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Update #37: ‘ORION: Dino Beatdown’ Announced!
"REPORT IN, TEAM!" ... "REPORTING IN!"
It's been rather quiet these past few months due to us being busier than one could ever manifest. We are only poking our heads out now because today is avery special day. Today we are thrilled to announce a brand new game - ORION: Dino Beatdown.
GLOBAL, ALL-STAR EFFORT
'ORION: Dino Beatdown' is the result of a global effort and an incredible collaboration of an all-star assortment of developers that helped bring you games like BioShock, Ghost Recon, Unreal Tournament, Forza Motorsport, Jade Empire, Halo, Borderlands and Mortal Kombat.
CHANGE IN THE INDUSTRY
Spiral was formed under one shared idea - change. We believed that games were becoming too "safe" and even more importantly over priced. We here at Spiral are here to reward YOU, the people that wait for the games, buy the games and play them for hundreds of hours on end.
We are proud to announce that we are releasing 'ORION: Dino Beatdown' for only $9.99 USD and a wealth of post-release support and content.
PRODUCT DESCRIPTION:
GAME NAME: ORION: DINO BEATDOWN
PLATFORMS: Steam, OnLive
SELLING PRICE: $9.99 USD
‘ORION: Dino Beatdown’ is an Open World, Class-Based Cooperative Survival Sci-Fi FPS. The game puts five (5) players together in huge, endless environments in which they must work together to accomplish objectives and survive the devastating Dinosaur horde.
Players earn in-game credits which can be used to upgrade their abilities, purchase new weapons, unlock weapon upgrades and call in vehicles in order to ensure survival.
Experience the future as never before. Make use of Jetpacks, Medic Guns, Cloaking Devices and equip yourself with state-of-the-art weapons ranging from Shotguns, Machine Guns, Rocket Launchers, Laser Rifles. If that isn't enough then simply tear up the environments in a number of vehicles ranging from Hover Bikes, Buggies, Mechs, Tanks and VTOL’s.
KEY FEATURES:
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5-PLAYER, OPEN-WORLD CO-OP
Varying Objectives, Multiple Bases A.I systems populate the worlds. -
3 MASSIVE WORLDS
Covan (Desert), Depth (Night Forest), Eden (Grasslands) -
IN-GAME SHOPS & STORES
Three types of stores - Barracks (Player), Armory (Weapons), Garage (Vehicles) -
CLASS-BASED GAMEPLAY
Three player classes - Assault (Jetpack), Support (Medic), Recon (Cloak) -
PERKS & UPGRADES
Class Abilities, Player Upgrades, Weapon Upgrades and more. -
CREDIT SYSTEM
Earn and Spend credits from completing objectives and progression. -
15 WEAPONS, ITEMS & GRENADES
Magnums, Shotguns, Machine Guns, Laser Rifles, Rocket Launchers and more. -
4 VEHICLES
Hover-bikes, Buggies, Tanks / Mechs & VTOL's. -
3 UNIQUE DINOSAURS (@LAUNCH)
T-Rex, Raptor, Rham-Phorynchus. -
50 STEAM ACHIEVEMENTS
Gotta catch them all!
KICKSTARTER LOVE
We will never forget those who supported us early on. You've helped shape everything that is now forming around us and we are here to thank you for your kindness and support.
For ANYONE that donated to our Kickstarter Campaign back in February of 2011 - you get the game for free. Whether you donated $1 or $1,000 we will see you on the battlefield and be fighting alongside you on day 1. We will be distributing Steam CD keys to your registered KickStarter email. More details as release draws closer.
PRESS INQUIRIES & GDC 2012
If you would like to see or learn more about 'ORION: Dino Beatdown', please feel free to send all press inquiries to press@spiralgamestudios.com.
If you would like to set up a meeting at GDC 2012 with Spiral, send an email togdc2012@spiralgamestudios.com.
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Update #36: Spiral @ GDC 2012

Update #35: Featured in the latest issue of Official Xbox Magazine (OXM)
Now on news stands!
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David Prassel on December 10
Hey now,
We already got PC Gamer - multiple times. Once in the magazine and multiple hits on the web:
http://www.orion-project.net/developers/dprassel/Spiral_PCGamer_Magazine.jpg
http://www.orion-project.net/developers/dprassel/Spiral_PCGamer_Web.jpgWe will be getting into the big magazines multiple times before release (PC Gamer, Official Xbox, Playstation and Game Informer).
:)
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Update #34: New Game Footage (Private) - For Backers!
We just wrapped up on an internal deadline. Public won't get to see proper game footage until early 2012 so enjoy!
http://www.youtube.com/watch?feature=player_embedded&v=8_a8EgxRudM#!
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Sean Conti on December 5
Dino survival mode!!! I'm so glad I backed this game. Can't wait now!
I'm a sucker for coop survival modes in games. -
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Anthony Tarallo Jr. on December 6
Oh yes, a thousand times yes! May be my most played mode right there!
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Update #33: Jungle Wreckage
We have just finished coming out of a massive internal deadline which we are very proud of. We have compiled some footage of the recent internal pre-alpha multiplayer game build of 'ORION: Prelude' and wanted to share some if it's awesomeness with you.
DISCLAIMER:
It is important to note that this is still significantly early in the game's life. The footage here reflects only 24 weeks of development and is still very much a "Pre-Alpha".
WHAT TO LOOK FOR:
This footage is showcasing many new elements including one of our newer internal maps called "Oasis". We are also showcasing an updated Dinosaur Behavior and Artificial Intelligence System. While this system is also very infant in terms of what it will be, you will see T-Rex's flipping jeeps and chomping people. We are also showing more footage of the raptors, jetpacking action and the combat of what will be contingent in an every-day 'ORION: Prelude' game match.
HAVE SOME IMAGES WITH THAT VIDEO
We are also publishing 5 brand new images to celebrate in this joyous occassion. 




Let us know your thoughts both here and at the Spiral Community where we are constantly interacting and listening to our fans: http://spiralforums.com/
You may also sign up for the private, PC Multiplayer Beta of 'ORION: Prelude' atwww.orionprelude.com
371
Backers
$17,686
pledged of $10,000 goal
0
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Funding Successful
This project successfully raised its funding goal on February 17, 2011.
Pledge $1 or more Pledge $1 or more
Personalized 'Thank You' letter from the developers at Spiral Game Studios
Pledge $5 or more Pledge $5 or more
Personalized 'Thank You' letter, Special Community Color, Special Community Title
Pledge $10 or more Pledge $10 or more
Personalized 'Thank You' letter, Special Community Color, Special Community Title, Special Community Signature image, Instant Prelude Multiplayer Beta Access upon launch.
Pledge $50 or more Pledge $50 or more
Personalized 'Thank You' letter, Special Community Color, Special Community Title, Special Community Signature image, Instant Prelude Multiplayer Beta Access upon launch, All ORION Soundtracks (DIgital Download), In-game SILVER icon (scoreboard), ORION T-shirt, Signed Concept Art Piece of your choosing (from 4 pieces)
Pledge $100 or more Pledge $100 or more
[EVERYTHING FROM ABOVE], In-game GOLD icon, ORION T-shirt, Signed concept art piece of your choosing (from 4 pieces), ORION: Prelude - full game upon release (platform of choice), All DLC is free, In-Game DONOR Jetpack Color, Listed in games credits
Pledge $500 or more Pledge $500 or more
[EVERYTHING FROM ABOVE], In-game Platinum icon (scoreboard), Personal Art / Ad placed in game in key areas (LCD monitor, Barracks wall, etc), Access to un-released footage and screengrabs
Pledge $1,000 or more Pledge $1,000 or more
[EVERYTHING FROM ABOVE], Exclusive 'BLACK' & 'WHITE' Multiplayer Armor (for both teams), Exclusive Multiplayer Weapon (1 per team), Exclusive in-game Dinosaur Decals, Put in as a character for ORION 1's campaign, Achievement named after you.
Project By
Has not connected their Facebook account.
David Prassel, a 24 year old business entrepreneur and video game developer has been at work since 1997. He originally started game development at the age of 11. At Age 13 he had assembled a team from across the world - with over 30 developers under him.
Over the years, he has attributed to the success of a variety of projects, including Episode1: The Phantom Menace, Counter-Strike, the ORION Game Series and has assisted with production on a variety of other titles.
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"Since he was 13 years old, Spiral Game Studios founder David Prassel has dreamed of a multiplayer and co-op shooter where futuristic, jetpack-equipped soldiers battle realistic dinosaurs. Now, 23, and a veteran of several successful mod teams, Prassel is living his dream - ORION: Prelude is scheduled for a late 2011 release."
-PC Gamer Magazine, January 2011 - Issue #209.
http://www.orion-project.net/media/SGS_PCG_2011.png
"ORION will become huge some day if they stick with it, perhaps as big as Counter-Strike itself."
-PlanetHalfLife.com
"I'm going to say ORION is probably going to be the most talked about mod on Podcast 17"
-Podcast 17
Personal email: david@prassel.com
Company email: dprassel@spiralgamestudios.com
Twitter: @SpiralGames
On top of all that great stuff, keep in mind that if we are remotely successful we will be able to stay private, self-financed and self-publish all of our games and retain 100% creative freedom AND the indie dream.
We are very excited about this announcement - and even more so for the incredible game it is and what we are able to release it for :)
Wooooooooooo! I'm only sad that i'll have to try to convince my friends to buy the game and play with me as well :(
as soon as I get a key, I'm buying a 4-pack on steam for my friends to play with me.