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Funded! This project successfully raised its funding goal on September 14, 2012.

Project Update: Dates and Steam

Update #27 · May 20, 2013 · 21 comments

Hey Everyone! As many of you may have seen last Friday during our LiveStream, we made some big announcements, and had another good Q&A session, complete with on the fly demos of what we were talking about.

The big announcement of course was our overall project timelines and Steam availability. First off, project timelines:

  • Alpha will start to roll out this month, and a combined UberNet Alpha/Steam Early Access Alpha will start on approximately June 7th. 
  • Alpha access will run for the summer, until the end of August.
  • Beta/Beta Early Access will run from September through the end of November. 
  • Finally, we expect to have our worldwide launch in December of this year.

We’re very happy with the speed we’re moving at, and are at the point where we feel we can start to lock down much more concrete dates for alpha, beta and launch. We’re looking forward to the next parts of development with more direct interaction with the community.

Steam access is a convenience for some people who prefer to keep all their game keys in one place. If you wish to move your key to Steam, you’ll be able to once the game is live on Steam. If you wish to continue to simply play though our own service UberNet, you’ll be able to. No action is needed at this time for Steam access. We’ll send information once Steam keys are available for use. It also means it’s our first digital distribution platform besides our own, which means another way for the community to grow further and bring in more players.

Watch the LiveStream here, and keep an eye on here and your email box over the coming weeks if you’re a backer at the alpha level ($90 +). We look forward to hopping in game with you soon!

21 Comments

Combat Livestream, May 3rd, 2013

Update #26 · May 3, 2013 · 24 comments

Hey all, if you missed it, the LiveStream is up!

Main feature:

Q&A Session:

Watch to see lots of units blowing up, commanders exploding, and some other announcements!

Have a great weekend, everybody!

24 Comments

Alpha Information and Game Client Demo

Update #25 · Apr 20, 2013 · 26 comments

Hey all -

As you may have already seen, we had a great livestream yesterday! People seemed to love the demonstration, and clearly, loved hearing that we have a window now for Alpha!

Before we get to the video: We expect to start Alpha roll out starting at the end of May. It will be rolled out as fast as we can manage, and if you paid for Alpha access, you will get in as quickly as we can accommodate one of the largest alpha groups we've ever seen! Before emailing us with questions, please check the FAQ and the forums. Hopefully most questions you have are already answered! (We're getting a bit of mail as you can imagine)

And now, the video! Enjoy, and let us know what you think of the game you all have helped make possible!

Thanks so much for your support so far, and we told you 2013 was gonna be awesome!

26 Comments

LiveStream April 19th

Update #24 · Apr 16, 2013 · 14 comments

This Friday: Live Game Client Demonstration LiveStream for Planetary Annihilation

Details: Friday, April 19th, at 13:00 PDT (20:00 UTC)

http://twitch.tv/uberchannel

We’ll be showing a live, in-engine demonstration of the game client. It will be a 15 minute demo, followed by the normal Q&A. We may have a few other things to show off and talk about, but the focus of this livestream will be on the in-engine demo.

The LiveStream will be uploaded to YouTube as soon as it’s finished, if you can’t make it to the broadcast!

We'll post updates on the blog, including the YouTube link, in case you miss it! (http://www.uberent.com/pa)

14 Comments

Planetary Biome Concepts

Update #23 · Apr 5, 2013 · 39 comments

Hey all!

As the name implies, there is artwork in this post. Awesome artwork.

A couple orders of business though:

  • Update your mailing address here if you have moved or are moving and have physical goods shipping to you: https://store.uberent.com/Account/MyAccount
  • For commonly asked questions, check here first: http://www.uberent.com/pa/faq/

All right, on to the fun!

The image below is the culmination of quite a bit of work determining what the various biomes will look like. A biome is not the same thing as a planetary archetype, but rather one brush of one to many that can be used on a planet. You could have trees meeting up with desert, and some ocean/jungle off in the distance.

For more information, and the high res version of the file, go here!

  • Image-235977-full
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