IN TODAY'S VIDEO: WE SHOW SOME GAMES TO SOME FRIGGIN GOATS
I want to make something clear.
When I say we will print a German version of the game for anyone who wants it, even if it ends up taking hundreds of work hours to translate, proofread, redesign, and retypeset...even if it means doing a special print run of 56,000 game cards that have to be hand-inserted into each order...even if it HYPOTHETICALLY cost a couple thousand more dollars than I expected...I DO IT.
When I say that we'll make an all-new book to throw in for free into over-$35 orders...even if it ends up being 176 pages to design from scratch, and involves soliciting content from over 100 contributors...even if it means hunting down the only printing company in Los Angeles that can turn around 5,000 copies of this book in a week...I DO IT.
When I say that we're offering a tier where your unique copy of the game gets shown to a friggin goat before you get it...even if it means driving for hours through the thickest L.A. traffic...the day before I leave town for a convention...not only do I DO IT, but I show those five games to a WHOLE HERD OF GOATS.
AND SOME BYSTANDER SHEEP AS WELL. FOR FREE. AS A BONUS.
THE SHEEP WILL USUALLY COST YOU EXTRA. NOT TODAY.
I'd like to thank Broc Sandelin for very generously allowing us to visit their farm at Cal Poly Pomona, which works in partnership with an organization called Danny's Farm, a petting farm and event center that provides vocational training and job opportunities for adults with developmental disabilities. Machine of Death is pleased to help spread the word about Danny's Farm and aid their mission however we can.
BUT ABOUT THE GOATS. And the German cards, and the Artbook, and all the rest of it...
It's fun, guys. It's so much fun for me to see this whole operation come together like a puzzle. We've got ten pallets' worth of merchandise sitting in our warehouse right now, just waiting for the games to arrive on the boat so we can begin shipping everything out to you.
Here's what 1100 deluxe boxes look like, all crated up in Jason Lioi's workshop:
If you think that's impressive, just remember that that ceiling is 100 feet tall
Shipping Timeline Update
I received word the other day that our ship en route from China, with the games onboard, encountered extreme weather related to the typhoon in the Philippines. According to my new favorite website, maritimeintel.com:
"On Saturday, November 16, the container ship OOCL Canada reported a high temperature alarm in the tail shaft system when sailing in heavy weather and sea conditions. After a risk assessment was conducted, and for the safety of the vessel, crew, cargo, and containers on board, the Master recommended that the vessel needs to be inspected and should not complete her long Trans-Pacific voyage from Kaohsiung to Long Beach."
Okay. That's the bad news. The ship had to make an emergency dock in Shanghai, and transfer all its cargo to a new vessel. That happened about a week after my last update.
GOOD NEWS PART 1: In practical terms, this only sets us back about a week. The new ship – OOCL Tianjin; you can track its progress here if you like – is due into port in Long Beach this weekend, December 8. It should take a couple days to clear customs, and then we may be able to start shipping as early as Wednesday, December 11.
What does this do to our goal of getting everyone their game by the holidays? I don't know. Luckily, the shipping facility we're working with is one of the most efficient and high-volume in the country. There's simply no other place around better equipped to get these products out the door as fast as possible. So all we can do is move as fast as we can.
GOOD NEWS PART 2: This isn't our boat:
I told you. Maritimeintel.com. New favorite website.
• The German games are all printed. The German PDFs are 95% done; they should be ready for download next week.
• Some of you may remember the $400,000 stretch goal: "All backers get a MEGA-CRAZY FUN-TIME KIT that includes Wondermark ebooks, the MOD v.1 ebook, free music from our favorite pals, addt'l bonus ebooks..."
Those "addt'l bonus ebooks" are a Webcomics Pals Ebook Bundle containing over 2,000 pages of comics from artists like Ryan North, Dave Kellett, Chris Hallbeck, Spike, KC Green, Sam Logan, Angela Melick, David Willis, Zach Weinersmith, Jim Zub, K.B. Spangler, R. Stevens, Jon Rosenberg, Christopher Baldwin, and more. I'm paying them a license fee for their ebooks and giving them to you for free. The retail value of this bundle is probably a million zillion dollars.
Even if you paid one dollar at the "JUST THE TIP" level, you're getting all this content for free. It would take you a hundred years to read all this stuff. The bundle will be ready for download next week. A gift from me to you.
• Some of you may also remember the $525,000 stretch goal: "We do NOT ship all games with a curse upon them!"
I THOUGHT this meant that we would have to remove the curse before we shipped the games to YOU.
What I didn't realize until now is that I probably should have removed the curse before we shipped them FROM CHINA in the first place.
Huh. Lesson learned.
I AM IN AUSTIN THIS WEEKEND
At Webcomic Rampage! Come say hello! Have me draw you a custom game card or a sketch!
I AM ALSO MAKING LIMITED EDITION 2014 CALENDARS
More info about those here, if you like.
More info on the games' arrival when I have it. Cross all the fingers you have.
HOPE NOTHING HAPPENS TO THE TRUCK CARRYING THE CONTAINERS FROM THE PORT TO THE WAREHOUSE LOL