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Update #3: A portion of the proceeds...

Posted on October 8, 2009

You know, I'll be honest, I've always been a little wary of official charitable organizations, for fear that your donations are going to fund some office bureaucrat's afternoon naps. Thankfully in the age of the internet, financial records and more are available to those who are interested.

So with that, I'm happy to declare that 5% of royalties from sales of the game will be donated to two charities:

Children of Persia, an organization that provides health care, education, and social services to Iranian children in need: http://www.childrenofpersia.org/index.html

Iran Human Rights Documentation Center, which aims to record and educate about human rights abuses in Iran, to encourage a culture of human rights within Iranian society: http://www.iranhrdc.org/httpdocs/index.htm

At least 5% of royalties will be charitably donated to those two organizations, possibly more depending on what I can afford based on the cost of development and relative success of the game.

I don't necessarily think any creative work, whether it's a game, music, movie, or book, can directly bring about change for the social good. They can educate, inform, and inspire - those are powerful things that, when successful, can motivate people to act, but only in that indirect fashion. Yet at least in some way, through this donation, I hope this game can do a little bit of both.

52
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Funding Unsuccessful

This project reached the deadline without achieving its funding goal on December 10, 2009.

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14 Backers

PREORDER - You'll get a downloadable copy of the game of the PC version of the game when it is released, at no extra cost to you.

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9 Backers

SIGNED COPY - You'll receive a physical copy of the game (for the PC), signed by the development team.

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5 Backers

SIGNED COPY + SOUNDTRACK - You'll also get aIso get a copy of the game's musical soundtrack.

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5 Backers

SIGNED COPY + SOUNDTRACK + T-SHIRT - In addition, you'll get a t-shirt with a crazy artistic take on the logo for my company, Plush Apocalypse Productions - you'll be the envy of all your arty/indie friends!

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1 Backer

SIGNED ARTWORK - You'll get all of that (signed copy, soundtrack, t-shirt), plus you'll get a signed print of a piece of concept artwork for the game from one of the game's artists.

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9 Backers

BEHIND THE SCENES - In addition to the above, you'll get access to design documents, research materials (including possibly interviews with Iranian citizens), and prototype builds of the game. You'll also be included in the game's beta test, and be able to provide feedback to make the game better.

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4 Backers

SPONSOR - Along with behind the scenes access, you'll have your name, website link, and optional short message included in the game's credits and on the game's webpage.

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1 Backer • Limited Reward (9 of 10 remaining)

IN GAME CHARACTER - Includes the above, plus you'll have your likeness drawn and included as a character in the game.

Pledge $1,000 or more

0 Backers

EXECUTIVE PRODUCER - You'll get a signed copy of the game, soundtrack, a t-shirt, signed artwork, and a behind the scenes pass, and you'll get an Executive Producer credit in the game. Hey, everybody wants to executive produce, right? This could be your entry to the high profile world of game production! Stop laughing.

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Connected as Borut Pfeifer (376 friends)

I’m a freelance game developer who lives in Venice, CA. I previously worked at EALA, as a lead AI programmer on game collaboration between Doug Church and Steven Spielberg. I’ve also worked at Radical, Sony Online Entertainment, and my own start-up (White Knuckle Games). I’ve taught in the Vancouver Film School’s Game Design program, and I’ve written articles for the Game Programming Gems series, Gamasutra, and more. I blog at http://www.plushapocalypse.com/borut/