You are in a chamber with golden walls and a high ceiling. Passages lead south, northeast, and northwest.
There is a promotional copy of “Colossal Cave: The Board Game” here.
Congratulations to backer Sam Gafkjen for finding the fourth (and penultimate) scavenger hunt item in Adventure 550! Sam's been holding me to my promise to produce an update each time a scavenger hunt item is found. But even Sam hasn't yet found the last box, which is located far along the path to a winning game. As always, please let me know if you stumble across any (potential) bugs in Adventure 550 while looking for the remaining box.
Unfortunately there's not much news this month. :( Partly this can be blamed on Chinese New Year, which is a big deal in China (where Panda's factory is located); pretty much all work stops between February 20 and March 1. But basically things are still moving at their usual glacial pace. Last week's big news was that Panda and Game Salute had figured out how to fit the 108 cards onto six printing sheets (108 being 72 + 30 + the 6 promo cards). Which, you know, you'd think they would have figured out in about three minutes rather than three months. On the plus side, the wooden meeples and plastic disks looked nice, right? I really don't get what's taking so long with the paper and cardboard parts, which I had originally thought of as the easy stuff.
In other interactive fiction news
I may have mentioned this before... for those of you in the Bay Area (if there are any of you), you might like to mark your calendars for the Bay Area Interactive Fiction Meetup, which takes place in Oakland once a month. This past weekend, we tried out Emily Short's latest, and also Andrew Plotkin's fantastic Hoist Sail for the Heliopause and Home, which I highly recommend to anyone who was, like me, raised on a combination of text adventures, Arthur C. Clarke, and Swallows and Amazons. (Heliopause is of course two and a half years old at this point, so this is probably not a revelation to anyone who actually keeps up with the interactive fiction scene; but this was the first time any of us had played it.)
Hopefully there will be happier news about the paper and cardboard game components soon.