25,681
Backers
£1,578,316
pledged of £1,250,000 goal
0
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Funding period
Nov 5, 2012 -
Jan 4, 2013
(60 days)
- First created · 0 backed
- Frontier Developments 0 friends
- Website: elite.frontier.co.uk
Pledge £5 or more
371 backers
Be an Elite supporter, and get a digital code when the game is released to apply a transferrable decal to your ship, unique to you, the game’s backers
Estimated delivery: Mar 2014Pledge £10 or more
181 backers
Receive the digital newsletter and progress updates, plus the reward above.
Estimated delivery: Feb 2013Pledge £15 or more
128 backers
Reserve your Commander name in the game (first come, first served, except Jameson), plus all rewards above.
Estimated delivery: Jan 2013Pledge £20 or more
9999 backers Limited (1 of 10000 left)
Reserve a digital copy of the game, plus all rewards above.
Estimated delivery: Mar 2014Pledge £25 or more
1389 backers Limited (3611 of 5000 left)
Download a single copy of the game and also gain 500 credits when starting a new game. Plus all of the rewards listed above, except the limited £20 reward. Higher rewards gain the 500 credit bonus, but this only applies if the default starting option is selected.
Estimated delivery: Mar 2014Pledge £30 or more
738 backers
Reserve a digital copy of the game, plus all rewards above.
Estimated delivery: Mar 2014Pledge £32 or more
921 backers
Imperial Bounty Hunter: Have the option to start in an Imperial Colony with an Imperial Eagle Mk II Fighter with upgraded weapons and shields and 1,000 CR (randomised start system choice for multiplayer reasons)** plus all rewards above.
Estimated delivery: Mar 2014Pledge £35 or more
138 backers
Download a digital copy of the official sequel to “The Dark Wheel” novel, plus all rewards above.
Estimated delivery: Mar 2014Pledge £37 or more
641 backers
Federal Trader: Have the option to start in a Federal border system with a basic Cobra Mk III loaded with cargo worth 1,000 CR and 1,000 CR in cash.(randomised system choice for multiplayer reasons)** plus all rewards above.
Estimated delivery: Mar 2014Pledge £40 or more
1995 backers Limited (8005 of 10000 left)
Your name* forms part of the naming database (so your name will be one of those used randomly for non-player in-game characters), plus all rewards above.
Estimated delivery: Mar 2014Pledge £42 or more
577 backers
Pirate: Have the option to start in an anarchic Frontier system with a stolen but upgraded Cobra Mk III and only 100 CR.(randomised system choice for multiplayer reasons)** plus all rewards above.
Estimated delivery: Mar 2014Pledge £45 or more
369 backers
Download a digital copy of the “Elite: Dangerous” music, plus all rewards above
Estimated delivery: Mar 2014Pledge £50 or more
1278 backers
Participate in the second round private beta test, plus all rewards above.
Estimated delivery: Feb 2014Pledge £55 or more
344 backers
Independent Trader: Have the option to start in the Lave system with a basic Cobra Mk III and only 100 CR** plus all rewards above.
Estimated delivery: Mar 2014Pledge £60 or more
374 backers
Physical DRM-free boxed edition of "Elite: Dangerous" plus all rewards above (please note: the disc in the pack is simply an alternative way to install the game - it will have the same online account code whether installed off disc or downloaded digitally).
Estimated delivery: Mar 2014Add £15 to ship outside the UKPledge £70 or more
159 backers
Explorer: Have the option to start on the edge of explored space with a long range version of the Cobra Mk III and 3,000 CR (randomised system choice for multiplayer reasons)** plus all rewards above.
Estimated delivery: Mar 2014Pledge £75 or more
60 backers
Access to the private backer’s discussion forum, plus all rewards above.
Estimated delivery: Jan 2013Pledge £80 or more
485 backers
Digital Download Pack. This includes a single digital download of the game, and any expansions, and all the other rewards above except those requiring physical delivery.
Estimated delivery: Mar 2014Pledge £85 or more
843 backers
Kickstarter Special: Have the option to start in the founder's world with any starter ship and 4,000 CR. Note: any Kickstarter decal-carrier will be able to travel to this secret system in gameplay** plus all rewards above.
Estimated delivery: Mar 2014Pledge £90 or more
1339 backers
Physical DRM-free collector's premium boxed edition of "Elite: Dangerous". This includes all the rewards above, except a premium boxed edition is in place of the standard boxed addition, which includes a T shirt with "I backed Elite: Dangerous" on the back, and a paperback copy of the official sequel to "The Dark Wheel".
Estimated delivery: Mar 2014Add £15 to ship outside the UKPledge £100 or more
1125 backers
Participate in the first round private beta test, plus all rewards above.
Estimated delivery: Jan 2014Pledge £150 or more
1167 backers Limited (3833 of 5000 left)
Be a founding member of ‘The Elite’ in the game, plus all rewards above.
Estimated delivery: Mar 2014Pledge £200 or more
261 backers Limited (739 of 1000 left)
Participate in the private alpha test, plus all rewards above.
Estimated delivery: Dec 2013Pledge £300 or more
387 backers Limited (113 of 500 left)
Be a design decision forum member, plus all rewards above.
Estimated delivery: Jan 2013Pledge £500 or more
113 backers Limited (137 of 250 left)
Have a space station named* after you, plus all rewards above.
Estimated delivery: Mar 2014Pledge £750 or more
100 backers All gone!
Have a planet named* after you, and an invitation to the UK launch party, plus all rewards above.
Estimated delivery: Mar 2014Pledge £1,500 or more
16 backers Limited (9 of 25 left)
Be a “Commander Jameson” - have a reserved commander name* xxxx Jameson (eg Commander Peter Jameson etc) – first come first served on the forenames - plus all rewards above.
Estimated delivery: Mar 2014Pledge £3,000 or more
7 backers Limited (8 of 15 left)
Have a frontier star system named* after you, and a 'special thanks' game credit, plus all rewards above.
Estimated delivery: Mar 2014Pledge £4,500 or more
12 backers Limited (2 of 14 left)
The writer’s pack: The right to write one piece of written fiction set in the Elite: Dangerous world, and (subject to reasonable approval of the content) release it commercially, without paying Frontier further royalties, independently of the game. This category includes all the rewards above. Frontier will cooperate to allow the system name, commander name, planet name, planet description, space station names to be positioned and used in a way to support the fiction within the game. Frontier will also help publicise your title at the time of release of “Elite: Dangerous”, as long as it is finished at that point, alongside the official sequel to “The Dark Wheel”.
Estimated delivery: Mar 2014Pledge £5,000 or more
1 backer All gone!
Name the secret founder's system*. This includes all the benefits of the £3,000 pledge tier.
Estimated delivery: Mar 2014Pledge £5,000 or more
5 backers All gone!
Dinner with myself and the key team members in Cambridge, Have a central star system named* after you, plus all rewards above.
Estimated delivery: Mar 2014
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Show older commentsCreator Dave Woods [Owner of the Daffy Duck] on November 19, 2012
'plate at night'???
Should read 'late at night'
Creator Pete Wadley on November 19, 2012
@kiario it wouldn't be possible with multiplayer mode
Creator Vasileios Kalampakas on November 19, 2012
Drew, Neil - thanks , spreading the word is just as crucial. I'm thinking a fan who starts his own kickstarter to fund another is romantic foolhardiness at its best - which is supposedly something that should attract the news, be it in a good or a negative light.
Tell me what you think about the story - if DB could give it a read that'd be great! Maybe they'll pick me to write the Dark Wheel (self-absorbed idiot on board)!
Creator Dave Woods [Owner of the Daffy Duck] on November 19, 2012
The last PC I got was built to my spec for me, it cost a little bit extra but I didntt have the time or the confidence to build it myself. It's great for gaming, but I do prefer my consoles as they are a more convenient form of gaming. I can sit in bed plate at night and game, which I couldn't do so easily if I only had a PC.
Creator Streki on November 19, 2012
@kiario time dilation kills multiplayer
Creator Mark Beeston on November 19, 2012
@Tim Longworth, I hear you on PCs, I've been through 5 over recent years having upgraded each on memory and power systems due to far too many joysticks and other devices off them. Then I decided to get an XBox and a PS3 just to turn it on without the need to spend an hour configuring and downloading drivers.
Creator Harry on November 19, 2012
@Nat Firstly, If he hits his goal then he pays 4% if I understand the pricing policy correctly.
Secondly, He would still gain all royalties from the novel and thirdly isn't it a condition that you can't post in one project advertising another?
Perhaps he really has ED's interest at heart but he's advertising here and possibly drawing cash away from FD. Even if it's just the 4%..
Creator Pete Wadley on November 19, 2012
@Liqua I guess I can see why that would be. It was a bit awkward. However it was possible to get good at it after a while (long while). I wouldn't mind it changing quite a bit towards the more responsive side, but I would hate it if the ships became super-responsive, as this would be close to impossible in space. A touch of inertia and newtonian physics is what made the game so realistic and immersive in my opinion. Love that part of it.
Can't wait to see what they decide. Do hope @David Braben trusts his own judgement though and doesn't make these decisions on a democratic basis :)
Creator Bil Irving [Juniper] on November 19, 2012
I think getting out & exploring planets would be a great extension of the Eliteverse. It could be possible with the procedural generation stuff. I've said before, if it's just going to be Frontier with 2014 graphics then that's just a wasted opportunity. I want to see seamless space->planet atmosphere->spaceport / flat land -> building -> brick.
Creator kiario on November 19, 2012
David, what was the reason to scrap the acc. time travel? I really think acc. time is far more immersive way of travelling. I dont like disappearing and appearing. Acc. time makes you feel that you are permanently in the universe.
Creator GeekBoi on November 19, 2012
I read Risks and challenges part on the front page. I might cancel my pledge cuz of this and slowest updates. I hope he will show us more videos or so. No concept arts, plz.
Creator Jamie Pears on November 19, 2012
@Nick Morgan yes i totally agree that PC's can be a real money pit when it comes down to it and its been many a year since i have built my own
Creator Vasileios Kalampakas on November 19, 2012
Harry I'm sorry I've attracted your ire, and I had some reservations about doing this. A slice of that money goes to indiegogo and another one will go through the Paypal transfer because even if the project succeeds I won't be able to pay that amount due to limits imposed from my bank.
I'm sorry it seems like a money grabbing scheme, but it's not. For the most part, I'm trying to raise awareness. And on another note, just because I want to write a piece of Elite-approved fiction doesn't mean it'll be an overnight success. Publishing isn't that rosy.
I'll try and clarify things more with an update sometime tomorrow.
For now, just read the story and let me know if it's going in the right step.
Creator Soranor - Cavalier of the Obsidian Order on November 19, 2012
I so hope this campaign will experience a boost of information and content so it will skyrocket like SC does in it's last hours. I pledged for both, but I actually think Elite will be the much better game for me. :)
Creator Tim L [Paden on ED Forums] on November 19, 2012
@Nick, yeah, I used to play PC games, but there's a lot to be said for the no-faff plug and play of the XBox 360. I would maybe build a PC just to play Elite: Dangerous, but don't want to have to upgrade it every couple of years. Plus got fed up of all the problems with performance, virus and registry issues with my old ones. Not a teccie, so I couldn't get my head round all of it.
Creator Philip Turner [AKA PianoPhil @ FD Forum] on November 19, 2012
@Philip : With nearly 11500 backers I would be surprised if they had all played Elite before (could be wrong). On this forum I think you will find the more hardened followers of Elite.
Creator Liqua on November 19, 2012
@Pete Wadley - Inertia and Newtonian Physics was the one thing that put me off Frontier. Combat was like Jousting and space travel was yawnarama to which if you got it wrong you slammed into a planet. For me Elite got it perfect.
Creator Streki on November 19, 2012
I kept my PC rig at games-spec for over ten years.....cold neon lights.....water cooling system....the lot! About 4 years ago it occurred to me that I'd spent an absolute bloody fortune.......I bought a 360.....i've never looked back. Fortunately I''m able to buy a new PC for this game upon release, although I'd rather not have to. Potentially, millions of players will miss out on Elite due to the cost of PC ownership. This is likely to be the most expensive single game I've ever played!
Creator Neil Smith [+£1 ELITE FRIDAY] [+ CORNER] on November 19, 2012
@Vasileios Bookmarked for later!
Creator Nat Saiger on November 19, 2012
@Harry, And... therefore he isn't pocketting anything?
Creator Drew Wagar on November 19, 2012
@Vasileios Nice one - you're ahead of me. Won't be able to launch mine until this evening...
Creator Pete Wadley on November 19, 2012
@Jonty, just read your comments which sum up my feelings exactly. I would include the flying mechanics in this as well as I mentioned below. Really hope they hold on to a lot of the realism even though it is not as immediately accessible. I have all faith that @David Braben will manage to balance these things perfectly like before.
Creator Nick Morgan on November 19, 2012
@jamie pears - good to see a debate on the subject though. I have a PC for work, dare I say it, a macbook for coding, art and fun and a console for playing games. I can see how the console market is holding back game development (that's a great point) and the next gen of consoles are in the pipeline so why bother with dev until they come out. I just can't bring myself to invest in a decent PC - so the comment about Elite being all about the game play cheers me up no end - I always preferred the BBC version to the Amiga one. Let's just hope it runs on my laptop or macbook (dual-booted) or I'll be blubbin until the console version tips up. I'm certainly not going to sit for hours tweeking a homebrew build PC anymore - I remember so ofter buying the new ATI Radeon of latest Nvidia GT (whatever) and always being disappointed. I bought a 360 and bingo, sit down, switch on, play. Zero hours spent tweaking video settings in games and downloading new drivers - all whilst emptying my pockets over and over. Anyway I've got better things to do... hopefully playing an inspiring version of Elite.
Creator Harry on November 19, 2012
@ Nat And?
Creator Philip Coutts on November 19, 2012
David Braben said one of the reasons for using KS to fund the project was to discover if there was a market for this game outside the people who had played Elite or any of it's incarnations. From the comments on this board it seems that a lot of people backing the project have played at least one of the existing Elite games. It's the people who have never heard of Elite that we need to pull into this to make the project a success. Anyone out there that has backed the project who have never played an Elite game?
Creator Julian on November 19, 2012
Being able to get out and walk around on a planet's surface, while obviously not an essential feature, would still be fun and atmospheric in my opinion. Compared to generating the planet's surface (and hopefully weather), I assume that adding the ability to walk around the ships would be relatively straightforward. It would be cool to get a proper sense of the scale of the ships by standing outside them! It's harder to judge their size in space / in a space station.
Creator Nat Saiger on November 19, 2012
@Harry, he's allowing for kickstarters fee.
Creator Geraldine McDaid on November 19, 2012
@ David Braben
I too agree that jump ranges should be limited, but will there be options for the explorers amongst us to travel to the very far reaches? In FE2, I had to hack my old Sidewinder to give me the range I needed to explore the amazing galaxy you created in that game. I saw some great sights in my travels and lots of hidden away starports out on the RIM. I would love to do that again.
Creator Joe Scicluna on November 19, 2012
Please can you explain how Beta testing is carried out? Can it be done from outside UK? Thanks
Creator Pete Wadley on November 19, 2012
It seems that a lot of people want a more 'fly by wire' system and changed combat from Frontier to a more arcade style. I really like the difficult but super realistic style of Frontier , which was more about conservation of momentum. I wouldn't mind a touch of fly by wire, which could afterall be implemented realistically with a more sophisticated array of boosters/engines but I would be really disappointed if it strayed too far from realism.
What do you all think?
Creator Harry on November 19, 2012
@Vasileios Kalampakas I'd rather give my money direct to FD than have somebody else try to profit from their KS. I can't help but notice that the writers pack costs £4500 and you are looking for $8000 (£5000). So it seems that you really only want to "pledge" £4500", get all the rewards under that, " all royalties from the "novel" and stick £500 direct in your pocket.
Creator Liqua on November 19, 2012
@Jason Ford - I guess you're talking about either PvP, or "living the life of a pirate" ... well I am sure something like that will be possible but there are consequences to your actions don't forget. From the FAQ:
"Local police or military will respond very quickly and strongly to them."
Creator izzy on November 19, 2012
@ David Braben : It is a good idea to limit hyperspace jump with current drive and fuel :-)
Creator V3teran (£150 for SC - £150 for ED) on November 19, 2012
@Elliot my point is that Consoles hold back the power of the PC because most PC games are ports of consoles or are built up with the console in mind.
Remember Metro2033 or Crysis 1......Proper PC games that no Console could equal in terms of Visual Quality.
Creator Geordie Marv on November 19, 2012
@DB - Great news David...great news indeed!
Creator Tim L [Paden on ED Forums] on November 19, 2012
@DB Great, really happy about the hyperspace method. Tell us more about plans for ships, please....
Creator JC Ford on November 19, 2012
Or what about the ability to set booby traps and wait in attack on the dark side of a moon/asteroid.
Creator Jamie Pears on November 19, 2012
@A.I Ah the fun of building your own PC it brings back memories.
Creator V3teran (£150 for SC - £150 for ED) on November 19, 2012
Just a suggestion guys, AngryJoe pulled in 1000's of the Backers for Star Citizen, I regulary watch his reviews of games and he is funny.
I suggest that you all register your name and post in this thread that i made on the Angry Joe forum, Ive asked him to review this project.
http://www.angryjoeshow.com/forum/viewtopic.php…
It can only help.....:-)
Creator Frontier Developments on November 19, 2012
Geordie Marv - yes we plan to have a hyperspace maximum jump range, determined by drive and current fuel.
Jonty - Quite agree with your science 'grounding' point. The only real hard-to-justify bit is hyperspace - which we need for the game.
Creator izzy on November 19, 2012
@ Graham TInkler : Agree with you. There is no need to explore a planet.
Creator Geraldine McDaid on November 19, 2012
David Braben wrote - "The galaxy will be full-sized (as in the size of the real Milky Way). You will need to make hyperspace jumps to cover the vastdistances, but there will be no jump gates as it is too restrictive to travel."
Amen to that David. The main focus of the Elite games was, is and should always be, the freedom to go where you wish. Jump gates? No thanks! Ok for other space sims out there but never Elite.
Creator Liqua on November 19, 2012
@AI - I would have thought that 8GB ram would have been the minimum these days ... Sure you don't "need" it but compared to all the other components it's one are you can splash out on and see a difference.
Creator Vasileios Kalampakas on November 19, 2012
Good evening everyone! Still no word from FD I see. Well, here's the update on my campaign at Indiegogo: if you like what you see, pledge so I can pledge to Elite in turn.
http://www.indiegogo.com/elite-dangerous-novel
The update is part one of a short story - The Cargo.
Creator Geordie Marv on November 19, 2012
@Dave Woods - Loving the Trotter avatar pic.
@Pete Wadley - It's been up a few days matey.
Creator Andrew Winter (www.elite-stats.co.uk) on November 19, 2012
Jump out & walk would be amazing.. ranks high in my new feature requests/would likes.
Creator A.I. on November 19, 2012
@B1gdeano Was thinking about XBox 360 on the drive to work this morning. Its display is, what, maxed at 1080? That's pathetic compared to what my PC can do (1920 x 1200). And then I hear from developers that one of the problems with the XBox is memory bandwidth. You have to faff about and compromise to get things like Deferred Shading running at an acceptable speed.
The 360 is really terrible compared to even a bog standard PC (provided it doesn't come with integrated graphics).
I built my own PC here for under £600 - core i5. I'm sure you could do it for £450 - you don't need 8Gb of RAM, you don't need a 2Tb HD and you can get away with a graphics card around £75, rather than a £130 one.
Still plays everything on full, even Crysis 2.
Creator Pete Wadley on November 19, 2012
I've been away too long! Only just seen that there is a description in the FAQ of what the 'Elite' are and what being a founding member means. How long has that been there :)
Creator Commander Tink Founder of The Elite on November 19, 2012
im with @Geordie Marv ... whats the need to get out of a ship and explore a planet !! if you want to do that go buy an xbox an play halo4 or something
Creator Liqua on November 19, 2012
@Gregory - Well, they do have the code from "The Outsider" they could utilise ;)