I’ll say it right out of the gate: Streets of Bedlam will not see release this month.
I am truly sorry for this but I don’t expect the delay to be major. I am currently aiming for May 16th, which I think is a really solid target.
The reasons for this delay are:
1) I have decided to add more stuff to Chapter One. It just wasn’t selling the city to me. It felt lacking so I’m putting in more details, more places, more tools for gamers to make Bedlam their own.
2) I want to test the Archetypes and systems some more. I’m happy with them overall but want to make sure they’re awesome.
3) I want more art. I love the visual style of this game so much that I want even more art in the book. I can only push Shawn so hard before he bites though, so I’m putting in some buffer room.
4) It’s bigger than I thought. I originally estimated this book would be 192pp. Yeah, it’s going to be at least 240pp, and I wouldn’t doubt if it goes even longer than that.
5) I’ve been looking into other things. I’m currently working up some pretty special/awesome announcements that I plan to make in the coming weeks. I think you all will dig them.
So that’s the big news. Thank you for your support and understanding. Streets of Bedlam means a lot to me, and I want to do right by it and by you, so I appreciate your patience. I will do my best to make your wait worth it.

"...rather see Streets of Bedlam done well than done early..."
I second that!
"...rather see Streets of Bedlam done well than done early..."
Agreed!
Agreed as well!