38
Backers
$2,218
pledged of $5,500 goal
0
seconds to go
Funding Unsuccessful
This project reached the deadline without achieving its funding goal on June 16, 2011.
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Agent: You will get the mobile version of the game for free. We'll also list your name (and, if you like, your Twitter feed and Web site location) on our Web site as a project donor and honored supporter of the independent game community.
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Beta Operative: You gain Beta access to the game and the ability to help shape what goes in before release. Your thoughts will affect thousands of players (we hope). You will also receive the in-game “Beta Operative” achievement that is awarded only to beta team members. Finally, you also get the game's original soundtrack for free, the mobile version of the game for free, and your name in the Beta Ops team credits in the game itself.
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Well-Dressed Beta Operative: You gain everything from the Beta Operative reward + a limited edition Spycraft T-Shirt!
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Founder: You gain one free in-game outfit for your spy characters, available once we release the outfits feature. We will also send you a limited edition Spycraft skin for your device (available for iPhone and most of the Android devices). You'll be awarded an in-game "Founders" achievement that is granted only to early players, and your name goes in the credits as a VIP supporter. Finally, you also get the T-Shirt and the game and soundtrack for free, and you're on the Beta Ops team.
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Creator: You become an honorary member of the team, a special team-only T-Shirt and choose either (or both!) of the following: Writer/Actor: Your lines go in the game, write quips or comments for our characters and get credit as a contributing writer! Plus if your recording quality is good for audio, we will try to use your audio and you get credit as a voiceover actor. Designer: Design a platformer level for the game, send it to us (scan it in first if you do this on paper), we'll edit it as needed and implement it, and you get credit as a level designer. You also gain everything from the previous reward levels.
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Collector: You will receive a set of limited edition Spycraft collectible trading cards, including dossiers on all the Spycraft characters! We'll also send you a limited edition Spycraft 1.0 release poster signed by the team, and a Spycraft pen. This is the full art and swag package, and of course you gain everything from the previous reward levels.
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Master Spy / Arch-Villain: As we release new playable characters, they will always be free for you (normally additional characters are purchased in-game). Not only will you receive the Spycraft collectible set of trading cards, but you will also appear in the deck! We will need a photograph and some basic info to create a spy (or villain) version of you. You become a secondary character in future stories and a permanent part of Spycraft lore. You'll also gain everything from the previous reward levels.
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Spycraft Legend: We will create a major 3D spy character modeled after you (or created to your specifications) and permanently add it to the game! You'll work with Kristopher to review the model. In addition to the in-game character, the spy (or villain) version of you will be added to the Spycraft storyline forever, to appear in whatever games, stories, comics, etc., that Spycraft grows to become. You also gain everything from the other reward levels.
Project By
Connected as Sean Neville (141 friends)
Our team is: Sean (me), previously a software engineer at companies including Macromedia and Adobe as well as a composer and iOS app developer before going indie gamer; and Kristopher, previously a lead animator on titles like the X-Men series of comic book games before going indie gamer. Spycraft is our second title together.
Thanks BravadoWaffle! Your game looks fun, too, I really enjoy tactical games. I backed yours, too. Best of luck finishing it off!
Hey guys, you've got a great looking game! I backed your project and will spread the word on our own Kickstartarter project for a multiplayer tactical strategy game RoboArena: http://kck.st/mOEqOB
This is our first game and we're on the last 20-30% of game development as well, and it's a bear! Thanks for the inspiration, and I hope our mention gets you some new supporters. Us Kickstarters gotta stick together!
Thanks, Emmanuel! We're now finishing up the major performance optimizations to reduce draw calls on the devices, and then it's onward to complete implementation of the levels, playtest, and polish.
Looks great, can't wait to get my grubby hands on it!