148
Backers
$9,202
pledged of $7,500 goal
0
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Funding Successful
This project successfully raised its funding goal on January 5, 2011.
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**International Shipping**: We want to support our international backers. If you are from Canada, please add $20.00 above the desired reward level to cover the international shipping. If you are from any other country outside the U.S. please add $30.00 to the desired reward level to cover the international shipping. **NOTE: All reward levels include shipping within the United States!**
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Supporter: Your 5 dollar donation helps see that this game makes it to the manufacturer and then onto everyone's gaming table. You will receive 2 custom Spy Meeples complete with their built in fedora in the mail. Spyples will include a Red and Blue piece.
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This is the Pre-Order Option (Informant): 1 Copy of 1955: The War of Espionage; 2 Custom Acrylic Spyples (One Red and One Blue) - Kick Starter Pre-Order only;
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Updated: 1 copy of the game, a set of custom spy meeples, the promo cards and the mini expansion.
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This is a Pre-Order Option (Field Agent): All of the $30.00 items plus Your name included in the rules as a supporter; 2 Bonus Propaganda Cards for use in the game; Box will be signed by the designer if requested.
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This is a Pre-Order Option (Spy): All of the $50.00 items plus a mini-expansion exclusive to KickStarter supporters. Expansion introduces extra support as a country changes allegiance.
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Updated: 2 copies of the game, the cards, the custom spy meeples and the mini expansions.
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This is a Pre-Order Option (Coverts Op Pair): The Covert Ops Pair package includes 2 copies of everything in the $60.00 pledge. 2 copies of the game, 2 copies of the Propaganda Cards, 2 copies of the mini-expansion and 2 sets of the custom Spy meeples.
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Updated: 3 copies of the game, the cards, the custom spy meeples, and the mini expansions.
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This is the Pre-Order Option (Covert Ops Group): As a Covert Ops Group supporter, you will receive 6 copies of the game, the Propaganda cards, the custom Spy meeples and the expansion. You will also receive your name on the box itself. ***This is an excellent option for International supporters who can split the shipping***
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This is a Pre-Order Option (Political Manipulator): All of the $150 items plus your name on the Box Lid as a Supporter.
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This is a Pre-Order Option (Political Activist): All of the $150 items plus Six Limited Edition posters for your support of the project.
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This is a Pre-Order Option (Master Spy): All of the $250.00 items plus, if desired, your likeness in a 1950's propaganda style artwork on one of the propaganda cards.
Pledge $1,000 or more Pledge $1,000 or more
This is THE Pre-Order Option (The Power behind the Governments): All of the $500.00 items plus a Lifetime Reward: One Copy of every new game that Living Worlds Games, LLC. publishes and a second Lifetime Reward: Name included as a Supporter in the rules of every new game that Living Worlds Games, LLC. publishes.
Project By
Connected as Nicholas Vitek (161 friends)
I am in Quality Assurance at a Texas Oil Rig fabrication company. I am also a writer and design / publish board games (Hopefully for a living in the future).
In 2007, I started Living Worlds Games with an eye to create games, board and other, that evolve over time based on the actions of a large group of players. We are also striving to produce games that are visually appealing and feature good graphic design.
We released our first game, 1955: The War of Espionage in 2011 and our second game, Schlock Mercenary: Capital Offensive in 2012.
On a personal note, I've been gaming for over two decades now. I play everything from board games (LNOE, Dominion), RPGs (Shadowrun, Rifts), MMOs(Eve Online) to video games (Fallout 3). I decided to move into designing and publishing board games a couple of years ago due to a conversation I had on a MUSH (A text based MMO, no pictures).
Another player and I were discussing the inability of a popular RPG designer to properly balance to massive amount of product he was pushing out onto the market when my friend told me that if I felt like I could do better balancing rules and producing product, I should stop merely playing games and go out there and make one happen.