Two weeks left, (almost) $100k raised!
Perhaps we're jumping the gun a little here - but with two weeks left and the total currently at $99,150, I'm going to push the boat out and suggest that we will reach our $100,000 stretch goal and hit 200% funding. A big thanks to everyone who has donated money so far, or been involved in any capacity!
The $100,000 stretch goal involves adding indoor missions - basically terror sites set in large bunkers or research facilities that have been attacked by the aliens and need to be cleared out. These are in addition to the Xenonaut base defence and alien base attack missions. We're about to start working on the Xenonaut base defence tiles (the code is all present and correct) so we'll be looking at making the tiles as interchangeable as possible with these new "indoor missions" while still allowing for the required visual variety.
The next stretch goal is up at $140,000. I think this is perfectly achievable if we have a strong final week. I'm pleased to see that there's been a lot of interest in the DVD copies which has helped us out, but it's always difficult to keep the momentum going midway through a Kickstarter and our continuing battles to get mainstream press coverage haven't helped much either.
The Kickstarter has been quiet for the past 10 days or so, as I've shifted most of my attention back to development. We're planning to release a new pre-order build of Xenonauts about a week after the Kickstarter closes, so once everyone has had a chance to claim their Desura keys and get themselves set up.
Here's what we've been working on recently:
Firstly, we've been busy adding the female soldiers to the game. The code for this has been finished and we're just working on the portraits now, so if all goes well they'll be in the next build. The modified Basic Armour art has been done, but all other armour will look the same. You can see previews of how they'll look here:
www.xenonauts.com/devimages/female_basic.png
www.xenonauts.com/devimages/female_jackal.png
Next, we've been putting in the pre-generated soldiers for everyone donating $100 or above. The code for this is also in place and includes a Force Soldier box, where you can enter the numeric code given to you to make sure the starting squad in any game you start always contains your soldier. This box supports up to 12 codes, so you can trade codes with others and populate your starting squads entirely with your friends!
We'll be sending out the Kickstarter surveys once the Kickstarter closes, and those $100+ backers who respond promptly will have their soldiers available in the next build.
For the ground combat we've fixed up the bug where Xenonaut troops weren't reaction firing properly, and (hopefully) fixed some persistent issues with multi-tile prop rendering that have been causing us problems for a while. We've also added the accuracy reduction for firing through smoke.
We're currently working on implementing the alien racial abilities (regeneration, wall breaching, chryssalid-esque zombifying, various other secret stuff) but we're in the process of testing that still. The AI isn't bright enough to use the active abilities yet, but hopefully the passive ones should be visible in the next build. As should smoke grenades.
On the strategic part of the game, we've fixed a truckload of bugs as well as the female / pre-generated soldier implementation. We've also been working on adding more customisation to the invasion AI so we can balance the number of UFOs better, and getting the base defence turrets functioning properly. These now shoot at UFOs attacking the base (reducing the strength of the attacking force even if the UFO is not destroyed) and auto-upgrade as you research new types of weapons, but we're still working on how the game displays all this information to the player.
We'll probably try to re-enage with the Kickstarter more in the final week for one big push, but in the meantime I thought I'd let you know we're all busy slaving away to add content to game you've bought!
4,668
Backers
$154,715
pledged of $50,000 goal
0
seconds to go
Funding period
May 8, 2012 -
Jun 10, 2012
(33 days)
- First created · 5 backed
- Has not connected Facebook
- Website: xenonauts.com
Pledge $20 or more
3082 backers
Standard Pre-Order: A digital copy of Xenonauts on release (retail price $25), plus access to our development builds and beta testing until the game is complete! This also includes a special silver forum medal for our forums.
Estimated delivery: Oct 2012Pledge $30 or more
877 backers
Premium Pre-Order: As above, but includes a spangly gold forum medal, a digital copy of the Xenonauts soundtrack, official desktop wallpapers, plus a lengthy digital write-up of our development diary on release.
Estimated delivery: Oct 2012Pledge $50 or more
151 backers
Premium Pre-Order plus one of: a T-shirt, poster or digital copy of the Xenonauts Art Book. Please add $10 for international shipping if selecting the poster or T-shirt!
Estimated delivery: Oct 2012Pledge $50 or more
101 backers
Premium Pre-Order (as $30), plus a phyiscal copy of the game. This will be a standard black DVD case with a colour printed back and front, containing a 20-page manual and a printed DVD copy of Xenonauts. Please add $10 for international shipping.
Estimated delivery: Oct 2012Pledge $50 or more
50 backers
A Premium Pre-Order (as $30), plus an additional Premium Pre-Order copy of Xenonauts to give to a friend!
Estimated delivery: Oct 2012Pledge $60 or more
45 backers
Premium Pre-Order, plus a physical softback copy of the Xenonauts Art Book (see FAQ for full details of the book - it's awesome)! Please add $10 for international shipping if required.
Estimated delivery: Oct 2012Pledge $75 or more
18 backers
Premium Pre-Order, plus two of: T-shirt, poster, digital copy of Xenonauts Art Book. Please add $10 for international shipping if required.
Estimated delivery: Oct 2012Pledge $85 or more
21 backers
Premium Pre-Order, plus softback Art Book and one of the $50 rewards (t-shirt, poster, physical DVD copy or a second digital copy to give to a friend)!
Estimated delivery: Oct 2012Pledge $100 or more
12 backers
Premium Pre-Order, plus limited-edition hardback physical copy of Xenonauts Art Book. Please add $10 for international shipping if required.
Estimated delivery: Oct 2012Pledge $100 or more
38 backers
Premium Pre-Order, plus backer name will be added into the pre-generated soldier name database and will appear in the game as a soldier! (see FAQ for full details)
Estimated delivery: Oct 2012Pledge $125 or more
6 backers
Premium Pre-Order, plus limited edition hardback physical copy of Xenonauts Art Book OR backer name will be added to pre-generated soldier name database, plus one of the $50 rewards (poster, t-shirt, physical DVD copy, second digital copy for friend)! Please add $10 for international shipping if required.
Estimated delivery: Oct 2012Pledge $125 or more
11 backers
Premium Pre-Order, plus limited edition hardback physical copy of Xenonauts Art Book and backer name will be added to pre-generated soldier name database! Please add $10 for international shipping if required.
Estimated delivery: Oct 2012Pledge $150 or more
85 backers
Premium Pre-Order, plus limited edition SIGNED hardback Xenonauts art book, plus poster and T-shirt. Backer name and nationality is also added to pre-generated soldier name database, and soldier portrait may be selected from the existing in-game portraits. Please add $10 for international shipping if required.
Estimated delivery: Oct 2012Pledge $200 or more
70 backers All gone!
As $150, plus our character artist will do a portrait of you from a photograph to accompany the soldier bearing your name. See the FAQ for full details. Please add $10 for international shipping if required.
Estimated delivery: Oct 2012Pledge $500 or more
11 backers Limited (4 of 15 left)
As $200, plus you will recieve five (5) digital copies of the game to do with as you will plus your name will be added to the a special "With Thanks To:" section of the game credits. Please add $10 for international shipping if required.
Estimated delivery: Oct 2012Pledge $1,000 or more
2 backers Limited (3 of 5 left)
As $500, but you will recieve ten (10) digital copies of the game and your name will also be added to the "Special Thanks To" section displayed in the intro credits that will be played over the game intro movie. Please add $10 for international shipping if required.
Estimated delivery: Oct 2012Pledge $5,000 or more
0 backers Limited (1 of 1 left)
As $1000, but Xenonauts Project Lead Chris England will fly out to meet you for lunch (available anywhere in the US or Western Europe). We'll also let you off the $10 international shipping, as we're nice like that!
Estimated delivery: Oct 2012
Comments
Creator Goldhawk Interactive on May 28, 2012
Post it up on our forums, that's the best way to do it. I'll get round to answering your post in time but in the meantime other people can tell you if features are planned or not, and if not, the reasons I've usually given for why not!
Creator MrSisterShotgun on May 28, 2012
@Chris I've been playing through the Xenonauts and I done a list of some of the things I like and some of the things I thought could need improved (It's not much). Would I be able to send you this in an email?
Creator MG3 on May 28, 2012
This is gonna be awesome!
Creator Jim on May 27, 2012
Good news all around, thanks Chris and co. :)
Creator Henry D. C. Williams on May 27, 2012
Great stuff Goldhawk!
Creator Canageek on May 27, 2012
Yep, look just as competent as the men, which is all I ask. Also you've hit $100k, congrats. Now go forth and be awesome.
Creator Atarun on May 27, 2012
The female soldiers look AWESOME. Thank you so much :D
Creator Michael on May 27, 2012
More updates like these are needed to boost funding. I've backed a project that ended up with an average of about 80$ per backer, even though most of the rewards could be gained at 10$. This was achieved through no less than 39 updates. You have an established fanbase unlike a lot of other projects on Kickstarter. Use it.
Creator Martin Kramer on May 27, 2012
Don't wory, JJL, the Memorial Screen is still possible. You never now how these things go :)
Creator JJL on May 27, 2012
I hope final week includes individual updates about aliens!
But yeah, I wish we get all tilesets at least =/ Its already sad we won't most likely get pilot callsigns or even tileset allies changing... Memorial screen will be in XCOM Enemy Unknown, but it would have been nice to have been in this game too
Creator Keyser on May 27, 2012
Why is Robin Scherbatsky suddenly a female soldier fighing off invasions of aliens? Well, I'm not complaining :D
Creator Daniel on May 27, 2012
Female soldiers that actually look like soliders and not sexualized bikini-models? We can only hope this kind of thing spreads :D
Looking good :)