We've launched an exciting new project of our own! Introducing the Kickstarter app for iPhone!

Funded! This project successfully raised its funding goal on December 1, 2011.

BlindSide released today for iPhone 4s and iPad2+!

Update #2 · May 22, 2012 · 12 comments

Big news, Kickstarters! Today BlindSide for iPhone is launching on the app store for iPhone 4s and iPad 2+ 

We have a new control mechanic where we use the gyros in the phone so all you have to do is wear headphones, and turn to face the direction you want to go. It makes for an even more immersive gaming experience, and you’re the ones that made this possible. You can find the app here: itunes.com/apps/blindside 

We will be doing the retail release of the PC/Mac version in a few weeks(ish), depending on a number of factors (approval by Steam, etc) and will be sending that along to you as a thank you for your support. For those who have commentary editions, we will be sending those to you with the PC/Mac release. We took a lot of suggestions from all of you who emailed us in response to the prerelease version, and the game is much better for it. The primary things we’ve changed are:

1) Optimized the game so it runs smoothly on lighter hardware
2) Replaced Alan with the vocal talents of Paul Resnikoff
3) Improved all the environments and sounds
4) Made it easier with better instructions, better hints, and more consistent feedback

Also, blindsidegame.com is up, and has a list of all the backers who are in the credits of the game and checked “yes” on the appropriate section of the download form. If you didn’t get a chance to answer yes, or you want to be listed differently, just send us a message and we’ll add you for the next update.

Thanks again everyone, and we’ll keep you posted!

Best,
Aaron & Mike
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Comments

    1. Cath-anna.small

      Creator Fien on June 9, 2012

      Looking forward to the finished game!

    2. Aaron-and-mikegrad.small

      Creator Aaron & Mike on May 24, 2012

      @Lynnea, Thank you very much! And secondly, yes, you're absolutely right. The reason we're proving out on iPhone first is because there aren't a bazillion models, and BlindSide requires a ton of processing power to run so many audio sources. Some of the Kickstarter money went to buying an Android development license for Unity though, so we hope to release on it down the road.

    3. Galaxy.small

      Creator H Lynnea on May 24, 2012

      First off, awesome news! Can't wait for the PC version!
      Second - any plans to develop a version for Android? I know there can be a lot of difficulties with that (thanks to the fact that there are about a bazillion Android platforms out there), but I hope that it will be possible in the (maybe even near?) future.

    4. Margypicture.small

      Creator Margy Rydzynski on May 23, 2012

      Good job! I'll share this with a few friends of mine who are visually impaired. I'll also try it. We all use a PC, so we'll wait until that version is ready. But, congrats!

    5. Aaron-and-mikegrad.small

      Creator Aaron & Mike on May 22, 2012

      Also, a number of people mentioned that they didn't catch the first email back in January about the beta being available for mac/pc. Here is the download link again: http://www.blindsidegame.com/download.html

      Also, don't be shy about messaging us to add you to the credits if you're seeing that link for the first time.

    6. Manicminerhires.small

      Creator Gordon Miller on May 22, 2012

      Cool, Thanks :)
      Awesome icon graphic btw.

    7. Aaron-and-mikegrad.small

      Creator Aaron & Mike on May 22, 2012

      Hi Gordon, I moved up the iPhone4s/iPad2 requirement warning on our iTunes page to the top. The requirements on the app store are not correct. Fortunately, our first update should add iTouch 4th gen to the supported devices as well as attempt to restrict the game from being run on some incompatible devices.

    8. Manicminerhires.small

      Creator Gordon Miller on May 22, 2012

      Cool, But I'm afraid there are some compatability issues with the iPod Touch (4th Gen) every time I confirm a new game it crashes. I tried going through different menu options and restarting my iPod, but nothing worked. I know you say in this post iPhone4s and iPad 2, but the itunes page says it's compatible with the ipod (3rd and 4th gen).

    9. Aaron-and-mikegrad.small

      Creator Aaron & Mike on May 22, 2012

      Thanks Thorne & Erin!

      @Sergey Now you are! I'll add you to the in-game credits in the next update as well.

    10. Sergey.small

      Creator Sergey Chernyshev on May 22, 2012

      Got it - not sure why I'm not on the backers list ;(

    11. Missing_small

      Creator Thorne & Erin on May 22, 2012

      Dammit! Now I have yet another iPhone game!

      Great work, guys :-)

    12. Aaron-and-mikegrad.small

      Creator Aaron & Mike on May 22, 2012

      Also, please like us on facebook! We will be updating more frequently through there. http://www.facebook.com/BlindSideGame

585
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Funding period
Oct 17, 2011 - Dec 1, 2011 (45 days)

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See full bio

  • Pledge $1 or more

    46 backers

    Our thanks, sent via email - and we'll mean it when we say thank you! Every little bit counts.

    Estimated delivery: Dec 2011
  • Pledge $10 or more

    116 backers

    The first half of BlindSide: Episode 1 before its public launch and our thanks. Digital download for Mac or PC, your choice.

    Estimated delivery: Jan 2012
  • Pledge $25 or more

    346 backers

    The full BlindSide: Episode 1 game before its public launch, your name listed on the website as contributor, if desired, and our thanks. Digital download for Mac or PC, your choice.

    Estimated delivery: Jan 2012
  • Pledge $50 or more

    56 backers

    The full BlindSide: Episode 1 game before its public launch with a special developer’s commentary, your name listed on the website as contributor, if desired, and our thanks. Digital download for Mac or PC, your choice.

    Estimated delivery: Jan 2012
  • Pledge $150 or more

    3 backers

    All of the above, plus a 6 page excerpt imprinted in Braille from the journal of Case, the main character. International backers, please add $10 to your pledge for shipping.

    Estimated delivery: Jan 2012
  • Pledge $250 or more

    3 backers

    All of the above, plus a personalized version of the game, with your name (or a name of your choosing) recorded in place of the main character's, and the original dialogue re-recorded to reflect the change. Sent to you via digital download for Mac or PC. Might make a good birthday present. (NOTE: We'll happily record any name, but the main character is currently only available as a male.)

    Estimated delivery: Jan 2012
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    0 backers

    All of the above, plus a spoken "Executive Producer" credit at end of the game.

    Estimated delivery: Jan 2012

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