We have this game. It's almost completely written. I've paid for art and writing. I've contracted an editor and layout artist. We're in the home stretch.
The problem is, we need to print the thing. A book isn't very useful if it doesn't get printed, right?
This is where you come in.
Without funding, we'll be producing the game only in basic print-on-demand and digital formats. With this Kickstarter, we hope to commit to a full print run of black and white books, and a limited run of full-color books in addition to our other options.
Effectively, this program allows us to offer something similar to a pre-order mechanism. If we accomplish our goal, you'll get the book in whatever level format you've contributed for, you'll get some cool swag at different levels of aid, and we'll have a more accurate picture of how our printing will be executed.
You can find more about Maschine Zeit here: http://machineageproductions.com/ We've posted some samples, some thoughts on the process, and all manner of interesting things.
(As a caveat on the rewards below, they assume shipping within the United States. We will ship outside the US! But please be aware, we'll want you to cover the difference in shipping.)
Project location: Philadelphia, PA
For $1, we'll include your name in the book's "Thanks" section.
For $10, you'll receive the final, full-color PDF of Maschine Zeit. When this goes retail, we're looking at a $15 price tag. As well, if you'd like, we'll include your name in the book's "Thanks" section.
At the $25 level, you receive the final, full-color PDF of Maschine Zeit. As well, you'll receive a Maschine Zeit t-shirt. As well, if you'd like, we'll include your name in the book's "Thanks" section.
At the $35 level, you receive the final, full-color PDF of Maschine Zeit on a custom-designed Maschine Zeit flash drive. The flash drive has a 1gb capacity, and comes with a few digital exclusives pre-loaded. This includes but isn't limited to a wiki version of the game rules for ease of access. As well, you'll receive a Maschine Zeit t-shirt. If you'd like, we'll also include your name in the book's "Thanks" section.
At the $50 level, you'll receive the final, full-color PDF of Maschine Zeit, as well as a black and white hardcover copy (with full-color cover.) If you'd like, we'll include your name in the book's "Thanks" section.
For $75, you'll receive the full-color PDF of Maschine Zeit, the black and white hardcover, the 1gb custom flash drive with digital exclusives, and a Maschine Zeit t-shirt. You'll also receive thanks in the final product if you'd prefer.
For $150, you receive all the great things from the $100 level. Additionally, you become Maschine Zeit canon. We'll use your name or a character of your design in an upcoming Maschine Zeit product, or we'll feature you (read: kill you) in a promotional film for the game.
This is the Super Special Friend of Machine Age Productions™ level contributor. You get the full $150 package, including canonization in a Maschine Zeit product, flash drive, color copy, pdf, t-shirt, all that jazz. Also, drinks are on us. By that, I mean, Machine Age Productions will take you to dinner and drinks. If you're in the Philly metro area, that's super easy to arrange. Otherwise, we'll make it happen at any one of the many conventions we attend. 2010, we have all intention of hitting up PAX Prime, Origins Game Fair, Gen Con Indy, and a handful of other conventions. Dinner won't be five star, but the place must at least have Sam Adams on tap for my consideration.
Philadelphia, PA
David Hill is a freelance writer based out of the Philadelphia area.
His particular poison is down-to-earth socially-aware fiction and gritty horror, with a quiet love of cyberpunk and whatever catches his attention.
He hates writing biographical pieces about himself, and would likely describe himself as a egomaniacal jerk with socialist tendencies. Observant as he is, he’s probably right. On the other hand, bios allow him to speak in the third person, which is a definite guilty pleasure of his.
He’s done work with White Wolf Publishing, Catalyst Game Labs and a handful of other publishers. He’s also written for the massively multiplayer roleplaying game, “EVE Online.” You can find a more detailed resume here. His critically-acclaimed Design an RPG in an Hour panel has been featured in The Escapist and Kotaku.