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Update #6: Thanks for all your support!

Posted on December 11, 2009

Thanks everyone for helping to back the project - Despite not meeting the funding goals, I'm making good progress on the game, and hope to have a finished prototype by the end of the year. I will update more soon on the state of the game's design - I've just been swamped with other work and making time to work on The Unconcerned. But rest assured it will be made - currently I'm aiming to be done in the fall of next year.

If you're interested in being on the playtest list send me an email at borut_p@yahoo.com (backers whose email addresses I have don't need to do that). The first playtests are still many months away, but I want to make sure I get all the addresses for anyone interested.

Borut


    1. Perry_photo_2_2.thumb
      Perry Chen on December 11, 2009

      glad to hear you're still going fwd! good luck



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Funding Unsuccessful

This project reached the deadline without achieving its funding goal on December 10, 2009.

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PREORDER - You'll get a downloadable copy of the game of the PC version of the game when it is released, at no extra cost to you.

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SIGNED COPY - You'll receive a physical copy of the game (for the PC), signed by the development team.

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SIGNED COPY + SOUNDTRACK - You'll also get aIso get a copy of the game's musical soundtrack.

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SIGNED COPY + SOUNDTRACK + T-SHIRT - In addition, you'll get a t-shirt with a crazy artistic take on the logo for my company, Plush Apocalypse Productions - you'll be the envy of all your arty/indie friends!

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SIGNED ARTWORK - You'll get all of that (signed copy, soundtrack, t-shirt), plus you'll get a signed print of a piece of concept artwork for the game from one of the game's artists.

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9 Backers

BEHIND THE SCENES - In addition to the above, you'll get access to design documents, research materials (including possibly interviews with Iranian citizens), and prototype builds of the game. You'll also be included in the game's beta test, and be able to provide feedback to make the game better.

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4 Backers

SPONSOR - Along with behind the scenes access, you'll have your name, website link, and optional short message included in the game's credits and on the game's webpage.

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1 Backer • Limited Reward (9 of 10 remaining)

IN GAME CHARACTER - Includes the above, plus you'll have your likeness drawn and included as a character in the game.

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0 Backers

EXECUTIVE PRODUCER - You'll get a signed copy of the game, soundtrack, a t-shirt, signed artwork, and a behind the scenes pass, and you'll get an Executive Producer credit in the game. Hey, everybody wants to executive produce, right? This could be your entry to the high profile world of game production! Stop laughing.

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Connected as Borut Pfeifer (376 friends)

I’m a freelance game developer who lives in Venice, CA. I previously worked at EALA, as a lead AI programmer on game collaboration between Doug Church and Steven Spielberg. I’ve also worked at Radical, Sony Online Entertainment, and my own start-up (White Knuckle Games). I’ve taught in the Vancouver Film School’s Game Design program, and I’ve written articles for the Game Programming Gems series, Gamasutra, and more. I blog at http://www.plushapocalypse.com/borut/