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Steve Swink

Tempe, AZ

Steve Swink || game designer, author, lecturer, teacher: I'm currently Creative Director of Enemy Airship (www.enemyairship.com), a small independent game studio, working on a game called Shadow Physics (www.shadowphysics.com). Before that, a gam... view more

  1. about 3 hours ago
    Missing_thumb Backer

    Steve Swink
    backed a project

    Double Fine Adventure by Double Fine and 2 Player Productions

    An adventure game from Tim Schafer, Double Fine, and YOU!

    • 225% funded $903,025 pledged
    • 23,307 backers
    • 33
      days left
  2. on September 29
    Missing_thumb Backer

    Steve Swink
    backed a project

    VENUS PATROL: charting a new course for videogame culture by Brandon Boyer

    Venus Patrol is a new videogame website in search of beautiful things, from former Offworld.com editor and IGF Chairman Brandon Boyer.

    • 210% funded $105,398 pledged
    • 1,785 backers
    • Funded Oct 07, 2011
  3. on April 20, 2010
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    Steve Swink
    Posted project update #3

    Thank you everyone for your patience

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  4. on March 27, 2010
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    Steve Swink
    commented on a project

    Thank-yous and mailouts are immanent!
  5. on March 9, 2010
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    Steve Swink
    Posted project update #2

    Gamma IV rewards distribution

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  6. on March 9, 2010
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    Steve Swink
    Posted project update #1

    Thank you!

    We at Kokoromi have been overwhelmed with the support we have received, particularly from the indie community, for Gamma IV. Thank you to each and every person and group that donated to this campaign—from the high-level supporters who helped push us over the top, to those whose support was (necessarily) more symbolic than financial, and to all you all in between. Thank you most of all to the indie developers and to Think Services for donating incredible sponsorship rewards that virtually ensured the success of our campaign, and to Steve Swink and Flashbang for everything you’ve done to put this all together. It goes without saying that we could not have done it without you all.

    We organize events like Gamma because we believe in creating more opportunities for gamemakers to explore their art, and for the public to experience new kinds of games and gaming experiences. It is tremendously heartwarming and encouraging to see how much love and support is behind events such as Gamma IV. It makes all of our hard work worthwhile, and strengthens our resolve to bring you the best Gamma yet.

    Just 2 more days to Gamma IV—we hope to see you there!

    - Kokoromi

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  7. on March 8, 2010
    Funded!

    Gamma4: Kokoromi brings legendary indie game showcase to San Francisco by Steve Swink

    Kokoromi is offering rare indie game rewards, game download keys, and three all-access GDC passes to kickstart the Gamma4 event in San Francisco!

    • 172% funded $10,329 pledged
    • 102 backers
    • Funded Mar 08, 2010
  8. on February 17, 2010
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    Steve Swink
    commented on a project

    HOOORAY! Thanks everybody! :D:D:D
  9. on February 7, 2010
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    Steve Swink launched a project

    Gamma4: Kokoromi brings legendary indie game showcase to San Francisco by Steve Swink

    Kokoromi is offering rare indie game rewards, game download keys, and three all-access GDC passes to kickstart the Gamma4 event in San Francisco!

    • $6,000 funding goal
    • 03/08/2010 Funding Ended