97
Backers
$1,765
pledged of $23,000 goal
Funding Canceled Funding for this project was canceled by the project creator on September 14, 2012.
Funding period
Aug 20, 2012 -
Sep 19, 2012
(30 days)
- First created · 1 backed
- Jon Smith 69 friends
- Website: talesofillyria.com
Pledge $8 or more
28 backers
A digital copy of the game on your platform of choice.
Estimated delivery: Jan 2013Pledge $20 or more
60 backers
The above and all future episodic content.
Estimated delivery: Jan 2013Pledge $40 or more
5 backers
The above plus a cloth map of Illyria detailing the different kingdoms, castles, cities and villages.
Estimated delivery: Jan 2013Pledge $125 or more
1 backer
The above and spawn as a random npc provided you send us a side and front profile shot.
Estimated delivery: Jan 2013Pledge $275 or more
0 backers
The above and be a villian or recruitable character with your own personality.
Estimated delivery: Jan 2013Pledge $675 or more
0 backers
The above and a monster of your choice.
Estimated delivery: Jan 2013Pledge $1,000 or more
0 backers
The above, a skype meeting with the crew to discuss the game, and help us design an event you want in the game.
Estimated delivery: Jan 2013
Creator Damjan Mozetič on May 14
The thing is that I don't really want to have another gadget lying around and then again I am more of an iOS guy anyway. I'll just wait for the port. ;)
Creator Jonathan on May 13
Damjan pick up a Nexus 7 for $200 dollars you wont regret it. -Chad
Creator Jonathan on May 12
The android OS is a variant of Java from what I gather from Chad, so it should be relatively easy to port and run well on any PC. I'm hoping to adapt the UI to look better on a PC screen. So if the game does well enough to continue, or we retry another kickstarter it can easily be ported with no drop in quality.
-Jon
Creator Damjan Mozetič on May 12
Sad to hear the target platform is Android, though I understand the game will feel good on tablets. I really hope it gets ported to other platforms soon (OS X in my case).
Creator Alexandre MANGIN on May 10
Just contact me and send me text files, so that I can have a look at them.
Creator Jonathan on November 18, 2012
Alex, its coming along great! Probably see an android release in 3 to 4 months. If it does well we will probably make a Java port for PC, Linux & Macs, if it does really well we will then look into making an iOS port and expansions.
Chad
Creator Alexandre MANGIN on November 18, 2012
Hello Jon. What's the project becomming? I want to buy this game (and see myself inside)!
Creator Mister Bobo on September 14, 2012
Bummed this got cancelled. Make Chad downgrade his ride to a used Civic (like me!), use the proceeds to fund the dev. :)
Holler if y'all end up doing i-n-d-i-e-g-o-g-o or a similar service that pays out even if you don't reach your goal, I'll be there (and I'll throw more in this time)!
Cheers!
Creator Jonathan on September 9, 2012
Thanks AleMik! Yeah its a really neat game the game engine and tools are basically complete we are just adding content and balance. No ones every made a game quite like this before.
Creator AleMik on September 9, 2012
Hi guys,
Hope this will happen (only 10 days to go)! I second to Julia, the game reminded me RoA series (their best parts). It looks amazing, with all these party dialogs, dialog options and paths. Wish you luck to get funded!
Creator Jonathan on September 5, 2012
Hey Damjan,
The coder, Chad, got to you before I could.
You are right, it is distracting, and it will be fixed. The female outfits are mainly cleavage-free in the game. We just didn't have them in the engine yet when we made the video. Its only two outfits, so it won't take as long as Chad assumed.
Thanks.
Creator Jonathan on September 5, 2012
Hi Damjan, thanks I'm actually kind of under the weather and felt my answers were a little rambled, but I'm very glad you appreciated it. Concerning the breasts, they massive size has been pointed out to us. Because the male and females share much of the same equipment their forms needed to be similar as the man has a big chest so did the woman. Jon mentioned to me that he hopes to scale them back. However being all of the graphics are sprite based that may be quite an undertaking.
Creator Damjan Mozetič on September 5, 2012
I've just listened to Matt's interview and really enjoyed it.
Also something completely unrelated, while I watched the gameplay video I couldn't help but notice the female character's huge breasts... don't you thing these are distractingly huge and unrealistic? :)
Creator Jonathan on August 29, 2012
Thanks Julia!! You are the best!
Creator Julia on August 29, 2012
Your game reminds me "Realms of Arcania" (first 2 parts). Hope you don't forget about deep dungeons and nice tricky puzzles inside :) Wish you luck!
Creator Jonathan on August 28, 2012
Hi Maxim! Thanks for the pledge and the write up, we really appreciate it!
Creator Maxim Bardin on August 28, 2012
Pledged and posted :
http://linuxgamingnews.org/2012/08/28/tales-of-illyria-an-unique-episodic-party-based-rpg/
Hope it will help us to reach the goal.
This game really deserves it.
Creator Jonathan on August 26, 2012
Hi Yuri! Thank you for backing us!!!!
Creator Yuri on August 26, 2012
Thanks for Linux support, wish you the best of luck.
Creator Jonathan on August 25, 2012
AstralWanderer, thanks for backing us! The team will be meeting tomorrow and we will definitely consider adding more funding levels.
Creator AstralWanderer on August 25, 2012
I signed up following confirmation of a DRM-free release. I would suggest that there is a rather large gap in pledge levels between $20 and $125 - a few more levels with various extras may help with funding. In addition the high-level "select-your-thingie" pledges have the potential to distort the game if too many people select them - limiting numbers now might avoid problems later.
Creator Jonathan on August 24, 2012
Thanks Mops, don't worry we are redoing the video this weekend and then will make a HUGE push to promote the KickStarter we got a little ahead of ourselves....
Creator Mops on August 24, 2012
Hey, the game looks nice, but if I wasnt trawling kickstarter for RPGs, I would have NEVER found out about it. 23 000 bucks is nothing compared to what some other projects on KS have raised - try n focus on press and marketing a little, it s bound to pay off. I d hate to see this game not released.