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Procedural Animation Document! 64 Hours Left! 222%! AGK Support

Update #12 · Apr 25, 2012 · 6 comments

Hi everyone!

This is the home stretch.  Please continue to share with the world.  Also, please read the following document on how procedural animation will work in post 1.0 Spriter.  Begin on page 8 if you read the previous document.  Please share with everyone, and please excuse the typos.

http://dl.dropbox.com/u/1013446/Spriter%20Releases/wordpress/Procedural.pdf

Also, AGK(App Game Kit (for iOS, Android, BlackBerry PlayBook, Windows and Mac development) from The Game Creators) import by Steven Holding: http://forum.thegamecreators.com/?m=forum_view&t=196275&b=41 

Thanks again, everyone!

Comments

    1. 28874112.small

      Creator Steven Holding on April 29, 2012

      Glad to help :) Looking forward to having the chance to try Spriter on a real project when I have time. I have a possible professional project to try it out on properly in the near future but I'm still waiting to see if it gets approved. In the meantime I'll be adding to the functions I already have and optimising the code.
      The code I have for AGK can fairly easily be edited for DarkBASIC Professional too so if there's enough call for it on TGC forums I would be happy to make a DBP version.
      I have spoken to TGC regarding built in AGK support for Spriter and I believe some native import commands are possible in the future.

    2. Fb_profile_picture.small

      Creator Johnathan Burford on April 28, 2012

      Im just waiting for more info on the Unity plug-in! I cant wait for that!

    3. P8200026.small

      Creator edgar muniz on April 26, 2012

      Thanks everyone.

      And thanks again Steven Holding. Great work. I don't want to put updates too often, but I'll add this to the current update. This will also help us reassure people on the other gamecreators packages as well that support is coming at some point.

    4. 28874112.small

      Creator Steven Holding on April 26, 2012

      I'm now a backer and have produced a set of free import functions for the basic AGK language (for iOS, Android, BlackBerry PlayBook, Windows and Mac development).
      The thread for the code and a very short YouTube video can be found here: http://forum.thegamecreators.com/…

    5. Sleeptime-couch.small

      Creator TapSkill on April 26, 2012

      I'm more interested in having hierarchy-controlled animation and containers. I used to do this sort of animation technique in Flash, but Spriter will be so much more fun and intuitive.

    6. Smoking.small

      Creator Benjamin Green on April 26, 2012

      I'm mainly interested in free-form deformation. Thanks for sharing these documents.

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