Black Space 2 is an ambitious and exhiliarating 3D space combat game in development for the PC, iOS, and Mac OS X platforms.
What is Black Space 2?
Black Space 2 is an upcoming sequel to the original iOS game Black Space. The sequel is cross platform and will be available for the PC, Mac OS X, and of course iOS! The game itself is a 3D mission based space shooter with full 3D flight that takes place in dozens of different and unique locations.
Why is it on Kickstarter?
The original Black Space was created virtually from scratch. At that point I had been programming for about ten years with a focus on graphics programming and wanted to make a game that I would enjoy playing. I self funded the original which had a very small budget but still cost me thousands. After two years of work, many late nights, and a lot of patience from my wife, I finally finished it. Now I am ready to do more.
To make Black Space 2 bigger and better than the original I need help from the Kickstarter community. My wife and I are expecting our second child this month and unfortunately I can't self fund this title.
Black Space 2 is a mission based 3D space shooter similar to the Wing Commander games of old. Below is a brief summary of the game.
- Full 3D flight control.
- Dozens of missions featuring unique locations and objectives.
- Interactive story that unfolds through mission briefings and in game NPC interaction.
- Planned platforms for release include the PC, iOS 5.0 and above, as well as Mac OS X 10.6 and above.
In the year 2150, Earth had become an overpopulated and desolate planet. Poverty, hunger, and radioactive fallout from the last World War were affecting everyone, leaving billions of people either dead or dying. Earth had given us everything and we took it all with no remorse or reparation. We had ravaged Earth with our pety wars and stripped it bare, human civilization was nearing it’s end.
It wasn’t until this time that we began to finally understood our impending fate and began to take destiny into our own hands. The few remaining nations of Earth created the Earth Alliance and scoured the visible universe in the hope that other planets would be found that could sustain our civilization. In 2159 we discovered a small corner of our own galaxy that could possibly sustain us, a journey that would take nearly a century. The undertaking was unprecedented. We built starships and rapidly developed technologies to sustain us during the journey. Never in all of human history had there been such cooperation and effort put into any endeavor. We launched 33 Alliance starships in 2183, crewed by whom we thought were the best and brightest. It was mankind’s crowning achievement.
During our journey, communication relays were launched that allowed us to remain in contact with Earth. For five decades we adapted to space travel, thriving in our technological prowess, and communicating back to Earth the wonders we encountered. However unlikely as it seemed to us, life was once again becoming worse on Earth. Several of the nations had fallen and what order there was soon turned into chaos. The Earth Alliance collapsed, and war once again consumed their minds. It was apparent that we had not learned our lesson after all. In 2235 we lost all communications with Earth. It was unknown what happened or why, but one thing was now certain, we were now truly alone.
It was in the year 2250 that we finally arrived to a planet that we would soon call home, a place we named Eden. Eden was the ultimate planet for supporting the human race. Some say it was more Earth like than Earth itself had ever been. It wasn’t long before we gained a strong foothold there. We planted crops, rebuilt our civilization, and even began building new starships and exploring new worlds. We renamed our government to the Colonial Alliance to signify our own endeavours and our lost ties to Earth. For 80 years we expanded our reach, colonizing and mining planets for the resources we needed, all the while leaving Eden as untouched as possible. After all of our effort, we came to the conclusion that we had saved humanity from itself.
In 2330, a year that will remain in infamy, the colony on New Japan was obliterated by an unknown foe. 10,000 souls were lost on that horrific day. During our entire journey we had never encountered any alien species, and it was completely unknown who could have caused such destruction. That was until we we received the following transmission two days later: “We are the Terran Hegemony. From the ashes we arose and washed ourselves clean of all that was impure. We will cleanse the Universe of all who are inferior. Everything that is yours is now ours.”
Black Space 2 begins after the end of the first game. It was just discovered that the Terrans have developed a new form of space travel, where specifically placed "gates" could allow instantaneous travel from one point of space to another. If that weren't enough, the enemies encountered were nothing more than scouts and the worst has yet to come through the gate system. Out gunned and out numbered, facing technology beyond your own, you must fight to maintain your way of life and preserve the natural evolution of the human race.
Why do you need the money?
In order to realize the envisioned scope of the game, funding will be needed for assets such as sounds, custom music, 3D models, and licensing 3rd party software for content creation. Funding will also be used to hire voice talent for the game's characters. And of course with funding I will also be able to spend more time devoted to what I love doing, making great games.
The game will be available for the PC, Mac OS X, and iOS.
As with all software this is a moving target, but it is estimated for a release of next year.
As a gamer myself I have developed a passion for space games. Growing up I played all the Wing Commander games, Starlancer, and Freelancer just to name a few. Of all the game genres I can't think of another that inspires me as much as space based games do.
Yes, but not until another week or so. I have a baby boy on the way this week and my attention is diverted to that right now.
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