We've launched an exciting new project of our own! Introducing the Kickstarter app for iPhone!
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ShullDrip is a Non-Stop, Fast Paced Action Game! Built to Rival others with stunning Graphics and Fun Gameplay.

SkullDrip is going to be a fast paced, non-stop, action game. And we want you to be a big part of development because you deserve the chance to have a direct impact and direct input, which starts right now, see some of the rough draft main character ideas and logo images below.

We also want to reach the masses because we stand behind and believe in this project. We are shooting for the bare minimum to complete this project but would also like to port it to other platforms as well. Making games cost big money and the average license costs and fees to develop for Xbox, PS3 etc.. could be up to a hundred thousand dollars and thats just for the licensing and fees. 

Main Character Ideas: What kind of main character do you in vision for this game? Your a part of this team too. Here are a few of our ideas and if you don't like it well change it :)

Draft 1:

Draft 2:

Draft 3:

Special Effects:

What game would be complete without special effects? So here are some trial effects we are currently working on and remember give us feedback which ones do you love which ones need to be trashed. Also we haven't decided on a main character yet just waiting for your insights, so in this video you'll just see a silhouette of what could be?

Logo Design:

We've come up with a few very rough mockups sadly we don't like any of them and will be going back to the drawing board on these but its not only about showing you all the good stuff. If you want to see behind the scenes we have to show you the bad stuff too :) So become a part of it all, tell us your ideas and give constructive feedback on what you like and what you don't. Your a part of the team to.

As you've already seen from the video above here are some of the current game enemy characters which are relentless.

FAQ

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2
Backers
$11.00
pledged of $10,000 goal
0
seconds to go

Funding Unsuccessful This project reached the deadline without achieving its funding goal on May 3, 2012.

Funding period
Apr 3, 2012 - May 3, 2012 (30 days)

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  • Pledge $10 or more

    1 backer

    Receive a free copy when it is released later this year (PC/Mac) and a great appreciation from us because every little bit helps.

    Estimated delivery: Sep 2012
  • Pledge $25 or more

    0 backers

    Receive a PDF art book, (a digital copy) and a soundtrack from the game plus all previous reward tiers.

    Estimated delivery: May 2012
  • Pledge $50 or more

    0 backers

    Receive a specialized postcard with our game logo and the knowledge that you made a difference plus all previous reward tiers.

    Estimated delivery: May 2012
  • Pledge $100 or more

    0 backers

    Get access to a closed beta where you can play the unfinished game before its release plus access (members only) where you can give feedback and help improve the game. Plus all previous reward tiers.

    Estimated delivery: Jul 2012
  • Pledge $500 or more

    0 backers

    Receive a Specialized full sized poster and our humble gratitude praising you for your help. Plus all previous reward tiers.

    Estimated delivery: May 2012
  • Pledge $1,000 or more

    0 backers

    Get to have your name showcased in the credits of the game with a over whelming satisfaction that you made this happen. Plus all previous reward tiers.

    Estimated delivery: Sep 2012
  • Pledge $3,000 or more

    0 backers

    You get a personalized Mouse Pad with the games logo (the perfect computer accessory) and all previous reward tiers.

    Estimated delivery: Sep 2012
  • Pledge $5,000 or more

    0 backers

    Main Character Design. You'll get to see main character mockups, sketches and designs before anyone else along with a PDF art book of these characters. Also while designing the main character he/she is going to need a name and this is where you come in plus all previous reward tiers.

    Estimated delivery: Jul 2012
  • Pledge $10,000 or more

    0 backers

    Tickets to Unite 12. Unite is the annual conference for developers, publishers and enthusiasts. It is four days in August packed with advanced hands-on class tutorials and technical sessions about the market-leading platform for creating high quality video games, training simulations, medical and architectural visualizations, and other 3D interactive content. Plus a chance to meet some of my friends here and all previous reward tiers.

    Estimated delivery: Sep 2012