We've launched an exciting new project of our own! Introducing the Kickstarter app for iPhone!

Funded! This project successfully raised its funding goal on May 6, 2012.

    1. Missing_small

      Creator Will 5 days ago

      Good stuff, this is one of the few kickstarters I'm really looking forward to getting my hands on. Any chance there will be a rough indication of how much is left do? Even just a "we need a few more months."

      Anyway looking forward to seeing the update, although I loathe facebook so anything you put there will be entirely lost on me.

    2. Eoe%20avatar.small

      Creator E.o.E.Games 5 days ago

      @Will
      Yeah! We announced on our Facebook page a few days ago that our next update will be this Sunday, May 19th. You should like our page so you don't miss any news :) www.facebook.com/echoesofeternea.

      This update we are going to focus on showing off previously unseen graphics and animations along with new screenshots.See you then!

    3. Missing_small

      Creator Will 5 days ago

      Any news?

    4. Fb_profile_picture.small

      Creator Paul Marzagalli on April 7

      Latest update is live!

    5. Redwood.small

      Creator Jacob on April 4

      Hey ryan, will EoE need more time to finish and polish the game? I don't mind waiting for EoE to be all it can be and I think most backers are with me when I say that!!

    6. Fb_profile_picture.small

      Creator Josep M. Pons on April 4

      Mar 14, 2013: regular update.... next weeked. It is a loooooooooooong week... I don't want to be cinic, but obviously the lack of news make me worry, as you can understand :(

    7. Fb_profile_picture.small

      Creator Paul Marzagalli on February 9

      Russell, update will surface next weekend.

    8. Missing_small

      Creator russell on February 9

      been awhile any updates? no rush suppose its less than a month.

    9. Eoe%20avatar.small

      Creator E.o.E.Games on January 9

      Hello Josep,
      We were going to do an update on New Years Eve, but decided to take a little more time to get with all our team members so that we can answer exactly what you are asking. Our update this Sunday will be going over our schedule and time frame for development.

      See you then!

    10. Fb_profile_picture.small

      Creator Josep M. Pons on January 9

      Hi... you said that your new update would be before end of the year.

      Anyway. This project started to be funded on May. It is time to know some general details:

      - How much of the gameplay(the game from start to end) is done (in terms related to be able to end the game
      - Graphics?
      - Sound?
      - What is your release date?

    11. Eoe%20avatar.small

      Creator E.o.E.Games on December 17

      Thanks for thinking about us Carla! We were going to write an update last night, but due to a freak storm and subsequent power outage, we were kept offline till early this morning. We will be posting that update tonight around 9pm EST.

      See you then!

    12. Camping-f5_large.small

      Creator Carla on December 17

      Anything new happening here? I know we aren't supposed to get this til mid-next year, but was hoping for an update. :)

    13. Eoe%20avatar.small

      Creator E.o.E.Games on October 19, 2012

      Things are going great! Apologies for taking so long between updates. We will have one for you this Sunday at our regular time.

    14. Lynxcat2-avatar.small

      Creator Paul Dunnells on October 19, 2012

      How's progress? Haven't heard from you guys in a while. Can you drop us an update and let us know how things are going?

      Cheers

    15. Missing_small

      Creator Hailinel on August 30, 2012

      Steam recently launched Steam Greenlight; it's a way to potentially get a game onto Steam by community vote. Are you considering pitching the game for the service through it?

    16. Missing_small

      Creator russell on August 13, 2012

      Synthesis=no fun
      no to mixing and enchanting, keeping the game reto/classic in my mind is not aided by the altier iris style everything needs to be combined and you fear loosing something or using a one of a kind item to make something else. Next youll say you capture and train monsters for an areana like what has happend to the dragon quest series......all bad.
      please no synthesis

    17. Missing_small

      Creator Richard Wojtaszak on August 13, 2012

      bah if anyone loves windows 8 its those that already have a stupid tablet pc of types

    18. Eoe%20avatar.small

      Creator E.o.E.Games on August 12, 2012

      @Carlos: No we haven't yet. I'm not sure if We will though.

    19. Fb_profile_picture.small

      Creator Carlos A Peralta on August 12, 2012

      I'm just curious - have you tested on Windows 8? I'm sure it'll work, but it be cool to take advantage of the tiles in Windows 8.

    20. Missing_small

      Creator Richard Wojtaszak on August 12, 2012

      the encharting system sounds very sweet have a look at what path of exile did with its system of ablites which have slots in that sword / armor that allowed you to put gems in and modify that pice to a certain power upgrade and in a rpg works well.

      I belive the item system would work well once you knew certain things like how to combine what items to what and how. but i think you might have to be given one or two to start off with so you know the basics before you start playing like extra hard stright off the bat, Im always trying to play in normal and sometimes i like to skip all intos and stuff to get into the game play but sometimes its good to know how to do things. just dont make it where your stopping and starting with the tutorial. I would like to see how this works say a small map be released as a simi beta type of how the system works.

      Thanks.

    21. Eoe%20avatar.small

      Creator E.o.E.Games on August 7, 2012

      @ R Wilson. If you mean the new "tileset" then no. We are currently working on that and would like to have more progress on it before we show it off. The only other "New" thing I can think of is that we slightly changed how our dialogue pictures are drawn, but we announced and showed that off a long time ago.

    22. Pinkdragonfruit_en-us1981264736.small

      Creator R Wilson on August 7, 2012

      Did we ever get a final smaple of the 'new' look?

    23. Mst3k%20150x150.small

      Creator randalthor on August 2, 2012

      I just found this turn based RPG on Kickstarter: http://www.kickstarter.com/projects/vitaumbra/vita-umbra-the-life-of-shadows/posts It's called Vita Umbra - The Life of Shadows. It looks like a pretty interesting game, despite it's extremely low fundraising goal. The 2 songs for the game that have been posted so far, are shockingly good.

    24. Mst3k%20150x150.small

      Creator randalthor on July 22, 2012

      How about instead of just getting Fire 2 when 2 characters cast Fire at the same time, you get a unique spell that is only available by combining spells and or abilities. Think Chrono Trigger. Half the fun is finding the unique combinations. When I visit a save point, I want full heal on Easy mode. But I feel there should be no healing on any other difficulties. You should have to manage your inventory. I would like to have items like Tents that will heal, but only at save points and on the world map. I love summons. Maybe have normal summons replace the summoner for a number of turns. And then have a few rare hard to find, uber powerful, summons, that replace the entire party for a while. And maybe we have to collect summons through side quests. Like finding a summoning spell in a forgotten old book. Or by defeating an optional side boss, who then becomes your summon. I love preemptive attacks. I also like attack delays and the IP meter for really big attacks. Party member switching sounds good too. For voice acting, don't just have them shout out catch phrases. Have the party members react to how the battle is going. Or maybe taunt the enemy. I'm really liking the direction the game is taking.

    25. Missing_small

      Creator Richard Wojtaszak on July 16, 2012

      hello, I wont be posting on tumbler nore will i post on face-crap, twitter i just dont belive in.

      Ok battle system to me sounds awsume, please advise if you are going the route that ff did and have random spawns of enemys in a given area you walk further you get harder monsters or are you going to go down the route of say what other silly companys have done and have you level up by there own justice with having mobs placed around a section of map and when you have apparently distroyed them they stay beaten and do not come back unless theres another quest to do so ?. so thats what i really want to get from this a more FF style battle system would be hell nice.

      About the healing a bar that allows you to heal in certain sections, would be okish to do. i have found those battle system a lot harder to play by and turns me away if i cant win the battle if i try it more than 3 times with different type of skills. so i dont so much belive in bar systems for health. You could make them fairly high priced but on the first few missions have them given to your char from quest when going out and battleing to do bad.

      are you planning on this being a small game just a few hours worth of play or are you wanting this game to be days worth. i like the fact that some get soo big they just keep getting better to come back to. or are you going to try and have an episodic game that keeps comming out with more content via dlc ?.

      I hope you get this and reply ill try and keep my options open but thats personally what i feel games like this should be anyways good luck.

    26. Flowerseseses.small

      Creator Suzie Q Sailaway on July 11, 2012

      Wonderful! Another KS I supported did the same- I'm really happy E.o.E. got in on it too! It's such an awesome li'l console. :)

    27. Eoe%20avatar.small

      Creator E.o.E.Games on July 10, 2012

      I hope you all have given support to OUYA.
      http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console…

      We have already placed a pledge to be early developers. Who knows what can happen now!

    28. Eoe%20avatar.small

      Creator E.o.E.Games on July 1, 2012

      Hey everyone, our update will be a little late this week!

    29. Missing_small

      Creator natem600 on June 28, 2012

      In update 13 the Big trees look too much hills in a topographic map. At first glance I thought they were hills. Looking good otherwise.

    30. Eoe%20avatar.small

      Creator E.o.E.Games on June 25, 2012

      For those that are interested, we just launched our Voice acting auditions.

      http://voiceactingalliance.com/board/showthread.php….

      There are only 4 roles open right now, but many more will be added in the future!

    31. Ripstop.small

      Creator Brian Watzig on June 8, 2012

      @Ryan, if your composer it looking for additional work as well the guys at boot hill hero's (http://www.experimentalgamer.com/boot-hill-heroes-composer/ ) is looking for a composer

    32. Avatar.small

      Creator MrWahloh on June 1, 2012

      @Ryan, thanks for confirming the game pad support.

      Question 1: How much buttons will be needed to play this game fully with a Game Pad?

      I got a SNES USB controller which has Red, Green, Blue, Yellow, Start, Select, 4Arrow, L and R, will that be enough?

      Question 2: Will I be able to play the game from a USB stick without installation? Like a Portable Edition.

      I've added a USB to my SNES Controller which I use for Emulators and Roms. This way I could take my SNES Controller with me, plug it in the computer and play EoE.

    33. Fb_profile_picture.small

      Creator Michael Jordan on May 28, 2012

      I love the new monsters!They look awesome.I'm glad the game is coming along so good.

    34. Fb_profile_picture.small

      Creator Corey Binns on May 28, 2012

      What is the controller configuration? Super NIntendo PC USB controllers exist if you want a truly retro experience:
      http://www.amazon.com/Classic-USB-Super-Nintendo-Controller-PC/dp/B002JAU20W
      Also if possible (though I know extremely unlikely) you could make a port to a retro 16 bit console like a few others have if your ambitious, there is still a market for a SNES:
      http://www.thinkgeek.com/geektoys/games/b76e/…
      and a portable SNES/SEGA Genesis:
      http://www.thinkgeek.com/electronics/retro-gaming/ed6b/…
      On the reverse of that, would the custom engine be flexible enough to port to modern consoles (Xbox360 & Wii and potential WiiU owner) or other platforms, once your done with the PC version?

    35. Eoe%20avatar.small

      Creator E.o.E.Games on May 22, 2012

      @John, don't worry, E.o.E. is and always will be 2D. The engine change only changes our programming ability, not out visuals.

    36. Shadowrun-logo-fe884b477a-seeklogo_com.small

      Creator John Mak on May 22, 2012

      will EoE still have the classic 16-bit look to the game, as i noticed that there is a change of engine for EoE?

      also, regarding updates; it is really up to Ryan;
      personally i would prefer less updates with more content...
      not really sure what others think but once a month seems ok?

    37. Eoe%20avatar.small

      Creator E.o.E.Games on May 21, 2012

      @ Danielle, Yes, we will be offering the art book!
      @ Roy, Yep, there will be game pad support. We actually prefer for people to play that way. Very nostalgic.

    38. Avatar.small

      Creator MrWahloh on May 21, 2012

      I'm curious, will there be Gamepad support? I might have missed the message about that.

      It would be great if it had Gamepad support, this is one of the games that's perfect for playing with a Gamepad.

    39. Fb_profile_picture.small

      Creator Danielle Hunt on May 21, 2012

      When you say most of the rewards will be available for purchase after, will the artbook be available too? I know I've been relentless on asking about it, but the artwork is so gorgeous I can't help myself!

    40. Eoe%20avatar.small

      Creator E.o.E.Games on May 21, 2012

      @Christopher, lol you haven't missed anything yet. I'm talking about the future!

    41. Missing_small

      Creator Christopher on May 21, 2012

      Website ? Did i miss something ?

    42. Mst3k%20150x150.small

      Creator randalthor on May 20, 2012

      You don't need to update us every week. Update us as often or infrequently as you think appropriate. Now that the Kickstarter is over, you can focus on game development.

    43. Eoe%20avatar.small

      Creator E.o.E.Games on May 20, 2012

      @NIck, Yes, most all of our backer rewards will be sold post game release via our website. Thanks for asking!

    44. A%20nick.small

      Creator Nick da Quick on May 20, 2012

      would you ever by chance sell a downloadable copy of the complete soundtrack in the future?

    45. Eoe%20avatar.small

      Creator E.o.E.Games on May 20, 2012

      @ Danielle, very soon! We want to get a little more of the script written first. Thanks for your interest.

    46. Missing_small

      Creator Amit Kumar on May 20, 2012

      Update as you see fit. We are all living our own lives. I personally donated so I can enjoy your artistic creation when you feel it is complete.

    47. Fb_profile_picture.small

      Creator Danielle Hunt on May 20, 2012

      Any word yet on when auditions will be for the vocal work? I'm eager to audition :-)

    48. Blackmage.small

      Creator Ben Thomson on May 19, 2012

      Haven't seen a mention yet but RPG fans might want to check out Legend of the Time Star, it ends in 4 days and hasn't reached it's goal yet. http://www.kickstarter.com/projects/attackmountain/legend-of-the-time-star-a-retro-action-rpg

    49. Heartskull.small

      Creator Shoganai on May 19, 2012

      Nice interview Ryan - really looking forward to some oldschool RPG goodness :)

    50. Eoe%20avatar.small

      Creator E.o.E.Games on May 18, 2012

      Thanks Paul! That is awesome!

      Echoes of Eternia also got it's first interview. Check it out here: http://www.gigagamers.com/gamerchics-giga-bytes-echoes-of-eternia/

Show older comments
1,456
Backers
$43,196
pledged of $10,000 goal
0
seconds to go

Funding period
Apr 6, 2012 - May 6, 2012 (30 days)

Eoe%20avatar.medium

See full bio

  • Pledge $5 or more

    9 backers

    A Kick-Starter exclusive wallpaper featuring your favorite character from Echoes of Eternia.

    Estimated delivery: Oct 2012
  • Pledge $10 or more

    1 backer All gone!

    Your name listed as a donor on our Official Development Blog as well as a Three Pack of Stickers.

    Estimated delivery: Oct 2012
  • Pledge $15 or more

    1037 backers

    Get a Digital Copy of the game. Perfect for our overseas fans! ( This is only the game, does not include any previous rewards )

    Estimated delivery: May 2013
  • Pledge $20 or more

    40 backers All gone!

    Get the $10 reward along with a Digital Copy of the Game.

    Estimated delivery: May 2013
  • Pledge $30 or more

    22 backers All gone!

    The previous rewards plus a High Quality poster of a character of your choice.

    Estimated delivery: Oct 2012
  • Pledge $35 or more

    179 backers

    New Reward: A digital copy of the game along with a digital copy of the soundtrack.

    Estimated delivery: May 2013
  • Pledge $50 or more

    49 backers Limited (1 of 50 left)

    The previous rewards plus a Disc Copy of the game and a case signed by the Development Team.

    Estimated delivery: May 2013
  • Pledge $70 or more

    35 backers All gone!

    The $50 reward along with a Disc Copy of the Official Soundtrack.

    Estimated delivery: May 2013
  • Pledge $100 or more

    1 backer All gone!

    The previous rewards along with a T-Shirt with the game's logo. Designs are not final.

    Estimated delivery: Oct 2012
  • Pledge $150 or more

    30 backers All gone!

    The $70 reward along with a High Quality art book designed by our Head Artist Melissa Hui Wang.

    Estimated delivery: May 2013
  • Pledge $200 or more

    5 backers All gone!

    The $100 reward along with being able to completely design your own character in the game along with dialogue. Do you want him/her to look like you? Or an Original Character of your design? The choice is all yours.

    Estimated delivery: Nov 2012
  • Pledge $225 or more

    1 backer All gone!

    The $200 reward along with the opportunity to become a Voice Actor! Do you want to voice your own character? Now you can! ( Must provide your own microphone )

    Estimated delivery: Nov 2012
  • Pledge $250 or more

    4 backers All gone!

    New Reward: The $200 reward along with being able to design any side quest into the game. Do you want to create an entire story for your character? Or the perilous journey to obtain a legendary weapon? The choice is all yours!

    Estimated delivery: Nov 2012
  • Pledge $350 or more

    10 backers All gone!

    You will receive all of the previous rewards plus designing any side quest that you want into the game. Side boss? Legendary Weapon? Hidden Storyline? It's all up to you!

    Estimated delivery: May 2013
  • Pledge $400 or more

    1 backer All gone!

    New Reward: Get the $250 reward along with having an entire in game shrine dedicated to you! You can even have a hand in designing the shrine.

    Estimated delivery: Nov 2012
  • Pledge $600 or more

    5 backers All gone!

    For our top Reward, you will get all of the previous rewards, plus an entire in-game shrine dedicated to you. You can even have a hand in designing the shrine!

    Estimated delivery: May 2013