We've launched an exciting new project of our own! Introducing the Kickstarter app for iPhone!

Funded! This project successfully raised its funding goal on November 16, 2012.

Funding Completed! Steam Greenlight Deadline, Stretch Goal #2 Details, and What's Next

Update #17 · Nov 19, 2012 · 4 comments

Hi everyone!

So... wow. It's been pretty challenging to describe the feelings and thoughts we've had on this past week. Right now we're experiencing a combination of exhaustion from finishing the campaign, combined with the excitement to jump right back into development to get this game flying forward.

We didn't realize it until Rock, Paper, Shotgun (which we love, and not just because they keep writing nice things about us) mentioned us in their latest Kickstarter Katchup, but we ended up doubling our funding in less than a week. It was unbelievable, and a week we'll never forget. Thanks once again to all of you that felt for us in that final week, and did everything in your power to push us toward the goal!

It took a couple days to get our feet under us again, and we're currently doing our best to work through the flood of incoming messages and emails from everyone. The live steam on Friday was a blast, so thanks to everyone around the world that came by to celebrate the end with us! If you missed it you can watch the entire stream here.

Steam Greenlight by November 30th

We're now #29 out of 927 on the service. Getting in the top 10 by November 30th (next Friday) will allow us to be Greenlit and eventually placed on Steam!

Currently there is no other way to get on Steam, and it's going to take a lot of votes to get us there, so please go vote Yes and Favorite the game at the link below. Please also share the Greenlight page with your friends on Facebook, Twitter, and Google+ since voting is free and it would be a massive help for us to launch the Alpha/Beta!

Stretch Goal #2

In terms of what we've brought in from Kickstarter and PayPal so far, here's the breakdown:

Since we've hit our stretch goal of $165,000, we're excited to announce that we'll officially be implementing random track generation! We're not sure when in the development cycle the stretch goals will be fully available, but we'll keep you up to date along the way.

Also, due to a lot of feedback we've gotten (and since we were only able to allow PayPal backers a few days to back the project), we're going to leave the PayPal page available with Kickstarter rewards for a bit longer. Once we decide on a new closing date we'll let you know.

Other Kickstarter Projects

We understand the incredible challenge of getting the word out for a Kickstarter, and we're thankful to those that went so out of their way to share our project, so we want to share a couple projects with you!

Ormr is a software project that has 9 days left with about 66% to go. It's an image editor that's focused on being able to seamlessly tweak and adjust any action you've performed in the past without redoing all subsequent work. We think it could lead to a big boost in productivity when developing any of our 2D graphics. Check out more details here: http://kck.st/Q4ecpW

Sportsfriends is another project we're excited about that's about 1/3 through its campaign. It's essentially a compilation of experimental social video games including Johann Sebastian Joust, BaraBariBall, Super Pole Riders, and Hokra. The developers are really cool guys, and we love how they're pushing the boundaries of what it means to be a video game with each project. Learn more about it here: http://kck.st/XnGQUX

What's next?

We're going to be moving these updates to the private discussion forums where we can bring together everyone from Kickstarter and PayPal, as well as make it easier for us share content. Kickstarter's update system is pretty nice, and I'm sure we'll use it a bit more, but it does have some major limitations on how information is presented.

We'll still be posting public updates on Refract's Facebook and Twitter, but backers will get behind the scenes updates and things to provide feedback on the private discussion forums. The official Distance forums are at: http://survivethedistance.com/forums, and we're currently planning on opening up a private section for backers. We admit that there's definitely some work to do to properly prepare the private community section, so once that's all set up we'll let you know. Until then come over, make an account, and say hello!

This week is largely a "catch up with the world" week for us, and we're putting together some plans for how we'll be approaching the upcoming months. As more details are established, we'll update you along the way! You can also follow us individually on Twitter since we'll be posting the most often about random stuff including what we're working on day to day.

Keep being awesome, and stay tuned for more coming soon!

- Jordan

Comments

    1. Kickstarter_avatar.small

      Creator Jomskylark on November 20, 2012

      My concern with shifting the announcements over to a private forum is that these changes usually cannot be pushed to an e-mail address. Would you kindly consider adding a subscription or RSS feature? I don't want to have to constantly remember to check the forums for updates when I can just have it sent via e-mail.

      Thanks!

    2. Missing_small

      Creator Marsell on November 20, 2012

      I agree with Atarun.

    3. Avatar200200.small

      Creator Atarun on November 20, 2012

      I understand project creators' desire to move their updates away from Kickstarter, but when you've backed as many projects as me, it essentially means that one more project falls under the radar. It is entirely impractical for me to sign up and watch every freaking third-party site, forum, blog out there...
      So, for the big announcements, I hope you'll still paste them here for people like me.

    4. Gohan.small

      Creator Damien1P on November 19, 2012

      Backed ormr already. Hoping it gets funded.

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