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Update #2: Accelerating Narrative

Posted on November 30, 2009

Dear Loyal Backers -

You're investing in a story. This is a blistering narrative that is moving so fast that I'm barely in control anymore; I can actually feel it rattle as it accelerates - yet the bolts hold strong as we careen forward into the 3rd week.

Check out the fun facts below. I'll print more stories from the development of the game in the weeks to come.

My Sincere Thanks and Gratitude,

-james taylor

TGSSI Fun Fact #7: Jules' Servant -

Mysteriously, Puff is the only character - of six - who is not shown in the character booklet. We know from Jules' memoirs that Puff had a penchant for collecting insects. From the same memoirs, we also know that Puff was frequently "mumbling on" about how the beetle varieties here (on the Sandwiche islands, just south of the galapagos) were slightly different than the same beetles found on the mainland... This is truly astounding. It is 1801 and Puff has a precarious grasp on the theory of evolution... well before Charles Darwin. Sadly enough, Puff's discoveries went largely unnoticed.

It makes you wonder what other ideas are floating around out there.

TGSSI Fun Fact #12: On Creating a History -

From this present moment in time, there are multiple, branching possibilities for the future. Yes, the future after this exact instant could go in a number of directions. But now let's take that graph of the future and flip it on it's axis. So now - not only can I do any number of things from this present moment, but I also could have arrived here in any number of ways as well. By creating a history for this game, I'm literally taking the branching possibilities of the future...and flipping them into the past.

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Funding Successful

This project successfully raised its funding goal on February 10, 2010.

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Investors who contribute over $150 will receive a copy of the game plus their name on a pamphlet (of thank you's) inside the game whenever it is sold

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Persons who contribute over $250 will receive all of the above, plus dinner with editor and artists to learn more about the history and secrets of the game.

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Connected as James Taylor (697 friends)

James Taylor is a graduate student of interactive media at USC's School of Cinematic Arts. Resisting the current of digital media, he has decided to work primarily with board games.

  1. cargocollective.com