Design and race a rocketship. Upload new race tracks. Compete against each other for prizes. Also a fun way to explore physics.
Hello, my name is Ilya Tolchinsky. I have dreamed of writing games for a living throughout my career as an aerodynamicist and a software engineer. The more I try to shut this dream out, the more game ideas keep popping into my head. The time has never been better to make it as an indie and this is my latest attempt to break free.
RocketRally is inspired by my engineering studies, it is an embodiment of Newton's Laws of Motion and gives a taste of what it is like to design spaceship propulsion systems. It is also the result of me trying come up with a game that I would want to play on a phone. I hope that you will enjoy playing it too :)
Try the game.
I have developed the game so far in my spare time over the last 4 months. It is in a state where if I were to play it myself I would not need to do anymore coding. I can change ship and track designs in the code and easily deploy to my phone.
If I see that there is interest in this project and I manage to secure some funding, the following are the next steps along with cost estimates. The plan is to implement as much as the secured funding will allow.
This is the minimum amount I am looking for. When this stage is complete, it will be possible to create and save new ship designs. The player will be able to add/remove thrusters, modify their position, orientation and power. The game will provide a selection of 8 race tracks and record your high scores. Right now my plan is to keep the regular Windows version completely free, this will allow schools and universities to use the game as a fun way to explore physics and engineering. The Windows phone version will be available as a free download with ads or ad-free with a price of $1.
Stage 2: Create a race track editor and provide a way of sharing new tracks online ($4000).
Stage 3: Reward best finish times and popular track designs ($2000).
Stage 4: Add more operating systems ($8000)
I will make the game available on more devices (IOS, Android, and XBox Kinect). You will be able to use your account on any of the devices. I will use the Unity game engine to simultaneously implement the game for IOS and Android. It will be straight forward to add Kinect controls to the game as it is already written in Microsoft's XNA Framework. If I get to this stage I will ask the Founders which operating systems they are interested in.
Stage 5: Continous improvement
Thank you for your time. Please help me make this a reality.
Have a question? If the info above doesn't help, you can ask the project creator directly.
pledged of $2,000 goal
seconds to go
Funding Unsuccessful This project reached the deadline without achieving its funding goal on May 21, 2012.
Apr 21, 2012 - May 21, 2012 (30 days)
Pledge $1 or more
Your name in credits under Founders. Founders will be able to contribute ideas and discuss project priorities. Founders will also have early access to Beta versions of upcoming releases.Estimated delivery: Jun 2012
Pledge $15 or more
0 backers Limited (8 of 8 left)
A skype call with Ilya up to 15min to discuss anything you like. This could be aspects of the game, engineering design, software development, etc.Estimated delivery: Jun 2012
Pledge $30 or more
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Up to 30min Skype call.Estimated delivery: Jun 2012
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0 backers Limited (2 of 2 left)
Up to 1hr Skype call.Estimated delivery: Jun 2012
Pledge $200 or more
0 backers Limited (8 of 8 left)
One of the original 8 race tracks will be named after you, or a name of your choosing. Plus up to 1hr skype call.Estimated delivery: Jun 2012