New installment: 2D Transformations
If you check your backer page link, you'll find a new installment on 2D Transformations (moving objects around in 2D space). This one's quite short but will be followed in a day or two by 3D Transformations, which covers the confusing business of rotations in 3D space. Both of these videos cover transformations using just simple algebra and trigonometry, but we'll later look at performing transformations using matrices, which is the preferred method in 3D rendering.
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