We've launched an exciting new project of our own! Introducing the Kickstarter app for iPhone!

Funded! This project successfully raised its funding goal on June 10, 2012.

36 hours to go! New $200 portraits available!

Update #11 · Jun 9, 2012 · 9 comments

We're entering the final stretch of our month-long Kickstarter, with only 36 hours left until the Kickstarter closes! We're currently sitting at $131,500, with our next stretch goal at $140,000.

With typically impeccable timing, my broadband router failed a couple of days ago and I was having to manage the Kickstarter through my phone. My apologies about any delays in answering messages etc caused by this. However, my new router has arrived and normal service should be resuming as of now!

Just to recap, we hit the $125,000 required for tileset specific NPC soldiers about 24 hours ago (so desert missions will have Arab or desert-equipped soldiers, icy missions would have local forces with arctic gear etc). This was a stretch goal moved down from $205,000 in case we didn't hit the $40,000 required for generating the entire Soviet Town tileset. Thus the Soviet Town tileset will replace them if we do hit $140k, and we'll definitely add the tileset-specific soldiers back in at $165,000. It's something we might consider if we don't hit $165,000 too, but no promises!

We've released another 5 portraits at the $200 level, and we'll release the last 5 when we hit 24 hours to go! These will be your last opportunity to get your face in the game unless you pledge $500 or more, so move fast if you're interested!

Once again, thanks for the support so far - it's been a great ride so far and I'm excited to see where the next day and a half takes us!

Comments

    1. Missing_small

      Creator GASNIER AURELIEN on June 9, 2012

      gogogo for the 140 000 $ !!!

    2. Goldhawk.small

      Creator Goldhawk Interactive on June 9, 2012

      Ohmwrecker - Yeah, it might look a bit odd, but really the $125k stretch goal was never there. Possibly we should have explained it better though.

      Maxztt - For the portraits, yeah, we're just moving unused portraits from the higher tiers down to the $200 tier because we weighted the portraits too much towards the higher tiers at the start of the project (we were a bit optimistic about how popular they'd be!)

    3. Missing_small

      Creator Gustaf Carstam on June 9, 2012

      Maxztt you misunderstand, there has always been 100 portraits available. it's just that 50 of the portraits were reserved for higher tiers. As those tiers hasn't sold the unused portraits are being reallocated to the $200 tier. They are in high demand but has been overestimated in price apparently.

      There might be some 500 tier pledgers that are a bit annoyed, but nothing has really changed for 200 tier pledgers.

    4. Ohm-maskedgamer2-large.small

      Creator Ohmwrecker on June 9, 2012

      I too agree it's kind of weird to take away a stretch goal, and replace it with something else.

    5. Missing_small

      Creator maxztt on June 9, 2012

      Personally I voted for the easy to implement first. Well, not quite. First for me was a native GNU/Linux version, and then things like the list of fallen soldiers, the pilot portraits and so on. Things that are rather easy to implement but add a lot to the game for me.
      Tileset specific soldiers were also very high up on my list, since those add a lot to the atmosphere.

      Seeing that you added another 20 portraits is, hm, I'm not quite sure how I feel about it.
      First of all, I have grabbed one of the original $200 tier. So you adding another 20, kind of makes it less special. And then there is also the fact, that personally I'd rather see the tileset specific soldiers, than the soviet tileset.

      I can obviously blame you in no way for my preference of the tileset specific soldiers though.

      I have to say that it is nice of you, that you say that you are not releasing a native GNU/Linux version, but rather a wrapped one.
      People can't really be angry at you for doing so.

      While buying the latest Humble Indie Bundle and paying $55 for it, I thought that all the titles were native, since that's how it used to be. (except for some Flash or Air titles.)
      But after buying it, I discovered that "Limbo" was just wrapped in Wine.
      When discovering it, I wrote to the support, asking them to split my money up on the developers in a different way. (taking everything away from Limbo and splitting that money between Psychonauts and Amnesia, which both are native to GNU/Linux)

    6. Owl_avatar.small

      Creator Alexander K on June 9, 2012

      Fair enough. I just wanted to say that cumulative goals make more sense - I'm not really going to back down on the pledge, it was hypothetical.

      Hopefully you will still consider the soldiers as mentioned.

      Good luck with making the game, a proper successor of X-COM is very much needed.

    7. Goldhawk.small

      Creator Goldhawk Interactive on June 9, 2012

      Alexander - we had a vote on the stretch goals, with the most popular goals coming at the lower levels. Soviet Town came 3rd, tileset specific AI soldiers came 5th. Because we're nice, we said a few days ago that if not quite enough money was raised to quite get the Soviet Town tileset, you'd get the (cheaper) AI soldiers instead. You're essentially criticising us because your preferred feature didn't score as highly in the public vote as the Soviet Town tileset did, which I don't really think is fair on us.

    8. Owl_avatar.small

      Creator Alexander K on June 9, 2012

      (clarification: not because I ragequit over it but in a probably futile effort to NOT let it hit 140k$, so I get it the way I want. And, don't get me wrong, I want the Soviet tileset very much, being Russian myself)

    9. Owl_avatar.small

      Creator Alexander K on June 9, 2012

      Replacing a pledge like this is not a very good idea.. Personally, I want the tileset-specific soldiers over an additional tileset. And while it looks like 140k$ will be hit 165k$ is unlikely. So, what, I need to drop my pledge?

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