Steve Swink || game designer, author, lecturer, teacher:
I'm currently Creative Director of Enemy Airship (www.enemyairship.com), a small independent game studio, working on a game called Shadow Physics (www.shadowphysics.com). Before that, a game designer at Flashbang studios, creating games for www.blurst.com. Before that, a designer on Tony Hawk Underground.
I wrote a book one time, about the tactile sensation you get when you control something in a game. More at www.game-feel.com.
I help out as a co-coordinator of the Independent Game Festival (www.igf.com) and the Independent Game Summit (www.indiegamesummit.com).
I teach game design and level design at the Art Institute of Phoenix (www.aipx.edu.)
And lately I've been helping Kokoromi (www.kokoromi.org) organize the amazing Gamma event, to be held this year in San Francisco.