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About this project

The interactive story that everyone can play.

The Last Sleeper is an audio-visual experience that seamlessly blends audio-books, 2D animation, comics, and adventure games into one groundbreaking interactive story.  

Built by amazing artists.

Kendall Davis - Writer & Director [Producer & Designer: Halo 4]

Ethan Van Der Ryn - Sound Designer [Lord of the Rings, King Kong, Transformers, 2 Academy Awards]

Erik Aadahl - Sound Designer [Tree of Life, Transformers, X-Men]

Steve Jablonsky - Composer [Transformers, Gears of War 3]

Jeff Snow - Storyboard Artist [Head Story Artist, Dreamworks]

Pat Connor - Programmer [Bioshock 2]

William Gahr - Programmer [Red Dead Redemption]

Michael Cheng - Lead Level Designer [God of War 2, Dante's Inferno]

Fueled by you.  

We hit $10,000, but we can still go farther.  Every dollar raised subsequent allows us to make a more beautiful, more emotional, more epic experience.  

  • $10,000 - we make the interactive comic with very limited 2D animation.
  • $20,000 - we make the interactive comic with a generous amount of 2D animation: the cinematic sequences feel alive with motion.  
  • $50,000 - each comic panel has motion and movement with 2D animation.  
  • $100,000 - the whole story is animated!  

An epic story.  

You play as Adam, a man who awakens in a mysterious, famine-stricken forest with no idea how he got there.  All you know is that the world responds to your touch, and begins to heal.

You meet a wonderful woman named Fera - who has the same power you do.  Together, you can bring Light and life out of the planet.


The only problem: Fera harbors an explosive secret that could doom the planet forever.

You will guide Adam and Fera through heartbreak and betrayal, to a union that will restore the Light of Ephos.  

You play the Last Sleeper by exploring the world as Adam and Fera.  To move, you flick your finger across the screen - like you're scrolling on a phone or tablet. Your goal is to bring the Light of Ephos out of the world, so that you can protect the villagers, bring them food, and free them from the mind-control of the Queen's Shadow.  

The story unfolds with 2D animation and motion comic panels.  You perform intimate human gestures - like brushing hair from Fera's eyes or placing your hand over hers to summon the power you share.  



FAQ

  • The Last Sleeper is an interactive story.  It's like a game, but every element is focused on YOUR experience of the story.  We want it to be a fluid experience that leads you on an emotional ride.  

    Last updated: Sunday Dec 18, 10:07pm EST
  • All of us have iPads/tablets.  We all love playing games on our tablets.  We also love movies and stories.  

    Simply put, everyone has come together to make the game that we want to play - something engaging and creative with its multitouch interactions, but with an emotional story that leaves you with chills.  

    Last updated: Wednesday Dec 21, 12:06pm EST
  • The Last Sleeper is a 2D game.  It has intense story sequences that are told with a combination of still images and moving images.  

    Last updated: Sunday Dec 18, 10:07pm EST
  • No.  Everything is interactive.  It's made to be a cinematic experience that reacts around you - from the music of Steve Jablonsky, the sound design of Ethan and Erik, and the wonderful art.  It's driven by YOU.  

    Last updated: Sunday Dec 18, 10:14pm EST
  • The Last Sleeper presents the story for you to play through.  Adam does a lot of exploration of this alien world, so you move him across the screen with multitouch controls.  

    As Adam discovers his connection to the Light of Ephos, you discover it as well.  The core of the game centers around what you DO once you have the energy - whether it is healing Fera, building a bridge out of trees, creating a shield of Light for the villagers...

    It's all made from the ground up to take advantage of the multitouch interface on the iPad.

    Last updated: Sunday Dec 18, 10:12pm EST
  • Yes.  The Last Sleeper is made with specific care to be as intuitive as possible.  Our design philosophy is about elegance - if you know how to use an iPad/tablet, there should be no problem in playing through the Last Sleeper.  It's our goal and while it's pretty lofty, our early gameplay tests are fairly encouraging.  

    Last updated: Wednesday Dec 21, 12:06pm EST
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359
Backers
$15,940
pledged of $10,000 goal
0
seconds to go

Funding Successful

This project successfully raised its funding goal on January 14.

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215 Backers

A free copy of the Last Sleeper's first Episode in interactive iPad and web formats - and a static .pdf digital copy.

Estimated Delivery: Mar 2012

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68 Backers • Limited Reward (1932 of 2000 remaining)

Exclusive copy of the score - from composer Steve Jablonsky.

Estimated Delivery: Feb 2012

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21 Backers • Limited Reward (979 of 1000 remaining)

Audio podcast novella prequel - with sound design by Erik Aadahl and Ethan Van Der Ryn.

Estimated Delivery: Feb 2012

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15 Backers • Limited Reward (385 of 400 remaining)

Behind-the-scenes: a mini-art bible and look at creating the artistic world of Ephos.

Estimated Delivery: Mar 2012

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17 Backers • Limited Reward (83 of 100 remaining)

Printed, limited edition version of the comic with team signatures.

Estimated Delivery: Apr 2012

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5 Backers • Limited Reward (195 of 200 remaining)

Full-sized posters of our gorgeous art. Your choice of piece. Signed by the artist, dedicated to YOU.

Estimated Delivery: Mar 2012

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8 Backers • Limited Reward (32 of 40 remaining)

Special thanks in the credits/liner notes of the comic.

Estimated Delivery: Mar 2012

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2 Backers

Personalized thank-you message from the team and an Executive Producer credit.

Estimated Delivery: Mar 2012

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2 Backers

Special thanks ahead of the start of the story. The first thing anyone sees will be your name.

Estimated Delivery: Mar 2012

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0 Backers

You are a character in the story. Your name takes on the likeness of a ship, a villager, a hero, a villain, or even a beast! Your choice.

Estimated Delivery: Apr 2012

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1 Backer

All of the above, AND a UNIQUE sculpture of Adam and Fera, hand-made by veteran sculptors from Disney and Dreamworks. Each sculpture depicts a different event in the story. No two are alike.

Estimated Delivery: Mar 2012

Project By

Kendall.large

Kendall Deacon Davis

Connected as Kendall Deacon Davis (994 friends)

Kendall Deacon Davis was raised in the Oakland East Bay and attended the University of Southern California, where he graduated with Honors and double-majored in film production and game design.

After four years of writing, football, and sleep, he graduated from USC and went to work as a producer and game designer on Halo 4 at Microsoft Game Studios.

Kendall left Microsoft to focus on his passion and labor of love: The Last Sleeper - a story-driven game for the iPad. Kendall believes passionately that the future of entertainment will be guided by interactive storytelling.

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