Post KS Update #2
Hey Guys!
So, this is the second post Kickstarter update for Quest For Infamy. Honestly, not a lot of really super interesting things are going on - as this is the stage where we gird up our loins, and try and put everything in order!
I mean, it's exciting to me - and to us - people are busily working on assignments. Right now, Shawn, Chuck and I are working on programming stuff to ensure the game's mechanics work right - you know, our day/night system, the mechanics of the stat system, the magic system, etc. Getting more ground work done so that the game functions properly. I hear people like properly functioning games, so that's what we're aiming for here. Hah!
James has been pumping out musical themes, ideas and sketches. He's one creative dude. I know he derives much of his inspiration from the art work that Jeremy has been sketching up, and from the amazing artwork that Ivan, Jon and Jason have been turning in. They're turned in even more since last update - I'd love to show you more, but I do have to save some surprises for later. Let's just say it's inspiring me - I'm having a ball working on plot elements and working out puzzles. I've actually been reading an old puzzle book I found in my book collection, and it's been giving me ideas. I remember picking up this dusty tome from a local Rescue Mission store years ago. I had a penchant for buying used books in my youth, and now all my shelves are stocked AND I have boxes and boxes of books... probably why there's a giant library in our Port City of Tyr in the game - I have a real love for books and an affection for giant libraries.
Jenny is back from a much deserved break post Kickstarter. Let me tell you, she's one of the hardest working girls in the business. And she's all business - she came home, saw the assignment list I had posted, and has immediately started tacking portraits for the game.
Heh. I'm getting really excited about all of this. Things are still moving an easy pace as we try and get set up. On the clerical side of things, I'm working on the Database set up for all the information we'll be getting from you - as surveys will be sent out WEDNESDAY, AUGUST 22nd. I know they're not going to be very big - just some pertinent info like your address for shipping the physical rewards, t-shirt sizes, etc - but processing almost 1,700 of them is a decent task, and I want to make sure I get it right.
I do love to hear from you all - we have forums at www.infamous-quests.com - where you can drop by and join in the discussion. We're having a decent one at the moment about our favorite kinds of puzzles. And on Monday, August 27th, we'll be launching the backers forums as well, where you can get more exclusive content and other goodies.
Also, our Pay Pal is still open, and will be for the first several months of production - and Big Boxes are still available. If you're interested in upgrading your pledge to get a higher tier reward, please contact me and you can do so via Pay Pal. You can find the PayPal link at www.infamous-quests.com as well.
I also want to give a shout out to a friend of Infamous Quests - Warbird Games and their project "Jack Houston and the Necronauts" We became friendly with Stacy Davidson during our campaign, and I personally love his vision for the game, his passion for adventure games, and his dedication to the genre. This game looks like it will be really special, and I'm very excited for it - they have just SEVEN days left to fund it, so if you haven't gone over and looked, peep it here -
http://www.kickstarter.com/projects/warbirdgames/jack-houston-and-the-necronauts
I can say you'd be supporting a great team, and a great game - and by supporting games like this, you're also supporting this community of independent adventure game developers. We're all just excited to make games for people like you, who want to play them, and I, for one, am enthralled at the sense of community we are building.
As always, as I sign out, I cannot stop to thank each and every one of you who pledged and backed us. We're so committed to making an awesome game, that it literally pours out of us everyday. It's messy. There's a lot of cleaning up... but anyway, thank you.
Sincerely,
~Steven
aka
Bt
1,656
Backers
$63,281
pledged of $25,000 goal
0
seconds to go
Funding period
Jun 6, 2012 -
Jul 6, 2012
(30 days)
- First created · 33 backed
- Steven Alexander 901 friends
- Website: infamous-quests.com
Pledge $10 or more
1000 backers
At the $10 dollar tier, you will receive an electronic download of Quest For Infamy - which will include the game, along with promotional art and optional DVD case insert art for printing.
Estimated delivery: Dec 2012Pledge $25 or more
75 backers
You'll get the game, DVD art as in the $10 tier, but you'll also get a digital copy of the official Quest For Infamy Soundtrack as well.
Estimated delivery: Dec 2012Pledge $30 or more
126 backers
The Full Digital Download Package - You'll get the SPECIAL EDITION game (with behind the scenes footage, deleted scenes, game maker commentary), DVD art and digital copy of the official Quest For Infamy Soundtrack as well.
Estimated delivery: Dec 2012Pledge $35 or more
174 backers
All the rewards of the $25 pledge,PLUS a PHYSICAL COPY of the game. Comes in a shrink-wrapped DVD case, with full color wraparound artwork in the case, and color printing on the DVD. This includes shipping.
Estimated delivery: Dec 2012Pledge $50 or more
42 backers
All the above incentives, also including the Special Edition, which includes behind the scenes footage, deleted scenes/sequences and game maker commentary. Also, you'll receive a special "Quest For Infamy" Backer T-Shirt
Estimated delivery: Dec 2012Pledge $60 or more
68 backers
All the rewards of the $50 pledge,PLUS a PHYSICAL COPY of the game. Comes in a shrink-wrapped DVD case, with full color wraparound artwork in the case, and color printing on the DVD. This includes shipping.
Estimated delivery: Dec 2012Pledge $100 or more
6 backers
All of the previous incentives (The Game, Special Edition, Soundtrack, The Backer t-Shirt) and a credit as "Associate Producer" in the end credits. You'll also have access to a special development forum where you can see and comment on the development of the game.
Estimated delivery: Aug 2012Pledge $110 or more
6 backers
All the rewards of the $100 pledge,PLUS a PHYSICAL COPY of the game. Comes in a shrink-wrapped DVD case, with full color wraparound artwork in the case, and color printing on the DVD. This includes shipping.
Estimated delivery: Dec 2012Pledge $120 or more
78 backers
Same as the $110 tier - with the Big Box Added. Shipping included.
Estimated delivery: Dec 2012Pledge $125 or more
1 backer
All the rewards of the $110 pledge (a PHYSICAL COPY of the game. Comes in a shrink-wrapped DVD case, with full color wraparound artwork in the case, and color printing on the DVD. This includes shipping, Digital Downloads of the Game (Special Edition), Soundtrack, Backer-T-shirt) PLUS - ACCESS TO BETA VERSIONS.
Estimated delivery: Dec 2012Pledge $135 or more
20 backers
Same as the $125 tier - with the Big Box Added. Shipping included.
Estimated delivery: Dec 2012Pledge $150 or more
6 backers Limited (44 of 50 left)
This will include all the rewards of the $100 tier, plus a signed print of an in game portrait art by Jenny Pattison. You may choose from Roehm, Rayford, Prospero, Ian, Kurdt, Udo, Brattle, Jan, or Kit. Jenny will personally sign these - with her own hands and a pen! Bt
Estimated delivery: Aug 2012Pledge $160 or more
0 backers
All the rewards of the $150 pledge,PLUS a PHYSICAL COPY of the game. Comes in a shrink-wrapped DVD case, with full color wraparound artwork in the case, and color printing on the DVD. This includes shipping.
Estimated delivery: Dec 2012Pledge $170 or more
6 backers
Same as the $160 tier - with the Big Box Added. Shipping included.
Estimated delivery: Dec 2012Pledge $175 or more
1 backer
Same rewards at the $160 Tier, plus ACCESS TO BETA VERSIONS.
Estimated delivery: Dec 2012Pledge $185 or more
1 backer
Same as the $175 tier - with the Big Box Added. Shipping included.
Estimated delivery: Dec 2012Pledge $200 or more
3 backers
All the previous incentives (Game, Special Edition, Soundtrack, Associate Producer Credit) plus a small cameo in the game! You'll have a sprite based on you - and you can even help design your costume!
Estimated delivery: Aug 2012Pledge $210 or more
7 backers
Same as the $200 tier - with the Big Box Added. Shipping included.
Estimated delivery: Dec 2012Pledge $215 or more
1 backer
Same as $200 tier, plus ACCESS TO BETA VERSIONS
Estimated delivery: Dec 2012Pledge $225 or more
4 backers
Same as the $215 tier - with the Big Box Added. Shipping included.
Estimated delivery: Dec 2012Pledge $500 or more
5 backers All gone!
All the previous awards, plus a credit as an Executive Producer in the opening credits. Your cameo will also be a "supporting" character in the game, and will have not only a sprite based on you, but also an in game portrait based on your likeness.
Estimated delivery: Aug 2012Pledge $500 or more
5 backers All gone!
All previous awards, plus a credit as an Executive Producer in the opening credits. Your cameo will also be in the ROGUES GALLERY in Rayford's Dungeon in the game, and will have not only a sprite based on you, but also an in game portrait based on your likeness.
Estimated delivery: Dec 2012Pledge $500 or more
2 backers Limited (3 of 5 left)
All previous awards, plus a credit as an Executive Producer in the opening credits. Your cameo will also be in the THE COUNCIL OF TYR in the game, and will have not only a sprite based on you, but also an in game portrait based on your likeness.
Estimated delivery: Dec 2012Pledge $700 or more
1 backer
All previous awards (Excluding the cameo and dialogue portrait) - plus access to the producers forum. Play Alpha builds of the game, give input and help us develop and shape the game.
Estimated delivery: Aug 2012Pledge $750 or more
2 backers Limited (3 of 5 left)
All previous awards (Including the cameo and dialogue portrait) - plus access to the producers forum. Play Alpha builds of the game, give input and help us develop and shape the game.
Estimated delivery: Aug 2012Pledge $1,000 or more
2 backers All gone!
Same rewards as the $750 tier (All previous awards, including the cameo and dialogue portrait - plus access to the producers forum. Play Alpha builds of the game, give input and help us develop and shape the game.) Plus additional special credit "Sponsored in part by..." as well as a CANVAS OIL PAINTING BY JEREMY KITCHEN OF ONE OF THE BACKGROUNDS FROM QUEST FOR INFAMY - Suitable for Framing and hanging in any room in your home. (Painting to be completed by Spring, 2013)
Estimated delivery: Dec 2012Pledge $5,000 or more
1 backer Limited (2 of 3 left)
All previous awards, but get a straight up "Produced by" credit. You'll have access to the game and direct input into it's production.
Estimated delivery: Aug 2012
Comments
Creator Steven "Blackthorne" Alexander on August 4, 2012
That's something that I feel really strongly about, especially in this community. I've built some solid friendships with other developers, and I really enjoy getting to know them and promoting our work. Adventure games have a good community of not only fans, but developers and creators as well - and without the friendships I've made over the years, IQ wouldn't exist. It's very important to me to pass this on.
Creator JuanitaD-Obsidian Goat of AGL589 $7.77+8 on August 4, 2012
BT, it's incredibly generous and thoughtful when game developers give shout-outs to other game developers. Nice to see.
Creator Hideo Kuze on August 2, 2012
Thanks for the update Bt :)