A 3D Adventure game inspired by classical point and click adventure games, with action elements set in a Fantasy Fictional World.
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Hi to all,
Thank you very much for your help and support.
Unfortunately, after completing the 30 days we set as a deadline, we reached the 53% of our goal.
OURFIRG will continue to be developed.
Our goal is to come back to Kickstarter with a playable demo of the game, more content and more advertisement in order to reach a new funding goal.
Thank you very much for your interest and support and hope to keep in touch.
OURFIRG Development Team
Ourfirg is a 3D Adventure game for PC and MAC. Furthermore, it will be available for the iPad, iPhone 3Gs and the iPod touch with a different game interface oriented for these devices [LINUX and Android Tablets version will be available if we exceed our goal, see stretch goals below].
Ourfirg is a story driven game which takes place at a well created extraordinary 3D open world with a consistent mythology. The player takes the role of an enigmatic figure, beginning his adventure from a mystic monks' society. As the story unfolds, the player becomes a witness to the eternal battle between good and evil; and guides his hero to the fulfillment of his divine destiny.
The game features:
- 3D graphics based on original concept
- 3rd person camera
- cut scene videos
- director oriented in-game cinematics
- real time animated action
- original music score
- rich sound fx
- voice over
The Game World
Ourfirg is set in a fantasy, fictional, fully explorable world in day and night. Residential areas, rural areas and many other explorable areas form much of the game's world. Places which highlight the mythology of the world, with significant importance in the storyline are there to be discovered by the player. With a large variety of assets and locations, including: Oracle, Monks' Residences, Caves, Villages, Forests, Castles, House Interiors, Docks, Prisons, Islands, Towers; prepare to discover a live, consistent world with a strong mythological background.
Be ready to immerse yourself in the the fictional universe of the game and guide your character through the game's storyline. Explore the game's world, interact with various characters and objects and solve many kinds of puzzles. The simple and intuitive interface of the game allows a smooth gameplay and the player to fully enter in the game world. Ourfirg will have a typical adventure interaction system: interact with objects (get, open, use, exam etc items), talk with NPCs, inventory system. Our design goals are oriented to one-click-one-command interaction. Furthermore, the user will take part in combats, with a simplified, efficient combat system.
Experience the game's world and follow an original story full of intriguing protagonists including:
- The character that the player controls. A mysterious looking, middle-aged man, hidden in the Monks' Community for years.
- The terrifying Necromancer. His actions are driven by his lust for power. He rules the Undead to enable him to accomplish his dark purposes.
- The Master of the Monks' Order. A wise person that everyone respects; his actions are always in favor of the Good.
- The Shaman of the desert islands. A legendary person with vast knowledge in the field of magic.
- The hidden Regent. He has a great influence in the whole Kingdom.
Plenty of characters that give life to the world, such as Monks, Villagers, Fishermen, Farmers, Guards, Ghosts; and various types of Monsters and Enemies that the player combats with throughout the game include Skeletons, Spiders, Gigantic Worm Creatures, Ghosts and more.
Located in the Monks' Community, you are informed that the Master of the Order wants to talk to you. Passing through the forest, you reach the Village and meet him there, on the roof of the Great Tower. He assigns you a mission, knowing that only you can help. Time has come for you to repay your debt to the mortals. You begin your adventure knowing only that you have to go to the Oracle and to talk to someone about the Ourfirg...
Meet the Team
Our core team consists of a small number of people with significant experience in art, music and computer science.
Andreas Diktyopoulos / Lead Developer
Akis Botsaropoulos / Game Designer
Maria Aloupi / Composer
John Sam / Creative Director
Kostas Diamantis / Character Artist
Working with Unity3D engine in various different projects in the past and continuing to work with in this project, we have the facility to release the game in various platforms: PC, MAC, iOS, LINUX, Android Tablets. We have done a lot of hard work in the game design, setting as goals:
- to achieve high-quality standards with a limited budget
- to create an extraordinary open virtual-world
- to create a simple, direct, easy to use interface
- to tell a great story with a strong Mythology background
- to utilize the technology of the platforms that it is intended for efficiently
With these goals in mind, we want OURFIRG to be a game full of the elements of a great video game production, to use efficiently the current technology, to be unified in a minimal aesthetic, to achieve high quality standards. To be a complete, professional production that has nothing to envy from the other games in the market. All these, with a limited budget.
We have been working on this project for 4 months now, having invested nearly all of our time and a significant amount of money for its development. However, our funds have started to deplete. We have worked out the minimum amount of money we need to gather in order to finish this game, without including wages for ourselves. We strongly believe that this amount is very small in relation to what the outcome will be. We ask for your support, which will enable us to finish the project.
$9,000 -> Voice Over + Additional Content
$11,000 -> Localization [ Subtitles for German, French and Spanish ]. English and Greek are already included.
$14,000 -> More Characters [ NPCs and Enemies ]
$17,000 -> FULLY FUNDED / Port the game to Linux and Android Tablets + 30% Increase in the Game World + Additional Story [ including Puzzles and Gameplay ]
Linux and Android versions of the game can be released together with PC, Mac and iOS versions only if we reach our final stretch goal of 17k. We need to upgrade our game engine to port the game to Linux and Android which needs a significant amount of money. So, if the 17k goal is reached, we will be able to release also the Linux and Android versions.
Yes! By choosing the $15 reward you can get 2 downloadable copies of the game in any of the platforms you choose. You can even select to get 2 copies for the same platform. Available platforms: PC, Mac, iOS. [Linux and Android Tablets version will be released if we reach our final stretch goal]
The same applies for all the rewards above the $15 tier.
Yes! OURFIRG will be offered to our backers in a DRM-free form!
Ourfirg is currently in the prototyping stage of development. It needs a lot of hard work and there is too much to be done in order to fulfill our vision of the game. In the final product, the graphics will be much improved in texturing and mesh, and the characters' animation will be much more improved. Apart from this, in the final result we want to keep the graphics simplified for aesthetic reasons.
Ourfirg will have a typical adventure interaction system, interact with objects (get, open, use, exam etc items), talk with NPCs, inventory system. Our design goals are oriented to an interface of one-click-one-command interaction. The user controls the movement with W, A, S, D and Runs with the Shift hold / the camera movement is controlled with the mouse / interactions with other objects with mouse click being in the correct position and orientation. There also will be some action elements as a very simple combat system which currently is in the decision and development process. Gamepads will be supported. The iOS version features a touch recognition interface.
pledged of $6,000 goal
seconds to go
Funding Unsuccessful This project reached the deadline without achieving its funding goal on August 4, 2012.
Jul 5, 2012 - Aug 4, 2012 (30 days)
Pledge $5 or more
You will receive our sincere thanks in a personal pdf-letter via e-mail.Estimated delivery: Aug 2012
Pledge $10 or more
Downloadable copy of the game, available for your choice of PC, MAC or iOS. [ More platforms will be available if we exceed our funding goal ]Estimated delivery: Dec 2012
Pledge $15 or more
Downloadable copies of two versions of the game [ PC or MAC version + iOS version ] and HD desktop wallpaper.Estimated delivery: Dec 2012
Pledge $25 or more
Downloadable copy of the Soundtrack of the game and of a Digital Art Book. Also, your name will be listed in the "Special Thanks" section of the game credits. Previous rewards included.Estimated delivery: Dec 2012
Pledge $40 or more
Get access to a closed beta test where you can play the game and help us improve it! All previous rewards included.Estimated delivery: Dec 2012
Pledge $80 or more
Your name will remain in the game world forever written in a Monument dedicated to your honor! All previous rewards included.Estimated delivery: Dec 2012
Pledge $120 or more
3 backers Limited (97 of 100 left)
Get a limited edition print of the official poster of the game in full movie poster size (27 x 40 inches), signed by the game designers. All previous rewards included.Estimated delivery: Dec 2012
Pledge $250 or more
1 backer Limited (9 of 10 left)
You will have the opportunity to get in the game world. A picture of you will be put into the game, re-drawn as a portrait that will exist in the game. All previous rewards included.Estimated delivery: Dec 2012
Pledge $500 or more
Be a Contributor of the game and participate in the game design. You will be personally updated with how the project goes and we will ask your opinion about decisions in the game design. Furthermore, you will receive a physical Art Book and will be listed as a "Special Contributor" in the game credits. Rewards of the $120 tier included.Estimated delivery: Dec 2012
Pledge $1,000 or more
0 backers Limited (5 of 5 left)
Be a character of the game! You can be portrayed as a Non Playing Character of the game. Rewards of the $500 tier included. Contact us for more info.Estimated delivery: Dec 2012
Pledge $2,000 or more
Receive an original, physical Artwork created by one of our artists. Rewards of the $500 tier included. Contact us for more info.Estimated delivery: Dec 2012
Pledge $5,000 or more
0 backers Limited (2 of 2 left)
Come to visit the game development team and be a honor guest of the release party of the game that will take place in Athens. You will be listed as Executive Producer in the game credits. Rewards of the $2000 tier included. Please contact us before donating at this tier.Estimated delivery: Dec 2012