Dungeon Robber rules ready to download
Here are the beta rules for Dungeon Robber, the solo board game played on the Random Dungeon Generator poster.
I'd describe Dungeon Robber as the next evolution of D&D. It's important because it has an open playtest, and tons of optional "modules" for changing the game experience. Wow! Download it now!
DOWNLOAD DUNGEON ROBBER
Play it! Test it! Send me feedback!
I'm also posting the beta rules on blogofholding.com, to get as many playtesters as possible. The final pdf will be available for sale, but as a backer, you'll get it for free.
I'll update this section with any rules updates. First errata discovered:
"Being pursued: If you're fleeing from a monster, you need to see if you can open a door in one attempt. Roll a d6 (adding 1
if you have high strength). If you get 5 or more, you can duck
through the door. On a 5 or 6, you can't open the door. You
must stand and fight the monster until one of you are defeated."
Change that to "On a 1 to 4, you can't open the door."
One of my favorite of the optional Dungeon Robber rules is "Play Yourself" mode, where you stat yourself up by answering a series of highly scientific questions (do you have all your wisdom teeth? Then you have high Wisdom!) and, unprepared as you are, enter the dungeon. I like it because it speaks to one of the central D&D fantasies.
What would you do if you - you yourself - found yourself at the dark entrance of a D&D dungeon?
Smart money's on turning around and going home. But if I were feeling bold, I might take a sword from the skeletal hand of a dead guardian (not that I know how to use a sword), light a torch, and creep into the quiet labyrinth. I wouldn't be looking to explore the whole thing. I'd just be looking to see if I could find a souvenir: a nice statue, or a few gold coins. Guys, gold is selling at $1600 per ounce now. That means a single gold piece is worth about $600 (or $3000 if it's one of those big 1e ten-to-a-pound coins). Even the faded tapestries that D&D parties routinely ignore are probably worth something, or at least would look nice in my Brooklyn apartment.
With every room I entered, I'd be pressing my luck, because I, Paul, am no match for even a level 1 monster. The first time I saw a kobold's whisker, I'd flee - and hope I remembered the way out.
Of course, this isn't how D&D does dungeoncrawls. D&D takes all of the scary trappings of a haunted house - monsters, vampires, traps - and lets you and your well-armed friends punch them in the face. It's like you're a squad from a World War II movie that wandered into a horror film.
Dungeon Robber is a fear-drenched, cowardly, haunted house, press-your-luck dungeoncrawl. It uses lightly-abstracted D&D rules, with more emphasis on the OD&D fleeing rules than on combat. In an RPG, the level of rule detail lets you know what you should be doing. In OD&D, there's a lot of rules about fleeing: your chances for losing pursuit by turning corners, passing through doors, and dropping food are specified. In Dungeon Robber, I preserved those rules - in fact, they're central to the game.
Dungeon Robber is a board game, so you can win or lose. You win if you retire alive and rich. If you retire richer than someone else, you're more of a winner than they are. But really, if you survive your plunge into the dungeon, however brief, you've won.
Let me know about your experiences playing Dungeon Robber! Did you emerge with a handful of silver pieces? Were you killed by a rat? Did you retire with enough money to buy a kingdom?
Do you have your poster?
By now, everyone should have received their Random Dungeon Generator poster. If you didn't get one yet, and you signed up for one, reply to this message and let me know.
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PDF of the poster, plus all of the bonus PDFs earned by $17 backers: adventures by Tracy Hurley, Mike Mornard, and Mike Shea; dungeon rules from Adventurer Conqueror King; rules to the Dungeon Robber board game.Estimated delivery:
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PDF of the poster, plus all of the bonus PDFs earned by $22+ backers: adventures by Tracy Hurley, Mike Mornard, and Mike Shea; dungeon rules from Adventurer Conqueror King; rules to the Dungeon Robber board game; PDF of Paul's DM Notebook; PDFs of Jared von Hindman's illustrated dungeons with dungeon keys; virtual tokens of all the sticker art for the WOTC Virtual Table.Estimated delivery:
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Random Dungeon Generator as a Dungeon Map Poster: 24"x36" color poster of an illustrated dungeon. The dungeon is a flowchart that contains the rules for generating random dungeons. It's a template for building itself, along with millions of other possible dungeons. (Free shipping! If you are overseas, please consider pledging an extra $5.)Estimated delivery:
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Signed Poster and Bonus Reward: The illustrated dungeon poster, signed by the artist! Buying a signed poster is saying, "Awesome poster! Have $5!" If we raise $3000 ($1k over our goal), anyone who pledges $22 or more will get ONE BONUS POSTER: either a second Random Dungeon poster or a Wandering Monster poster, your choice.Estimated delivery:
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4e Special: Signed poster and, for Fourth Edition fans, 10 "Monster Manual on a Business Card" business cards, which contain the complete math for creating 4e monsters. With the dungeon generator and the business cards, you can run 4e adventures with no other preparation. (If we raise $3000, you'll also get a bonus poster of your choice.)Estimated delivery:
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Wallpaper your Room: You get two posters: one signed copy of the random dungeon poster, and a second signed poster of your choice: either a second Random Dungeon poster or an 18x24 OD&D Wandering Monsters poster. Also, for every extra $5 you pledge, you can get one more signed poster of your choice. For instance, if you contribute $35, you'll get three posters: one for you, one for your DM, and one to store in a waterproof map case in the clutch of a submerged mineral-covered skeleton! (If we raise $3000, you'll get yet another bonus poster of your choice, beyond the ones you paid for.)Estimated delivery:
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The same as the $22 reward (Signed Poster and Bonus Reward), and I will draw the backer or the backer's D&D character into the final version of the poster, being killed by a trap.Estimated delivery:
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The same as the $22 reward, and I will draw the backer or the backer's D&D character into the poster, NOT being killed by a trap.Estimated delivery:
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The same as the $22 reward, and I will run a game of D&D (any edition) for the backer's D&D group, using the poster to generate a dungeon. If we play the game before April 1, I will draw the backer's D&D character into the poster, re-enacting a dramatic moment from the game. If you're not in New York, I can run an online game in google+ or on the WOTC Virtual Table. If you can make it to Brooklyn, we'll run the game at the Brooklyn Strategist (http://www.thebrooklynstrategist.com) using their Sultan gaming table, building the dungeon with Master Maze walls from Dwarven Forge.Estimated delivery:
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Starry-Eyed Idealist Goal: I will print enough copies to give a bundle to EVERY FLGS THAT SELLS THE 1e REPRINTS. That way, people who buy the rulebooks in game stores will have something to play on April 17th.Estimated delivery:
- (30 days)