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on January 28
FLEX Versatility Kit for iPad 2 by Joe Pearce and UZBL
Strap, carry, stick, clamp, wrap, hang, prop and even protect the iPad 2 almost anywhere with the FLEX Kit for iPad 2.
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189% funded $22,797 pledged
- 325 backers
- Funded Feb 20, 2012
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on December 25
iPen: the first active stylus for iPad! by Cregle Inc.
iPen...the digital stylus for iPad!
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463% funded $162,333 pledged
- 1,761 backers
- Funded Dec 26, 2011
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on December 20
SnowXu = Foldable Snowshoes by James Page
They Fold! Perfect for everyday snow hiking. Super compact so you can always be prepared. Fits on your pack easily.
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120% funded $8,469 pledged
- 44 backers
- Funded Jan 01, 2012
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on June 25, 2011
Aurelius Prochazka
Posted project update #3Funding unsuccessful, who cares, so what?
Post CommentHi everyone,
So, as you all know the Guitar Games did not get successfully funded on KickStarter. It was a good experience creating the campaign, attending Maker Faire, and meeting people who were interested in the project. Thanks especially to those of you pledged your support.
I've answered a few supporters' questions directly already, but I wanted to spam everyone, and post to KickStarter, that this project is not dead, far from it. I'm still going to create Guitar Games and put it on the App Store, but it won't necessarily be as beautiful or as feature complete as I would like on launch day. It also may take a little longer to get there. If you're a supporter who has an iPad, midi connection kit, and a Rock Band 3 Guitar / game controller or MIDI guitar, I can make Guitar Games, in its current state available to you to beta test for me on https://testflightapp.com/ so sign up for that and let me know that you'd like to be involved. When I fully support generic guitars, I will post updates here again.
Thanks again to everyone,
Aure
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on June 20, 2011
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on June 2, 2011
I could only import MIDI or Guitar Pro once the tablature was synched with the actual recording which either takes good beat detection or a little human intervention. Tab text is even more problematic because it does not really contain any reliable rhythmic information. One of the easiest things to do is to slow down the track until you can play, it record that performance, and then speed it back up. This is all within the realm of possibility once the project has gained traction.
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on June 1, 2011
Aurelius Prochazka
Posted project update #2Guitar Games At Maker Faire
Post CommentWe had a great time showing Guitar Games to thousands of people at Maker Faire and over two hundred of them gave the games the whirl. We demoed the chord game with some new songs and the new fretboard mechanics that allows you to see what you're playing on a scrolling guitar neck.
The response was overwhelmingly positive with the most common reaction being "It's like Guitar Hero For Real Guitar!"
Thanks to everyone who came by! Here's some of our favorite clips from the show.
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on May 28, 2011
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on May 28, 2011
I got a lot of requests for having it work with bass and I think I could do something with your set up. One game could test you to match a transcribed bass line or be expected to arpeggiate the notes of the chord in the bass line in order to get points. Sound good?
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on May 21, 2011
Vegan Cooking (Canceled) by Christine Dickson, PhD (deleted)
Vegan Cooking with Christine Dickson.
Funding Canceled (06/09/2011)


