Update #2: Difference between Pledge & Donation. + TRAILER!
Hi everyone,
At the time of writing this post we're at 222% which is pretty damn great.
I wanted to post a quick update to clarify that this project has nothing to do with charity or donations. You're not donating money to us in any way.
You're pledging, backing us up and getting exclusive rewards in the process. For $5 backers this means you're getting the game HALF OFF the final price which is a great deal. It will cost $10 or more depending on processing fees.
Pledge $5 = Get the game.
For everyone above the $5 pledge, you're getting some seriously exclusive stuff. Hundreds of people will be getting access to the level editor and beta test. In a very significant way, these people will shape the final product.
Pledge $25 or more to get the level editor & beta test access.
Now, lightening things up, here's an April 1st Gameplay Trailer which is probably the dumbest thing me & Tom ever came up with.
2,052
Backers
$26,068
pledged of $7,000 goal
0
seconds to go
Funding Successful
This project successfully raised its funding goal on May 26, 2011.
Pledge $1 or more Pledge $1 or more
Get an exclusive hi-res poster e-mailed to you for showing your support!
Pledge $5 or more Pledge $5 or more
Get No Time To Explain on the PC at launch day + the digital poster
Pledge $25 or more Pledge $25 or more
Be part of No Time To Explain. Get access to an exclusive level editor and beta test. Levels that are fun enough will make it to the final game so you can get credited as a Level Designer. Plus everything above.
Pledge $50 or more Pledge $50 or more
The Official Soundtrack will be yours on game-launch day. This is exclusive because we won't release the soundtrack for a while. Plus everything above.
Pledge $150 or more Pledge $150 or more
See trailer at 27 seconds in. You can buy ad space in that level. We want to make fun of in game advertising, so why not have actual ads in there? Plus everything above.
Project By
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tinyBuildGAMES is a collaborative effort between Alex Nichiporchik and Tom Brien.
Alex has been into gaming and marketing for 8 years and markets free web games full time aside from making No Time To Explain.
Tom has been making web games for several years and joined forces with Alex to make No Time To Explain into a full on indie game.

Im taking my $1 back now
Would play.
Now turn that scene into a rythym-based music level where you can play through the soundtrack.