will get one copy of Deck #1: The AiTiA.
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The AiTia of Shared Meaning: 2 copies of Deck #1. Add $8 for every additional deck. The Deck of Change was meant to be shared. Take one for the self, give one or more to an important person/s in your life with or without any occasion. All decks intended as gifts will also get an additional random postcard from The Cauldron that will be sent ahead of time to announce the coming of a wonderful surprise. (This is to anticipate the year-end gift-giving season in case the deck cannot be shipped within 2011.)
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Champions of Change: The Armoire, a numbered copy of The Official Gamebook (mid-2012) signed by The Game Master and The Gauntlet Artist, an exclusive invite to be photographed to represent one champion card for a future photographic deck, and a secret reward.
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Avatars of Change: The Armoire, one copy of Deck #4 and one copy of Deck #5, a signed and numbered copy of The Official Gamebook (mid-2012), a Kickstarter-only pack of 8 Avatar Cards for Deck #2, a couple of special 8-sided Aitia dice, an exclusive invite to be photographed as one of the Avatars of Change for a future photographic deck, and a secret reward. [Decks #4 and #5 are versions that are still in the planning stage.]
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The Polymorph: two copies of Decks #1 to #8, the Kickstarter-only edition of The Official Gamebook, a Kickstarter-only pack of 8 Avatar Cards for Deck #2, a Kickstarter-only pack of 8 Essence of Power cards, a couple of Kickstarter-only 8-sided Aitia dice, an exclusive invite to be photographed as a special Essence of Power card, lifelong change arbitration correspondence with The Game Master. [Decks #4 to #8 are versions that are still in the planning stage.]
Estimated delivery: Feb 2012
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