We've launched an exciting new project of our own! Introducing the Kickstarter app for iPhone!
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      Creator John Getty on June 15, 2012

      Don't be discouraged! It's extremely difficult for free-to-play games to reach their goal (not exactly sure why). I've rarely seen it happen and keep a close eye on things like that. Keep up the good work on this game!

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      Creator KAILS on June 14, 2012

      una lastima que no se halla llegado a lo que pedian, ojala tengan suerte y piedan sacarlo mas adelante, yo lo esperare con ganas.

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      Creator Patrick Higham on June 11, 2012

      We need a miracle

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      Creator Harjinder Cheema on June 5, 2012

      This is sad. Doesn't look like it will be funded.

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      Creator Encik Panda on May 18, 2012

      hope can see this game on android :)

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      Creator MOGA on May 18, 2012

      Hello Guys!!! Sorry for the late reply!

      @Harjinder - That would be awesome but right now we are focusing on mobile, but if we do well with our initial release sky will be the limit ;)
      @Mark, aksouten - We tried those sites already :( I think I've sent tips to pretty much every gaming site out there lol... (I am still sending more tips).
      @Naloanmail - That is soooo awesome!!! Thanksso much!!! Which podcast is it? Can't wait to listen to it!!

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      Creator Naloanmail on May 18, 2012

      Will mention i became a backer on the +4 to Gaming podcast when we record this week
      and have put up a small blog post on the podcast website also.

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      Creator aksouten on May 17, 2012

      I mentioned this in a message to you guys, but have you sent anything to IGN yet?
      The following link will take you to IGN's News Tips section:
      http://www.ign.com/news-tips.html

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      Creator Mark Canning on May 16, 2012

      I would love to see this on vita or 3ds. I think you need more media to get word out like IGN gamespot etc. Hope you make your goal:)

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      Creator Harjinder Cheema on May 15, 2012

      In the future, will you be releasing this on the XBLA (arcade section with achievements) or would it have to be in the indie section?

      Great looking game but I do believe it would be successful on consoles also.

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      Creator MOGA on May 14, 2012

      @Caleb if we reach our stretch goal it will, if we don't, we will have to stick with gamecenter and hopefully once we get the resources to build an Android version we will make it multiplatform. Thanks for your support!

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      Creator Caleb Ryan on May 11, 2012

      Will Android and iPhone be able to vs or use multiplayer functions together?

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      Creator MOGA on May 11, 2012

      Thanks Samuel!! It's our goal to make it available to most mobile devices, if we don't reach our stretch goal but we do good with our first release on iOS we will most definitely make a version for Android, the only difference is that it might take a little longer :p Thanks for your support! we really appreciate it! :)

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      Creator Samuel Green on May 10, 2012

      Good luck with the project guys. I've been looking for a truly great monster capture game for a long long time. I just hope you reach the stretch goal.. or I can't even play the game!

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      Creator Colin Erno on May 7, 2012

      I'm totally spamming this to all my friends

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      Creator MOGA on April 30, 2012

      Hello Patrick :) ! We have several proposals. You will be able to catch monsters using microchips and we are planning to go the traditional approach (battle the enemy until it's weak and then catch them) but each monster has a stat that helps them resist being captured, so the higher level the monster is the more difficult it will be. We also want to take advantage of the phone's touch interface so we want to add quick time events BUT this is one of the aspects of the game we want to run by the community, so we are happy to receive any proposals/feedback. If you want you may send suggestions directly to us feedback@mogainteractive.com :) Thanks for your support Patrick!

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      Creator Patrick Higham on April 30, 2012

      Whats the method of capturing the monsters I mean obviously pokemon there's pokeballs and what not so I'm just curious what yours is

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      Creator Patrick Higham on April 28, 2012

      Seriously I can't wait knowing this game is coming I cant even look at anything else on the app store. I can't play anything anymore because I know it will never meet the standards of this game. Maybe ill hop in my time machine and make it July...it can't come soon enough seriously!!!

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      Creator MOGA on April 28, 2012

      @Andres It's always a pleasure to meet a fellow dev! We received great feedback and we are already working on it. We are very happy you liked it! :D

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      Creator Andres Cartin on April 28, 2012

      I just met the MOGA guys today and played a very early alpha build! Looking so cool! Looks really promising, this has project to get made! Congratulations and here's to hoping we get more backers on the boat!

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      Creator MOGA on April 26, 2012

      @Patrick - In the extremely sad event that we don't make it we would still release the game no matter what. We've spent many hours on it and have no plans on throwing them away. If we don't get the resources we need ($$$) we will release a version without some features/content, to be more specific, we might slash 1 or 2 towns of the initial 6, less avatars, etc. But we promise the game will still be awesome no matter what! Thanks for promoting our project!

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      Creator Patrick Higham on April 25, 2012

      @moga what will appen to the project if the minimum of 43k is not met? I hope it doesn't mean all this for nothing and we don't get to play the game.
      This the main reason why I'm promoting so much I don't want to see anything negative happen to this project.

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      Creator MOGA on April 25, 2012

      @ Patrick - Yes, you have secured your beta tester spot. You have no idea how much we appreciate your help in promoting our project :) ! The info about the beta will be sent out around July (subject to change), we expect to have a solid build of the game by then. Once again, thank you for your support!

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      Creator MOGA on April 25, 2012

      @Kyle we hope we can meet your expectations. We showed our demo to some monster capture fans outside the project (just to make sure) and they were thrilled. Plus, once we have our forum up and running you will have the chance to provide feedback as we develop the game and if the community agrees we will definitely make the changes before the release. Thanks for your support!

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      Creator Patrick Higham on April 25, 2012

      So just want to make sure I just gave a $50 donation toward the project and wanted to double check if I secured a spot as a beta tester I hope so I'm dying to play. Also when will the information for the beta be sent out ? Im following and promoting to on twitter like crazy!!

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      Creator Kyle Emch on April 24, 2012

      I hope this game is as good as you make it out to be. The creators of Minomonsters said they were big fans of Pokemon, but that game didn't turn out too well.

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      Creator MOGA on April 23, 2012

      @Chris Thanks for your support Chris!!!

      1) Yes, TestFlight is our first option :).
      2) No, we haven't send any emails to our backers just yet, we will however, send invites to our backers soon in order to invite them to our forums and start getting feedback from you! :)

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      Creator Chris Wake on April 21, 2012

      I really hope this game gets funded! It looks fantastic, and I've been waiting for something like this on iOS since the beginning! And, as one of the first backers, I'll get the beta! Yippee! I have two questions though:

      1) Is there any chance that the beta will be distributed using TestFlight? It's a pretty easy way to download iOS beta builds.

      2) For whatever reason, Kickstarter could not send emails to my old address, so I was forced to change it to a different account. Was there any email I was supposed to have received for this Kickstarter? If so, is it possible for you to resend it to me?

      Thanks, I appreciate it!

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      Creator MOGA on April 20, 2012

      @Damon the app will run on iPads (compatibility mode) :) Thanks so much for the support! We are looking forward to get your input and feedback! I will be posting more material soon ;) (sometime next week).

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      Creator Damon Cammarano on April 20, 2012

      Should make universal app a stretch goal :) this would look great on a new iPad.

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      Creator Damon Cammarano on April 20, 2012

      Ok you got me excited, you're right no monster collecting game on iOS worth it's salt so far. This one looks amazing, hope it all comes together, and I get to help during the beta!

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      Creator MOGA on April 19, 2012

      We were planning on opening the forum after the campaign, but there was a change in our plans and we will open them next week as we want to start building our community as of now.

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      Creator Boyd Fox on April 19, 2012

      Hmm, another question, can we use the forums linked on your website yet, or are they still under construction?

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      Creator MOGA on April 18, 2012

      You are completely right Boyd! Thanks for the heads up I will add the clarification note to the frontpage asap! Thanks for backing us! :)

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      Creator Boyd Fox on April 18, 2012

      Game is looking great guys, can't wait to play it! Also, you guys should probably post what apple product versions it is compatible with on the front page somewhere, I read under the comments you need one with a retina display, and I can foresee some anger if people back it without knowing this until release.

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      Creator MOGA on April 18, 2012

      Muchas gracias Felipe! Comentarios como los tuyos nos impulsan a seguir adelante :) Me encantaría ver tu trabajo ;)

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      Creator Felipe Cartin on April 17, 2012

      Ayudando aca por un juego que se ve bastante pichudo! :) Ojala logren la meta. Saludos de un gamer y game designer!

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      Creator MOGA on April 17, 2012

      @ Jose I really apologize for the misunderstanding, it is indeed only for backers level 4 and above since beta builds are so limited (by Apple) we had to use them to incentive higher reward tiers, trust me, if we had more I would gladly have the entire community as beta testers. But since we were not specific enough let me make it up to you and include you as a beta tester :) By the way thanks for bringing this up, I added a clarification note :).

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      Creator Jose zamarripa on April 17, 2012

      Or is the beta testing just for the $50 tier?

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      Creator Jose zamarripa on April 17, 2012

      Wait so since I'm one of the first 100 backers, I can be a beta tester?
      That's awesome!!! This is gonna be awesome!!!! Just yesterday I was thinking that there were no good monster capturing games for the iPhone, and look what I came across today. The gods have answered my prayers :) Its really cool that nobody (rich folks) can get an upper hand and that everything is balanced. Nice idea!! Can't wait!!

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      Creator MOGA on April 16, 2012

      Thanks Franklin!!! We are looking forward to it too! I hope we can get to our stretch goal :) Thanks for backing us!

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      Creator Franklin Garcia on April 16, 2012

      waiting for android version, in the meantime i'll use an ipod touch (borrowed) XD

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      Creator Eddy Rojas on April 16, 2012

      If you know what I meant! LOL

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      Creator MOGA on April 16, 2012

      @Eddy you know how to get one lol :) ------------------->

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      Creator Eddy Rojas on April 16, 2012

      I want a hoodie!

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      Creator MOGA on April 16, 2012

      @ Pod Cubed - yeah it was a difficult choice to make since we plan to include tons of content into our game and normally devs go for premium instead, but in my opinion, having a large user base is key for our game's success. We want to offer cool perks like avatars, transportations, radars, etc. but since the online experience is so important to us (and players) we don't want to offer anything that affects the balance itself in the hopes of making a decent living out of it to continue making games :)

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      Creator Pasteur Tran on April 16, 2012

      Hope you guys make it, the fact you guys are going Freemium is an interesting choice. Glad to see you aren't selling away power, but curious to see what you have in mind!

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      Creator MOGA on April 16, 2012

      @Eddy yes, as long as its the new version (the one with retina display). We will make it for Android too if we reach our stretch goal :) I hope we can! Many monster capture fans using android ;)

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      Creator Eddy Rojas on April 16, 2012

      Will it work on an iPod touch? (if yes I'm getting one since I'm an Android user and want to be on beta :D )

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      Creator MOGA on April 16, 2012

      @Eddy - LOL Naruto FTW! @ Luis Diego - We cannot wait to get your feedback =) I hope everyone likes what they see... It can only get better from here on!

Show older comments
116
Backers
$3,828
pledged of $43,000 goal
0
seconds to go

Funding Unsuccessful This project reached the deadline without achieving its funding goal on June 15, 2012.

Funding period
Apr 16, 2012 - Jun 15, 2012

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    35 backers

    Backer Level 1 - A wallpaper for your desktop (exclusive for the Kickstarter campaign) + In-game currency equivalent to a $10 value + All the people that supports our project will receive a virtual high five and our most special THANKS, every pledge takes us closer to our goal :)

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