Last basic info update
Hi everyone. I'll make sure from here on out when you get these update emails, there's something new and interesting to read about. But for thoroughness sake I wanted to clear up a few things, as I'm seeing a little confusion posted here and there since the backer tier emails went out.
The link to the previous Spriter version you got from the KS reward mail was the old prototype of Spriter, not the current beta we're developing. The current free version of the beta is available for download to everyone for free including nonbackers. We recommend you use this one, and wait for it to upgrade to include all pro features, at which point you will be emailed your serial key. This is the link to the current beta version: http://www.brashmonkey.com/spriter/SpriterBeta.zip
Also, please excuse the initial quiet, we're getting things organized with all the kickstarter backers, private forum membership, as well as a little code maintenance, and doing some design and planning in light of the final funding amount etc. When updates resume, they will be regular and frequent. As always feel free to contact us with any questions in the meantime, and please join our forums at www.brashmonkey.com/forum
This is also the best place for tech support questions, and for more frequent discussion about the direction of Spriter, and to participate in the discussion of evolving features, etc. Thanks again everyone. We look forward to bringing you the ultimate animation tool.
1,844
Backers
$71,179
pledged of $25,000 goal
0
seconds to go
Funding period
Mar 29, 2012 -
Apr 28, 2012
(30 days)
- First created · 5 backed
- Has not connected Facebook
- Website: brashmonkey.com
Pledge $10 or more
11 backers
Our undying gratitude permanently etched on every electronic Spriter manual and on the acknowledgements section of our website, from here until the end of time.
Estimated delivery: May 2012Pledge $25 or more
1203 backers
All of the above, and the full pro version of Spriter, starting with the original version immediately available for download, which comes with the free Construct Classic plug-in for easily loading your Spriter character into Construct based directx games - Plus! One additional plugin of your choice upon it's release. The Construct 2 plugin for making games that run in browsers, with optional Facebook, and Kongregate integration, is guaranteed to be available within our 6 month development cycle, but if you choose to, you may wait for any plugin of your choice. We cannot guarantee their eventual availability, or a timeframe for development, because both are in most cases dependent on our ability to recruit a capable third developer, however, we will make every effort to have plugins available for Torque2d, Unity, Gamemaker, DarkBasic, MultimediaFusion 2, as well as a general C++ API for integration into your own engines written from scratch. If you have already purchased a previous version of Spriter, you may choose 2 plugins of your choice.
Estimated delivery: Sep 2012Pledge $40 or more
317 backers
All of the above, and a free art pack created by professional game artist Mike Parent, that you can use to get a head start on making your amazing looking game. Replace a handful of images, and you have completely original art, already professionally animated. If you wish to you may also tweak the animations to give your characters even more unique personality. The first art pack estimated for August will be a Platform-Adventure art pack. You may choose to hold on to your claim and wait for another pack. As of yet, we don't have time estimates for future art packs beyond the first.
Estimated delivery: Aug 2012Pledge $60 or more
180 backers
All of the above, plus membership to the private Spriter forums, where you will have access to daily builds, and test new features the same day we begin testing them. You will be free to use these features in your own titles, including commercial titles, the moment they are available to you. This private forum will give you a direct line to feature suggestions and shaping workflow, while features are still being developed.
Estimated delivery: Apr 2012Pledge $75 or more
23 backers
Everything above, plus membership to the private Prophecies of N'nar forums. Prophecies of Nnar will be a game developed by Brashmonkey using the amazing Spriter technology. You will have access to beta versions of the game, playing levels, and giving gameplay feedback, before the rest of the world even has a screenshot of the levels you're playing.
Estimated delivery: May 2012Pledge $99 or more
21 backers
This is a Unity specific reward. Everything above, and participation in the Unity alpha, once it's far along enough. Delivery date estimation is the same as Spriter 1.0 to give us some breathing room, but we expect you'll be alpha testing long before this.
Estimated delivery: Sep 2012Pledge $100 or more
17 backers Limited (3 of 20 left)
Everything above PLUS a 30 minute live portfolio review via Skype or Messenger between Mike Parent and any aspiring game artist of your choice(or two aspiring artists of your choice). If you aren't an artist or don't know artists, we're open to alternate reward ideas. :) Individual sessions will need to be scheduled, but will begin as soon as we are funded. You will also get a signed original concept sketch by Mike Parent for the upcoming adventure game, Prophecies of N'nar.
Estimated delivery: May 2012Pledge $200 or more
13 backers Limited (7 of 20 left)
Everything above, except the portfolio review, PLUS ALL future 1st party plugins for Spriter across all game engines and platforms, beginning with the first at the estimated date.
Estimated delivery: Sep 2012Pledge $300 or more
20 backers Limited (10 of 30 left)
Everything above, except the portfolio review, PLUS ALL future 1st party art packs for Spriter, beginning with the first at the estimated date.
Estimated delivery: Aug 2012Pledge $500 or more
6 backers Limited (6 of 12 left)
Wow!!! Thank you! Everything above, including the portfolio review, AND you get to choose between a custom character made to your specifications for your own game, by professional game artist Mike Parent, OR a Spriter character version of yourself making a cameo appearance in Brashmonkey's in house title, Prophecies of N'nar. You will also get the original files to be able to load your character into Spriter, and do....whatever with. You won't have partial ownership over that character, or a share of profits from N'nar, but you can put you in your own game, or make animated greeting cards or whatever. The time estimate below is a rough estimate for N'nar's release, a custom Sprite for your own game could be delivered much sooner. Custom character for your game will include one idle animation, and a close up dialogue portrait.
Estimated delivery: Apr 2014Pledge $1,000 or more
0 backers Limited (4 of 4 left)
Everything above AND have a town in BrashMonkey's Prophecies of N'nar named after you WITH a statue of you in your honor in the town square!
Estimated delivery: Apr 2014Pledge $2,000 or more
0 backers Limited (4 of 4 left)
Woohoo!!! You rock! You can have everything above AND a full version of ALL future Brashmonkey software, for the extent that Mike Parent and Lucid are running the show. This includes all future development tools, games, plugins, artpacks, you name it. We don't intend to stop with Spriter or N'nar. The potential value for this is staggering, if not earthshattering, or life-altering. Estimated delivery date starts with the release of Spriter 1.0.
Estimated delivery: Sep 2012
Comments
Creator edgar muniz on May 7, 2012
hi Ivan Kodjabashev. You don't have to fill in the shipping details section unless you're backing at $100 or above, in which case we need the shipping details to send the original sketches by Mike Parent. That was an oversight on my part. Requesting shipping details was enabled by default, and I forgot to turn it off. Feel free to type N/A for the address, or leave it blank.
Creator Ivan Kodjabashev on May 4, 2012
Hi edgar muniz. Considering this e-mail that I (we) have received, and since it's a digital download, should I fill the Shipping Details section?
Creator edgar muniz on May 3, 2012
Thanks TimS
paul calderon: " ...We recommend you wait for the current beta to catch up to the full feature set of the previous version of Spriter. It is vastly improved, and should catch up in the short term. However, you may download the previous version of Spriter here:..". The current beta is completely rebuilt retaining only the basic concepts from the old version. In that sense it's a prototype, and I called it that here because there was some confusion that the beta in the download was somehow a newer or better version, and I wanted it to be absolutely clear this is an old version. There was a small set of users that wanted to try out the old version, since it has a more complete feature set than the current beta, so that download was intended for them. We still recommend you use the newer beta, and soon the pro features will begin appearing on this new version, and all backers of $25 and up will get their serial key information/updated download. Sorry for the confusion.
Hemisphere Ormsby: It sounds like you didn't get an email at all. If you backed at $10 or more you should have a received mail either on kickstarter and/or your regular email. For people that don't respond it sends out a reminder email, so if you somehow missed the first, you should get another. If you don't get that in the next week, just mail me here, and we'll look up your backer info manually.
Thanks again everyone
Creator Hemisphere Ormsby on May 2, 2012
i also did not see this email.. should i be worried?
Creator Paul Calderon on May 2, 2012
"The link to the previous Spriter version you got from the KS reward mail was the old prototype of Spriter, " I never saw this in the email O.o
Creator TimS on May 2, 2012
Good luck! Can't wait to see it fully realized.