
Take Gooey and his friends through exciting adventures on this fun and exciting mobile video game
With just over 60 hours to go, we need ALL of our fans to pull together to make this happen! Get your pledges in today, and let's make this happen!
We are a group of college students who grew up playing video games, and we want to bring the joy and good times we have had playing games to the public. We have combined our passions and our skills to team up and create Amoeba, which we hope will be one of the coolest and most fun mobile games you have played in a very long time.
Gooey is an Amoeba in a research lab who has been marked for destruction. He manages to break out of his dish, and must escape the lab before the AI which runs it can track him down and destroy him. Along the way, he meets other trapped Amoeba and frees them, absorbing their powers. Using the absorbed powers, he overcomes obstacles and faces challenging enemies while racing toward freedom.
Want to know more? We've written up the 5 Reasons You Should Back Our Kickstarter.
Update 2: WE'RE GOING TO THE OUYA LAUNCH PARTY!
Cate Colgan (yes, you can follow her on Facebook) just called to let us know that not only did she back us, she also purchased us an Elite Developer Pack from the Ouya Kickstarter Project. This means that the question of whether or not we'll develop for Ouya is now a definitive yes, and that we'll have first access to that platform alongside major gaming companies! Thank you, Cate!
Update 1: Ryan made some gameplay clips!
Here's a rough cut of some of the gameplay. As you can see, we're still finalizing some of the artwork, and need sound, but we wanted you to see some of our work in progress:
http://www.youtube.com/watch?v=8uvKvfb4YlY
Check out some of our concept art:




So here's the thing. We are all going to school, and we have part-time jobs, too. With your donations, we'll be able to finish the project faster, get paid a little bit (right now we are all working on this project for free), and maybe sleep an extra hour or two each night. Ok, so we probably won't sleep an extra hour. We'll be able to get in an extra hour or two of game time (i.e., research) because we won't be slaving at a really meaningless part time job!
What your contributions are spent on:
- Software licensing - we're building our games on the Unity 3D Pro game engine, with Unity Team server. The licenses cost around 2k per seat, plus plugins. We also use a stack of other design tools that all come with their own price tag.
- Upgraded server - we need a full dedicated server to host our Team Server software, and to host browser based versions of our games. It will run about $2500 a year.
- Additional hardware - One of our goals is to make our games work across every platform, so it would be nice to get some additional test devices.
- Promotional swag such as our Kickstarter rewards
- Groceries, Red Bull, 5 Hour Energy Shots, etc.
We appreciate all the initial support, and we're excited about the future!
FAQ
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Initially, we're releasing this for Android, but we want all of our games to be completely cross platform compatible. Fortunately, Unity3D does a really good job of porting to different systems, which is one of the reasons we chose it. We're shooting to release browser based versions around the same time as the mobile versions, so anyone running Chrome or other similar modern web browsers will be able to play it on their computer as well, regardless of OS.
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Ryan says we'll have gameplay videos ready by Thursday 07/26, and we're adding more artwork later today. We'll release new videos every week showing the progress of the current build.
125
Backers
$3,248
pledged of $14,000 goal
0
seconds to go
Funding Unsuccessful This project reached the deadline without achieving its funding goal on August 18, 2012.
Funding period
Jul 19, 2012 -
Aug 18, 2012
(30 days)
- First created · 0 backed
- Has not connected Facebook
- Website: facebook.com
Pledge $5 or more
16 backers
Personal thank you on our FB, Google+ and website for being a backer and pre-release invitation to download Amoeba before it is made available to the public
Estimated delivery: Oct 2012Pledge $10 or more
44 backers
ALL previous awards AND ... your name in the Thank You section of the credits and free Amoeba game updates for life.
Estimated delivery: Dec 2012Pledge $25 or more
16 backers
ALL previous awards AND ... a download of the Amoeba sound track.
Estimated delivery: Dec 2012Pledge $50 or more
12 backers
ALL previous awards AND ... a link to a collection of original Amoeba concept art and your name listed in the Contributor section of the credits.
Estimated delivery: Dec 2012Pledge $100 or more
6 backers
ALL previous awards AND .... an Amoeba t-shirt and all bonus levels unlocked.
Estimated delivery: Dec 2012Pledge $250 or more
2 backers
All previous awards AND ... custom skins for amoebas unique to donors in this level and higher
Estimated delivery: Dec 2012Pledge $500 or more
0 backers Limited (10 of 10 left)
ALL previous awards AND ... an Amoeba Art Book
Estimated delivery: Dec 2012Pledge $750 or more
0 backers Limited (20 of 20 left)
ALL previous awards AND ... a limited edition Amoeba character figurine.
Estimated delivery: Dec 2012Pledge $1,000 or more
0 backers
ALL previous awards AND ... a new tablet, customized for Amoeba, autographed by the development team and preloaded with the Amoeba game.
Estimated delivery: Dec 2012