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Funded! This project successfully raised its funding goal on February 19, 2012.

The Final Hour

Update #10 · Feb 19, 2012 · 8 comments

That's right guys, we've got 1 hour left until the project funding is completed! We've also reached our over-funding RPG/Adventure goal of $12,000, which is absolutely fantastic.

Thanks everyone for such a great run on Kickstarter. If any of you are interested in running your own Kickstarter in the future, give me a holler at Trevor.Sundberg@gmail.com, I'd love to give some helping advise having done it now myself.

Also, if anyone knows of someone who'd be willing to work on this project with me in the Redmond area, feel free to drop me a message. I'm looking for someone who has a lot of time, loves programming, and is willing to commit part of their week to this project.

Thanks everyone!

8 Comments

Thanks everyone!

Update #9 · Feb 16, 2012 · 11 comments

Now that the project is funded 100%, we're on our way to getting this project made. I've already started work on the rewrite, and I hope to be giving everyone weekly or bi-weekly updates on its progress. As for a website, I'll be making a blog that we'll use for all of the news, and I'll be posting that shortly on Kickstarter.

Also note that we do have an Over-Funding goal:

$12,000 - The RPG/Adventure Pack

  • Infinite cave/dungeon mode
  • Scrolling Maps
  • Inventory
  • Chests / Loot
  • Questing
  • More Enemies

To be honest, I'm probably going to add a few of those features anyways, but don't let that deter you (every bit helps!). Also, please don't cancel donations just because we've reached funding, as it's slightly demoralizing to get this far and see some people canceling ;_;. If you have friends who haven't yet donated, now is the time to get them to pledge the $3 amount because it's the best deal they can get on the game!

Lastly, I made another small level to show some appreciation for how awesome you guys are (it's a rather difficult one and it could be better, but you guys will get the idea). This is officially the last level I'm going to make in the alpha. The next time you'll see me make a level, it'll be the real deal :)

THANKS ALL YOU AWESOME PEOPLE!!!

Download this level here

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11 Comments

100+% FUNDING!

Update #8 · Feb 14, 2012 · 15 comments

I just got home, logged in, stared at the numbers. Looked at the comments. Stared at numbers again, then freaked out when I realized that WE REACHED FUNDING!!!

If you all don't mind, I'm going to spend the rest of this lovely Valentine's Day with my wife.

Best Regards,

Trevor Sundberg

15 Comments

4 More Days...

Update #7 · Feb 14, 2012 · 12 comments

With only 4 days left, I'm on the edge of my seat patiently waiting to see if the funding will be successful. So far, so good.

As a minor reward, I've made one simple campaign level (though I would have loved to make more). In the process of making the level, I realized that doors were broken unless you make them on your own computer (in which case they work fine). I also have realized how infinitely useful scrolling maps would be for making dungeons, as discovery is hard to do when you can see absolutely everything.

You can download this level here.

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12 Comments

New Rewards

Update #6 · Feb 12, 2012 · 1 comment

Hi everyone,

Two new rewards have been added by request: a $10 and $50 reward. These rewards were mostly added because of the huge gap between $3 and $20, and $20 and $100.

If you didn't get the message, here's the brief on each:

The $10 reward gives you access to the Ogre and the Dark Knight, two enemies that are essential to dungeon design.

The $50 reward gives you access to a Horse, Car, and Helicopter! The Horse allows for two riders, and both the Car and Helicopter have room for four.

For anyone who has already donated $10 or $50 (and selected the lower reward), you need to update your chosen reward as Kickstarter will not do this automatically.

And now to answer some questions:

 

Q: I feel like I'm only getting part of the game when I select a lower tier reward, will I not be able to play levels that have upper tier content?

A: You will be able to download and play any level with restricted content in it, you just can't make your own levels that use that content (eg. the campaign may have a Horse in it, but you cannot put a horse in your own level).

 

Q: When the game is released, will the upper tier rewards be DLC, or what?

A: For a time period after the release of the game, the upper tier content will be exclusive (only those who chose a higher reward will be able to place them in the game). However, after a few months, I'll make them free DLC.

 

Q: What kind of other DLC can we expect in the future?

A: New enemies, elements, campaign expansions, etc. All of it will be free.

If you have any more questions, feel free to ask! Thanks again everyone!

1 Comment
1,006
Backers
$13,616
pledged of $9,000 goal
0
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Funding period
Jan 20, 2012 - Feb 19, 2012 (30 days)

  • Pledge $1 or more

    13 backers

    My undying gratitude, a thank you message, an awesome desktop background, and the sound track to the game :)

    Estimated delivery: Oct 2012
  • Pledge $3 or more

    611 backers

    A copy of the PC version, and if it is allowed or possible, copies on all other platforms. Your copy of the game will come with extra elements that aren't available in the normal game, including Termites, Dark Matter, and The Mediator. (All of the above)

    Estimated delivery: Oct 2012
  • Pledge $10 or more

    120 backers

    Your copy of the game will feature two enemies that only you can place, including the Ogre, and the Dark Knight. (All of the above)

    Estimated delivery: Oct 2012
  • Pledge $20 or more

    192 backers

    Inclusion in the credits in a special section dedicated to the people who made this project possible. Your copy of the game will also feature three bonus multi-player maps, and a special jet-pack power-up that only you can place in the game. (All of the above)

    Estimated delivery: Oct 2012
  • Pledge $50 or more

    40 backers

    The vehicles pack! Your copy will include the ability to place a Horse, Car, and Helicopter. Each of these objects are designed to carry multiple players at a time; let the questing begin! As an added bonus, ALL future DLC that will ever be released for this game will be free to you! (All of the above)

    Estimated delivery: Oct 2012
  • Pledge $100 or more

    21 backers

    Early releases (and we'll listen to everything you have to say about it!). Designing your own level to be included in the game, within reason. Honorary supporter status in credits. A personally written and signed letter thanking you for your awesome donation. (All of the above)

    Estimated delivery: Oct 2012
  • Pledge $300 or more

    2 backers

    Your own pixel type in the game, within reason (we'll discuss!). You get to name it, choose how it behaves, and what it looks like. Everyone that gets a copy of the game will see your element! You'll also receive a mouse-pad with the main character on it and a poster for the game. (All of the above)

    Estimated delivery: Oct 2012
  • Pledge $500 or more

    2 backers

    Your own monster or object in the game, within reason (we'll discuss!). If you'd like to see some awesome boss come to life in the game, or a sweet hovercraft, this one's for you! You'll also receive a hoodie with the main character on it. (All of the above)

    Estimated delivery: Oct 2012
  • Pledge $1,000 or more

    0 backers

    A hand-crafted and welded metal figurine of the main character, and a dedicated video of its making. Invitation to the release party in Redmond, WA! (food, drinks, awesomeness!). (All of the above)

    Estimated delivery: Oct 2012