
I want to make posters of 16th Century city maps of London, Paris, and Rome that will also include a simple Matrix game.
I want to bring some wonderful 16th Century city maps to gamers. I want to do this by making posters of London, Paris and Rome. I'll sell the posters at my booth at Gen Con and sell to stores through distribution. I am including a simple court intrigue Matrix game with the maps. This is a kind of game I've run for nearly twenty-five years. Each turn a player adds a line to the story. The next player may add to this or challenge and possibly change it. Bit by bit the pieces add up to an interesting unique tale.
I'll prepare the maps in photoshop and use offset printing to do production. I've done this before so I know I can get this done quickly.
As I said above I've been doing Matrix game for a long time. They are used by the British, Australian, and French armies for planning and training. I've used them as a psychotherapy game and educators have used them to teach creative writing and social studies. The present game is just for fun but it builds off of serious foundations.
FAQ
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The maps will be 18x24. They'll be off set printed on a medium poster stock (no the thickest but not the thinnnest paper).
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Folding maps is a crime.
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If you are over seas just pledge ten dollars more to cover shipping costs. I want to keep things simple. If you are going to be at Gen Con though I'll just have you pick it up there.
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There are actually many versions of the Matrix game floating around out there on the web. The version of the game I'll use in these games works like this...
The players look at the map. There are six pictures on the sides: One is of the hero, the other five are of scenes of the game. This game is playable in a convention hall where people can play a turn as they walk by. The game host fills the players in on the story so far. With that they are ready to play. The host picks a player to start.
The player points to a picture, this is the scene they are working on. They add to the story by making up what happens next. If no one challenges it, the addition happens. The other players get one challenge per turn. A challenge replaces what they first player says. The two players play a round of rock-paper- scissors, roll dice, or flip a coin to determin who wins. The winners action happens. Go around the table giving each player a turn to add to the scene. After going around once or twice the host can end the scene. A player can end the scene before this by pointing to a new picture (or a location on the map) and saying what happens there.
The games are all intrigues. Before their first action each player needs to decide if they want good or bad things to happen to the hero. If they pick good they help him. If they pick bad they try to make his life a living hell. When the last scene is told we learn how the hero comes out. It is a slice of life where everyone gets to have fun pushing the hero around or helping a minor character do something interesting.
And that's the game.
104
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Funding period
Apr 16, 2012 -
May 16, 2012
(30 days)
- 2 created · 0 backed
- Chris Engle 541 friends
- Website: hamsterpress.net
Pledge $5 or more
15 backers
You get a London map. This will include a game about Shakespeare and court intrigue.
Estimated delivery: Aug 2012Pledge $10 or more
12 backers
You will get a Paris map on top of the London map. This game will be about the Three Musketeers.
Estimated delivery: Aug 2012Pledge $20 or more
72 backers
You will get a map of Rome along with the other two maps. This game will be about Pope Alexander and his son Caesare.
Estimated delivery: Aug 2012Pledge $100 or more
5 backers
If you pledge this much I will send you out the maps and copies of my older games. Thunder Hamsters and the Temple of Cheese, Mongolian Goat Rodeo, and Jump the Shark. Come by my booth at Gen Con - Hamster Press - and I'll shake your hand and run a game for you!
Estimated delivery: Aug 2012